3 #include <stdlib.h> // abs()
30 static vgaimg
*scrnh
[3]; // TITLEPIC INTERPIC ENDPIC
31 static vgaimg
*ltn
[2][2];
34 static vgaimg
*smk_spr
[SMSN
];
35 static vgaimg
*smk_fspr
[FLSN
];
37 static vgaimg
*fx_spr
[15];
38 static char fx_sprd
[15];
40 static vgaimg
*wp_spr
[49*2];
41 static char wp_sprd
[49*2];
43 static vgaimg
*item_spr
[58];
44 static char item_sprd
[58];
46 static vgaimg
*plr_spr
[27*2];
47 static char plr_sprd
[27*2];
48 static vgaimg
*plr_wpn
[11][6];
50 static vgaimg
*pl_spr
[2];
51 static vgaimg
*mn_spr
[MN_TN
][29*2];
52 static char mn_sprd
[MN_TN
][29*2];
53 static vgaimg
*mn_fspr
[8];
54 static vgaimg
*mn_sgun
[2];
57 static vgaimg
*sth
[22], *bfh
[160 - '!'], *sfh
[160 - '!'], *stone
, *stone2
, *keys
[3];
58 static int prx
= 0, pry
= 0;
60 static vgaimg
*msklh
[2], *mbarl
, *mbarm
, *mbarr
, *mbaro
, *mslotl
, *mslotm
, *mslotr
;
62 static int gammaa
= 0;
63 static char main_pal
[256][3];
64 static char std_pal
[256][3];
65 static byte gamcor
[5][64]={
71 static int w_o
, w_x
, w_y
;
72 static vgaimg
*walp
[256];
74 static byte walani
[256];
75 static byte walswp
[256];
76 static int anih
[ANIT
][5];
77 static byte anic
[ANIT
];
78 static int max_textures
;
79 static byte w_horiz
= 1;
82 static int init_screen_width
= 0;
83 static int init_screen_height
= 0;
84 static byte init_screen_full
= 0xFF;
85 static int init_screen_gammaa
= -1;
89 static void *Z_getspr (char n
[4], int s
, int d
, char *dir
) {
90 int h
= F_getsprid(n
, s
, d
);
92 *dir
= (h
& 0x8000) ? 1 : 0;
94 return V_getvgaimg(h
);
97 static vgaimg
*Z_get_char_image (vgaimg
**img
, int ch
) {
98 ch
= cp866_toupper(ch
);
99 return ch
> 32 && ch
< 160 ? img
[ch
- '!'] : NULL
;
102 static int Z_get_char_width_generic (vgaimg
**img
, int off
, int ch
) {
103 vgaimg
*p
= Z_get_char_image(img
, ch
);
104 return p
== NULL
? off
: p
->w
- 1;
107 static int Z_putch_generic (vgaimg
**img
, int off
, int ch
) {
108 vgaimg
*p
= Z_get_char_image(img
, ch
);
109 int w
= p
== NULL
? off
: p
->w
- 1;
117 static int Z_get_string_width_generic (vgaimg
**img
, int off
, const char *fmt
, va_list ap
) {
120 vsprintf(buf
, fmt
, ap
);
121 for (i
= w
= ww
= 0; buf
[i
]; ++i
) {
129 w
+= Z_get_char_width_generic(img
, off
, (byte
)buf
[i
]);
135 static int Z_printf_generic (vgaimg
**img
, int off
, const char *fmt
, va_list ap
) {
138 vsprintf(buf
, fmt
, ap
);
139 for (i
= w
= ww
= 0; buf
[i
]; ++i
) {
149 w
+= Z_putch_generic(img
, off
, (byte
)buf
[i
]);
155 static void Z_gotoxy (int x
, int y
) {
160 static int Z_get_big_string_width (const char *fmt
, ...) {
163 int w
= Z_get_string_width_generic(bfh
, 12, fmt
, a
);
168 static int Z_printbf (const char *fmt
, ...) {
171 int w
= Z_printf_generic(bfh
, 12, fmt
, a
);
176 static int Z_get_small_string_width (const char *fmt
, ...) {
179 int w
= Z_get_string_width_generic(sfh
, 7, fmt
, a
);
184 static int Z_printsf (const char *fmt
, ...) {
187 int w
=Z_printf_generic(sfh
, 7, fmt
, a
);
192 static void Z_drawspr (int x
, int y
, void *p
, char d
) {
194 V_spr2(x
- w_x
+ WD
/ 2, y
- w_y
+ HT
/ 2 + 1 + w_o
, p
);
196 V_spr(x
- w_x
+ WD
/ 2, y
- w_y
+ HT
/ 2 + 1 + w_o
, p
);
200 static void Z_clrst (void) {
201 V_pic(SCRW
- 120, w_o
, stone
);
202 int y
= ((vgaimg
*)stone
)->h
;
204 V_pic(SCRW
- 120, w_o
+ y
, stone2
);
205 y
+= ((vgaimg
*)stone
)->h
;
209 static void Z_drawstlives (char n
) {
210 V_setrect(SCRW
- 40, 30, w_o
, 40);
211 V_spr(SCRW
- 35, w_o
+ 17, sth
[n
]);
214 static void Z_drawstkeys (byte k
) {
216 V_setrect(SCRW
- 120, 70, w_o
+ 77, 23);
217 for (k
>>= 4, n
= 0, x
= SCRW
- 75; n
< 3; ++n
, k
>>= 1, x
+= 9) {
219 V_spr(x
, w_o
+ 91, keys
[n
]);
224 static void Z_drawstair (int a
) {
225 V_setrect(SCRW
- 120, 120, w_o
+ 49, 2);
230 a
= a
* 100 / MAXAIR
;
231 V_clr(SCRW
- 110, a
, w_o
+ 49, 2, 0xC8);
235 static void Z_drawstprcnt (int y
, int n
) {
238 V_setrect(SCRW
- 120, 70, y
* 19 + 7 + w_o
, 19);
239 sprintf(s
, "%3d%%", n
);
242 for (i
= 0; i
< l
; ++i
, x
+= 14) {
243 if (s
[i
] >='0' && s
[i
] <= '9') {
245 } else if (s
[i
] == '-') {
247 } else if (s
[i
] == '%') {
253 V_spr(x
, y
* 19 + 7 + w_o
, sth
[c
]);
258 static void Z_drawstnum (int n
) {
261 V_setrect(SCRW
- 50, 50, w_o
+ 77, 23);
265 x
= (115 - l
* 14) + SCRW
- 120;
266 for (i
= 0; i
< l
; ++i
, x
+= 14) {
267 if (s
[i
] >= '0' && s
[i
] <= '9') {
269 } else if (s
[i
] == '-') {
271 } else if(s
[i
] == '%') {
277 V_spr(x
, w_o
+ 77 + 5, sth
[c
]);
283 static void Z_drawstwpn (int n
, int a
) {
287 V_setrect(SCRW
- 120, 120, w_o
+ 58, 23);
289 V_spr(SCRW
- 88, w_o
+ 58 + 19, sth
[i
+ 12]);
294 x
= SCRW
- 10 - l
* 14;
295 for (i
= 0; i
< l
; ++i
, x
+= 14) {
296 if (s
[i
] >= '0' && s
[i
] <= '9') {
298 } else if (s
[i
] == '-') {
300 } else if (s
[i
] == '%') {
306 V_spr(x
, w_o
+ 58 + 2, sth
[c
]);
312 static void Z_drawmanspr (int x
, int y
, void *p
, char d
, byte color
) {
314 V_manspr2(x
- w_x
+ WD
/ 2, y
- w_y
+ HT
/ 2 + 1 + w_o
, p
, color
);
316 V_manspr(x
- w_x
+ WD
/ 2, y
- w_y
+ HT
/ 2 + 1 + w_o
, p
, color
);
320 static void Z_drawfld (byte
*fld
, int bg
) {
323 for (y
= 0; y
< FLDH
; y
++) {
324 for (x
= 0; x
< FLDW
; x
++) {
325 int sx
= x
* CELW
- w_x
+ WD
/ 2;
326 int sy
= y
* CELH
- w_y
+ HT
/ 2 + 1 + w_o
;
329 //intptr_t spc = (intptr_t) walp[id];
330 int spc
= R_get_special_id(id
);
331 if (spc
>= 0 && spc
<= 3) {
333 byte
*cmap
= clrmap
+ (spc
+ 7) * 256;
334 V_remap_rect(sx
, sy
, CELW
, CELH
, cmap
);
337 V_pic(sx
, sy
, walp
[id
]);
347 static int gm_tm
= 0; // ???
349 #define SCROLLER_MIDDLE 10
350 #define TEXTFIELD_MIDDLE 2
352 static void get_entry_size (const menu_t
*m
, int i
, int *w
, int *h
) {
361 msg
.type
= GM_GETENTRY
;
362 assert(GM_send(m
, i
, &msg
));
363 type
= msg
.integer
.i
;
368 case GM_TEXTFIELD_BUTTON
:
369 msg
.type
= GM_GETCAPTION
;
370 if (GM_send(m
, i
, &msg
)) {
371 x
= Z_get_big_string_width("%.*s", msg
.string
.maxlen
, msg
.string
.s
);
374 case GM_SMALL_BUTTON
:
375 msg
.type
= GM_GETCAPTION
;
376 if (GM_send(m
, i
, &msg
)) {
377 x
= Z_get_small_string_width("%.*s", msg
.string
.maxlen
, msg
.string
.s
);
385 msg
.type
= GM_GETSTR
;
386 if (GM_send(m
, i
, &msg
)) {
387 x
+= Z_get_big_string_width("%.*s", msg
.string
.maxlen
, msg
.string
.s
);
391 case GM_SMALL_BUTTON
:
392 msg
.type
= GM_GETSTR
;
393 if (GM_send(m
, i
, &msg
)) {
394 x
+= Z_get_big_string_width("%.*s", msg
.string
.maxlen
, msg
.string
.s
);
399 x
+= (SCROLLER_MIDDLE
+ 2) * 8;
403 case GM_TEXTFIELD_BUTTON
:
404 msg
.type
= GM_GETSTR
;
405 if (GM_send(m
, i
, &msg
)) {
406 x
+= (msg
.string
.maxlen
+ 2) * 8;
408 x
+= (TEXTFIELD_MIDDLE
+ 2) * 8;
419 static void get_menu_size (const menu_t
*m
, int *w
, int *h
) {
423 int i
, n
, x
, y
, xx
, yy
, type
;
426 if (GM_send_this(m
, &msg
)) {
428 type
= msg
.integer
.s
;
431 msg
.type
= GM_GETTITLE
;
432 if (GM_send_this(m
, &msg
)) {
434 case GM_BIG
: x
= Z_get_big_string_width("%.*s", msg
.string
.maxlen
, msg
.string
.s
); break;
435 case GM_SMALL
: x
= Z_get_small_string_width("%.*s", msg
.string
.maxlen
, msg
.string
.s
); break;
439 for (i
= 0; i
< n
; i
++) {
440 get_entry_size(m
, i
, &xx
, &yy
);
452 static int GM_draw (void) {
453 int i
, j
, n
, x
, y
, xoff
, yoff
, cur
, w
, type
, recv
;
454 const menu_t
*m
= GM_get();
457 get_menu_size(m
, &x
, &y
);
458 x
= SCRW
/ 2 - x
/ 2;
459 y
= SCRH
/ 2 - y
/ 2;
462 if (GM_send_this(m
, &msg
)) {
465 type
= msg
.integer
.s
;
466 msg
.type
= GM_GETTITLE
;
467 if (GM_send_this(m
, &msg
)) {
470 case GM_SMALL
: yoff
= 8; Z_printsf("%.*s", msg
.string
.maxlen
, msg
.string
.s
); break;
471 case GM_BIG
: yoff
= 20; Z_printbf("%.*s", msg
.string
.maxlen
, msg
.string
.s
); break;
477 for (i
= 0; i
< n
; i
++) {
478 msg
.type
= GM_GETENTRY
;
479 if (GM_send(m
, i
, &msg
)) {
480 type
= msg
.integer
.i
;
482 if (type
== GM_SMALL_BUTTON
) {
483 Z_gotoxy(x
- 8, y
+ yoff
);
486 V_spr(x
- 25, y
+ yoff
- 8, msklh
[(gm_tm
/ 6) & 1]);
489 msg
.type
= GM_GETCAPTION
;
490 if (GM_send(m
, i
, &msg
)) {
491 Z_gotoxy(x
, y
+ yoff
);
492 if (type
== GM_SMALL_BUTTON
) {
493 xoff
= Z_printsf("%.*s", msg
.string
.maxlen
, msg
.string
.s
);
495 xoff
= Z_printbf("%.*s", msg
.string
.maxlen
, msg
.string
.s
);
502 case GM_SMALL_BUTTON
:
503 msg
.type
= GM_GETSTR
;
504 if (GM_send(m
, i
, &msg
)) {
505 Z_gotoxy(x
+ xoff
, y
+ yoff
);
506 if (type
== GM_SMALL_BUTTON
) {
507 Z_printsf("%.*s", msg
.string
.maxlen
, msg
.string
.s
);
509 Z_printbf("%.*s", msg
.string
.maxlen
, msg
.string
.s
);
512 yoff
+= type
== GM_BUTTON
? 16 : 12;
515 case GM_TEXTFIELD_BUTTON
:
517 msg
.type
= GM_GETSTR
;
518 recv
= GM_send(m
, i
, &msg
);
519 w
= recv
? msg
.string
.maxlen
: TEXTFIELD_MIDDLE
;
520 V_spr(x
+ xoff
, y
+ yoff
, mslotl
);
521 for (j
= 1; j
<= w
; j
++) {
522 V_spr(x
+ xoff
+ j
* 8, y
+ yoff
, mslotm
);
524 V_spr(x
+ xoff
+ j
* 8, y
+ yoff
, mslotr
);
525 Z_gotoxy(x
+ xoff
+ 4, y
+ yoff
- 7);
526 if (input
&& i
== cur
) {
527 Z_printsf("%.*s_", imax
, ibuf
);
529 Z_printsf("%.*s", msg
.string
.maxlen
, msg
.string
.s
);
534 V_spr(x
+ xoff
, y
+ yoff
, mbarl
);
535 for (j
= 1; j
< SCROLLER_MIDDLE
; j
++) {
536 V_spr(x
+ xoff
+ j
* 8, y
+ yoff
, mbarm
);
538 V_spr(x
+ xoff
+ j
* 8, y
+ yoff
, mbarr
);
539 msg
.type
= GM_GETINT
;
540 if (GM_send(m
, i
, &msg
)) {
541 int lev
= (msg
.integer
.i
- msg
.integer
.a
) * ((SCROLLER_MIDDLE
- 2) * 8) / msg
.integer
.b
;
542 V_spr(x
+ xoff
+ lev
+ 8, y
+ yoff
, mbaro
);
558 static void DOT_draw (void) {
560 for (i
= 0; i
< MAXDOT
; i
++) {
562 V_dot(dot
[i
].o
.x
- w_x
+ WD
/ 2, dot
[i
].o
.y
- w_y
+ HT
/ 2 + 1 + w_o
, dot
[i
].c
);
569 static void IT_draw (void) {
571 for (i
= 0; i
< MAXITEM
; ++i
) {
573 if (it
[i
].t
&& it
[i
].s
>= 0) {
574 switch(it
[i
].t
& 0x7FFF) {
576 s
= it
[i
].s
/ 9 + 18;
579 s
= it
[i
].s
/ 9 + 20;
582 s
= it
[i
].s
/ 2 + 22;
585 s
= it
[i
].s
/ 2 + 26;
591 s
= it
[i
].s
/ 2 + (it
[i
].t
- I_SUPER
) * 4 + 35;
593 case I_GOR1
: case I_FCAN
:
594 s
= it
[i
].s
/ 2 + (it
[i
].t
- I_GOR1
) * 3 + 51;
605 s
= (it
[i
].t
& 0x7FFF) - I_KEYR
+ 31;
611 s
= (it
[i
].t
& 0x7FFF) - 1;
615 Z_drawspr(it
[i
].o
.x
, it
[i
].o
.y
, item_spr
[s
], item_sprd
[s
]);
622 static int standspr (player_t
*p
) {
625 } else if (p
->f
& PLF_DOWN
) {
632 static int wpnspr (player_t
*p
) {
635 } else if(p
->f
& PLF_DOWN
) {
642 static void PL_draw (player_t
*p
) {
643 enum {STAND
, GO
, DIE
, SLOP
, DEAD
, MESS
, OUT
, FALL
}; // copypasted from player.c!
644 static int wytab
[] = {-1, -2, -1, 0};
651 if (p
->f
& PLF_FIRE
) {
654 } else if (p
->pain
) {
677 s
= plr_goanim
[p
->s
/ 8];
678 w
= (p
->f
& PLF_FIRE
) ? 'B' : 'A';
680 wy
= 1 + wytab
[s
- 'A'];
684 s
= plr_dieanim
[p
->s
];
687 s
= plr_slopanim
[p
->s
];
697 Z_drawspr(p
->o
.x
+ wx
, p
->o
.y
+ wy
, plr_wpn
[p
->wpn
][w
- 'A'], p
->d
);
700 Z_drawmanspr(p
->o
.x
, p
->o
.y
, plr_spr
[(s
- 'A') * 2 + p
->d
], plr_sprd
[(s
- 'A') * 2 + p
->d
], p
->color
);
704 static void PL_drawst (player_t
*p
) {
706 V_setrect(WD
, 120, w_o
, HT
);
708 if (p
->drawst
& PL_DRAWAIR
) {
709 if (p
->air
< PL_AIR
) {
713 if (p
->drawst
& PL_DRAWLIFE
) {
714 Z_drawstprcnt(0, p
->life
);
716 if (p
->drawst
& PL_DRAWARMOR
) {
717 Z_drawstprcnt(1, p
->armor
);
719 if (p
->drawst
& PL_DRAWWPN
) {
741 Z_drawstwpn(p
->wpn
, i
);
743 if (p
->drawst
& PL_DRAWFRAG
) {
744 Z_drawstnum(p
->frag
);
746 if (p
->drawst
& PL_DRAWKEYS
) {
747 Z_drawstkeys(p
->keys
);
750 if (p
->drawst
& PL_DRAWLIVES
) {
751 Z_drawstlives(p
->lives
);
756 /* --- monster --- */
758 #define MANCOLOR 0xD0
760 static void MN_draw (void) {
761 enum {SLEEP
, GO
, RUN
, CLIMB
, DIE
, DEAD
, ATTACK
, SHOOT
, PAIN
, WAIT
, REVIVE
, RUNOUT
}; // copypasted from monster.c!
763 for (i
= 0; i
< MAXMN
; i
++) {
765 if (mn
[i
].t
>= MN_PL_DEAD
) {
766 Z_drawmanspr(mn
[i
].o
.x
, mn
[i
].o
.y
, pl_spr
[mn
[i
].t
- MN_PL_DEAD
], 0, mn
[i
].d
);
769 if ((mn
[i
].t
!= MN_SOUL
&& mn
[i
].t
!= MN_PAIN
) || mn
[i
].st
!= DEAD
) {
770 if (mn
[i
].t
!= MN_MAN
) {
771 Z_drawspr(mn
[i
].o
.x
, mn
[i
].o
.y
, mn_spr
[mn
[i
].t
- 1][(mn
[i
].ap
[mn
[i
].ac
] - 'A') * 2 + mn
[i
].d
], mn_sprd
[mn
[i
].t
- 1][(mn
[i
].ap
[mn
[i
].ac
] - 'A') * 2 + mn
[i
].d
]);
773 if (mn
[i
].ap
[mn
[i
].ac
] == 'E' || mn
[i
].ap
[mn
[i
].ac
] == 'F') {
774 Z_drawspr(mn
[i
].o
.x
, mn
[i
].o
.y
, mn_sgun
[mn
[i
].ap
[mn
[i
].ac
] - 'E'], mn
[i
].d
);
776 Z_drawmanspr(mn
[i
].o
.x
, mn
[i
].o
.y
, mn_spr
[mn
[i
].t
- 1][(mn
[i
].ap
[mn
[i
].ac
] - 'A') * 2 + mn
[i
].d
], mn_sprd
[mn
[i
].t
- 1][(mn
[i
].ap
[mn
[i
].ac
] - 'A') * 2 + mn
[i
].d
], MANCOLOR
);
779 if (mn
[i
].t
== MN_VILE
&& mn
[i
].st
== SHOOT
) {
780 Z_drawspr(mn
[i
].tx
, mn
[i
].ty
, mn_fspr
[mn
[i
].ac
/ 3], 0);
788 static void WP_draw (void) {
789 enum {NONE
, ROCKET
, PLASMA
, APLASMA
, BALL1
, BALL2
, BALL7
, BFGBALL
, BFGHIT
, MANF
, REVF
, FIRE
}; // copypasted from weapons.c!
791 for (i
= 0; i
< MAXWPN
; ++i
) {
802 d
= wp
[i
].o
.xv
> 0 ? 1 : 0;
850 d
= wp
[i
].o
.xv
>= 0 ? 1 : 0;
854 d
= wp
[i
].o
.xv
>=0 ? 1 : 0;
866 s
= wp
[i
].s
/ 2 + 26;
870 Z_drawspr(wp
[i
].o
.x
, wp
[i
].o
.y
, wp_spr
[s
* 2 + d
], wp_sprd
[s
* 2 + d
]);
877 static void SMK_draw (void) {
879 for (i
= 0; i
< MAXSMOK
; ++i
) {
884 if (s
>= (SMSN
- 1) * 3) {
887 s
= SMSN
- 1 - s
/ 3;
889 V_sprf((sm
[i
].x
>> 8) - w_x
+ WD
/ 2, (sm
[i
].y
>> 8) - w_y
+ HT
/ 2 + 1 + w_o
, smk_spr
[s
], &smoke_sprf
);
898 V_sprf((sm
[i
].x
>> 8) - w_x
+ WD
/ 2, (sm
[i
].y
>> 8) - w_y
+ HT
/ 2 + 1 + w_o
, smk_fspr
[s
], &flame_sprf
);
907 static void FX_draw (void) {
908 enum {NONE
, TFOG
, IFOG
, BUBL
}; // copypasted from fx.c
910 for (i
= 0; i
< MAXFX
; ++i
) {
917 s
= fx
[i
].s
/ 2 + 10;
920 V_dot((fx
[i
].x
>> 8) - w_x
+ WD
/ 2, (fx
[i
].y
>> 8) - w_y
+ HT
/ 2 + 1 + w_o
, 0xC0 + fx
[i
].s
);
924 Z_drawspr(fx
[i
].x
, fx
[i
].y
, fx_spr
[s
], fx_sprd
[s
]);
931 static void W_adjust (void) {
932 int MAXX
= FLDW
* CELW
- WD
/ 2;
933 int MAXY
= FLDH
* CELH
- HT
/ 2;
934 if (w_x
< WD
/ 2) w_x
= WD
/ 2;
935 if (w_y
< HT
/ 2) w_y
= HT
/ 2;
936 if (w_x
> MAXX
) w_x
= MAXX
;
937 if (w_y
> MAXY
) w_y
= MAXY
;
940 static void W_draw(void) {
942 V_setrect(0, WD
, w_o
+ 1, HT
);
944 vgaimg
*img
= (vgaimg
*)horiz
;
951 V_rotspr(x
, y
, img
, d
);
954 } while (y
< HT
+ w_o
);
961 V_spr(0, w_o
+ lt_ypos
, ltn
[lt_type
][lt_time
< -5 ? 0 : 1]);
963 V_spr2(WD
- 1, w_o
+ lt_ypos
, ltn
[lt_type
][lt_time
< -5 ? 0 : 1]);
968 V_clr(0, WD
, w_o
+ 1, HT
, 0x97);
970 Z_drawfld((byte
*)fldb
, 1);
981 Z_drawfld((byte
*)fldf
, 0);
983 if (lt_time
== -4 || lt_time
== -2) {
984 V_remap_rect(0, WD
, w_o
+ 1, HT
, clrmap
+ 256 * 11);
993 static void drawview (player_t
*p
) {
994 if (p
->looky
< -SCRH
/ 4) {
995 p
->looky
= -SCRH
/ 4;
996 } else if (p
->looky
> SCRH
/ 4) {
1000 w_y
= p
->o
.y
- 12 + p
->looky
;
1005 static int get_pu_st (int t
) {
1006 if (t
>= PL_FLASH
) {
1008 } else if((t
/ 9) & 1) {
1015 static void pl_info (player_t
*p
, int y
) {
1016 dword t
= p
->kills
* 10920 / g_time
;
1017 Z_gotoxy(25, y
); Z_printbf("KILLS");
1018 Z_gotoxy(25, y
+ 15); Z_printbf("KPM");
1019 Z_gotoxy(25, y
+ 30); Z_printbf("SECRETS %u / %u", p
->secrets
, sw_secrets
);
1020 Z_gotoxy(255, y
); Z_printbf("%u", p
->kills
);
1021 Z_gotoxy(255, y
+ 15); Z_printbf("%u.%u", t
/ 10, t
% 10);
1024 static void W_act (void) {
1026 if (g_time
% 3 == 0) {
1027 for (i
= 1; i
< 256; i
++) {
1031 if (anih
[a
][anic
[a
]] == -1) {
1034 walp
[i
] = V_getvgaimg(anih
[a
][anic
[a
]]);
1040 void R_draw (void) {
1054 V_pic(0, 0, scrnh
[0]);
1059 V_clr(0, SCRW
, 0, SCRH
, 0);
1060 V_pic(0, 0, scrnh
[2]);
1065 V_clr(0, SCRW
, 0, SCRH
, 0);
1066 V_pic(0, 0, scrnh
[1]);
1068 Z_printbf("LEVEL COMPLETE");
1069 Z_calc_time(g_time
, &hr
, &mn
, &sc
);
1071 Z_printbf("TIME %u:%02u:%02u", hr
, mn
, sc
);
1075 Z_printbf("PLAYER ONE");
1076 Z_gotoxy(80, h
+ 70);
1077 Z_printbf("PLAYER TWO");
1082 pl_info(&pl2
, h
+ 70);
1088 if (g_st
== GS_GAME
) {
1105 h
= get_pu_st(pl1
.invl
) * 6;
1106 } else if (pl1
.pain
< 15) {
1108 } else if (pl1
.pain
< 35) {
1110 } else if (pl1
.pain
< 55) {
1112 } else if (pl1
.pain
< 75) {
1114 } else if (pl1
.pain
< 95) {
1120 V_maptoscr(0, SCRW
- 120, 1, _2pl
? SCRH
/ 2 - 2 : SCRH
- 2, clrmap
+ h
* 256);
1124 h
= get_pu_st(pl2
.invl
) * 6;
1125 } else if (pl2
.pain
< 15) {
1127 } else if (pl2
.pain
< 35) {
1129 } else if (pl2
.pain
< 55) {
1131 } else if (pl2
.pain
< 75) {
1133 } else if (pl2
.pain
< 95) {
1139 V_maptoscr(0, SCRW
- 120, SCRH
/ 2 + 1, SCRH
/ 2 - 2, clrmap
+ h
* 256);
1144 V_setrect(0, SCRW
, 0, SCRH
);
1146 V_copytoscr(0, SCRW
, 0, SCRH
);
1149 void R_alloc (void) {
1152 logo("R_alloc: загрузка графики\n");
1154 scrnh
[0] = V_loadvgaimg("TITLEPIC");
1155 scrnh
[1] = V_loadvgaimg("INTERPIC");
1156 scrnh
[2] = V_loadvgaimg("ENDPIC");
1157 cd_scr
= M_lock(F_getresid("CD1PIC"));
1158 for (i
= 0; i
< 2; ++i
) {
1159 sprintf(s
, "LTN%c", i
+ '1');
1160 for (j
= 0; j
< 2; ++j
) {
1161 ltn
[i
][j
] = Z_getspr(s
, j
, 0, NULL
);
1165 for (i
= 0; i
< SMSN
; ++i
) {
1166 smk_spr
[i
] = Z_getspr("SMOK", i
, 0, NULL
);
1168 for (i
= 0; i
< FLSN
; ++i
) {
1169 smk_fspr
[i
] = Z_getspr("FLAM", i
, 0, NULL
);
1172 for (i
= 0; i
< 10; ++i
) {
1173 fx_spr
[i
] = Z_getspr("TFOG", i
, 0, fx_sprd
+ i
);
1175 for (; i
< 15; ++i
) {
1176 fx_spr
[i
] = Z_getspr("IFOG", i
- 10, 0, fx_sprd
+ i
);
1179 for (i
= 0; i
< 4; ++i
) {
1180 wp_spr
[i
* 2] = Z_getspr("MISL", i
, 1, wp_sprd
+ i
* 2);
1181 wp_spr
[i
* 2 + 1] = Z_getspr("MISL", i
, 2, wp_sprd
+ i
* 2 + 1);
1183 for (; i
< 6; ++i
) {
1184 wp_spr
[i
* 2] = Z_getspr("PLSS", i
- 4, 1, wp_sprd
+ i
* 2);
1185 wp_spr
[i
* 2 + 1] = Z_getspr("PLSS", i
- 4, 2, wp_sprd
+ i
* 2 + 1);
1187 for (; i
< 11; ++i
) {
1188 wp_spr
[i
* 2] = Z_getspr("PLSE", i
- 6, 1, wp_sprd
+ i
* 2);
1189 wp_spr
[i
* 2 + 1] = Z_getspr("PLSE", i
- 6, 2, wp_sprd
+ i
* 2 + 1);
1191 for (; i
< 13; ++i
) {
1192 wp_spr
[i
* 2] = Z_getspr("APLS", i
- 11, 1, wp_sprd
+ i
* 2);
1193 wp_spr
[i
* 2 + 1] = Z_getspr("APLS", i
- 11, 2, wp_sprd
+ i
* 2 + 1);
1195 for (; i
< 18; ++i
) {
1196 wp_spr
[i
* 2] = Z_getspr("APBX", i
- 13, 1, wp_sprd
+ i
* 2);
1197 wp_spr
[i
* 2 + 1] = Z_getspr("APBX", i
- 13, 2, wp_sprd
+ i
* 2 + 1);
1199 for(; i
< 20; ++i
) {
1200 wp_spr
[i
* 2] = Z_getspr("BFS1", i
- 18, 1, wp_sprd
+ i
* 2);
1201 wp_spr
[i
* 2 + 1] = Z_getspr("BFS1", i
- 18, 2, wp_sprd
+ i
* 2 + 1);
1203 for (; i
< 26; ++i
) {
1204 wp_spr
[i
* 2] = Z_getspr("BFE1", i
- 20, 1, wp_sprd
+ i
* 2);
1205 wp_spr
[i
* 2 + 1] = Z_getspr("BFE1", i
- 20, 2, wp_sprd
+ i
* 2 + 1);
1207 for (; i
< 30; ++i
) {
1208 wp_spr
[i
* 2] = Z_getspr("BFE2", i
- 26, 1, wp_sprd
+ i
* 2);
1209 wp_spr
[i
* 2 + 1] = Z_getspr("BFE2", i
- 26, 2, wp_sprd
+ i
* 2 + 1);
1211 for (; i
< 32; ++i
) {
1212 wp_spr
[i
* 2] = Z_getspr("MISL", i
- 30 + 4, 1, wp_sprd
+ i
* 2);
1213 wp_spr
[i
* 2 + 1] = Z_getspr("MISL", i
- 30 + 4, 2, wp_sprd
+ i
* 2 + 1);
1215 for (; i
< 37; ++i
) {
1216 wp_spr
[i
* 2] = Z_getspr("BAL1", i
- 32, 1, wp_sprd
+ i
* 2);
1217 wp_spr
[i
* 2 + 1] = Z_getspr("BAL1", i
- 32, 2, wp_sprd
+ i
* 2 + 1);
1219 for (; i
< 42; ++i
) {
1220 wp_spr
[i
* 2] = Z_getspr("BAL7", i
- 37, 1, wp_sprd
+ i
* 2);
1221 wp_spr
[i
* 2 + 1] = Z_getspr("BAL7", i
- 37, 2, wp_sprd
+ i
* 2 + 1);
1223 for (; i
< 47; ++i
) {
1224 wp_spr
[i
* 2] = Z_getspr("BAL2", i
- 42, 1, wp_sprd
+ i
* 2);
1225 wp_spr
[i
* 2 + 1] = Z_getspr("BAL2", i
- 42, 2, wp_sprd
+ i
* 2 + 1);
1227 for (; i
< 49; ++i
) {
1228 wp_spr
[i
* 2] = Z_getspr("MANF", i
- 47, 1, wp_sprd
+ i
* 2);
1229 wp_spr
[i
* 2 + 1] = Z_getspr("MANF", i
- 47, 2, wp_sprd
+ i
* 2 + 1);
1232 static char snm
[18][4] = {
1233 "CLIP", "SHEL", "ROCK", "CELL", "AMMO", "SBOX", "BROK", "CELP",
1234 "STIM", "MEDI", "BPAK",
1235 "CSAW", "SHOT", "SGN2", "MGUN", "LAUN", "PLAS", "BFUG"
1237 static char n4
[4][4] = {
1238 "SOUL", "SMRT", "SMGT", "SMBT"
1240 static char n3
[2][4] = {
1243 for (i
= 0; i
< 18; ++i
) {
1244 item_spr
[i
] = Z_getspr(snm
[i
], 0, 0, item_sprd
+ i
);
1246 for (; i
< 20; ++i
) {
1247 item_spr
[i
] = Z_getspr("ARM1", i
- 18, 0, item_sprd
+ i
);
1248 item_spr
[i
+ 2] = Z_getspr("ARM2", i
- 18, 0, item_sprd
+ i
);
1251 for (; i
< 26; ++i
) {
1252 item_spr
[i
] = Z_getspr("MEGA", i
- 22, 0, item_sprd
+ i
);
1254 for (; i
< 30; ++i
) {
1255 item_spr
[i
] = Z_getspr("PINV", i
- 26, 0, item_sprd
+ i
);
1257 item_spr
[30] = Z_getspr("AQUA", 0, 0, item_sprd
+ 30);
1258 item_spr
[31] = Z_getspr("KEYR", 0, 0, item_sprd
+ 31);
1259 item_spr
[32] = Z_getspr("KEYG", 0, 0, item_sprd
+ 32);
1260 item_spr
[33] = Z_getspr("KEYB", 0, 0, item_sprd
+ 33);
1261 item_spr
[34] = Z_getspr("SUIT", 0, 0, item_sprd
+ 34);
1262 for (n
= 35, j
= 0; j
< 4; ++j
) {
1263 for (i
= 0; i
< 4; ++i
, ++n
) {
1264 item_spr
[n
] = Z_getspr(n4
[j
], i
, 0, item_sprd
+ n
);
1267 for (j
= 0; j
< 2; ++j
) {
1268 for (i
= 0; i
< 3; ++i
, ++n
) {
1269 item_spr
[n
] = Z_getspr(n3
[j
], i
, 0, item_sprd
+ n
);
1272 item_spr
[57] = Z_getspr("GUN2", 0, 0, item_sprd
+ 57);
1274 for (i
= 0; i
< 27; ++i
) {
1275 plr_spr
[i
* 2] = Z_getspr("PLAY", i
, 1, plr_sprd
+ i
* 2);
1276 plr_spr
[i
* 2 + 1] = Z_getspr("PLAY", i
, 2, plr_sprd
+ i
* 2 + 1);
1278 strncpy(s
, "PWPx", 4);
1279 for (i
= 1; i
< 11; ++i
) {
1280 s
[3] = (i
< 10 ? '0' : 'A' - 10) + i
;
1281 for (j
= 0; j
< 6; ++j
) {
1282 plr_wpn
[i
][j
] = Z_getspr(s
, j
, 1, NULL
);
1286 static char msn
[MN_TN
][4] = {
1287 "SARG", "TROO", "POSS", "SPOS", "CYBR", "CPOS", "BOSS", "BOS2", "HEAD", "SKUL",
1288 "PAIN", "SPID", "BSPI", "FATT", "SKEL", "VILE", "FISH", "BAR1", "ROBO", "PLAY"
1290 static int mms
[MN_TN
] = {
1291 14*2, 21*2, 21*2, 21*2, 16*2, 20*2, 15*2, 15*2, 12*2, 11*2, 13*2, 19*2, 16*2,
1292 20*2, 17*2, 29*2, 6*2, 2*2, 17*2, 23*2
1294 mn_sgun
[0] = Z_getspr("PWP4", 0, 1, NULL
);
1295 mn_sgun
[1] = Z_getspr("PWP4", 1, 1, NULL
);
1296 for (j
= 0; j
< MN_TN
; ++j
) {
1297 for (i
= 0; i
< mms
[j
]; ++i
) {
1298 mn_spr
[j
][i
] = Z_getspr(msn
[j
], i
/ 2, (i
& 1) + 1, &mn_sprd
[j
][i
]);
1300 if (j
== MN_BARREL
- 1) {
1301 for (i
= 4; i
< 14; ++i
) {
1302 mn_spr
[j
][i
] = Z_getspr("BEXP", i
/ 2 - 2, (i
& 1) + 1, &mn_sprd
[j
][i
]);
1306 for (i
= 0; i
< 8; ++i
) {
1307 mn_fspr
[i
] = Z_getspr("FIRE", i
, 0, NULL
);
1309 pl_spr
[0] = Z_getspr("PLAY", 'N' - 'A', 0, NULL
);
1310 pl_spr
[1] = Z_getspr("PLAY", 'W' - 'A', 0, NULL
);
1312 static char mnm
[22][8]={
1313 "STTNUM0","STTNUM1","STTNUM2","STTNUM3","STTNUM4",
1314 "STTNUM5","STTNUM6","STTNUM7","STTNUM8","STTNUM9",
1315 "STTMINUS","STTPRCNT",
1316 "FISTA0","CSAWA0","PISTA0","SHOTA0","SGN2A0","MGUNA0","LAUNA0",
1317 "PLASA0","BFUGA0","GUN2A0"
1319 stone
=V_loadvgaimg("STONE");
1320 stone2
=V_loadvgaimg("STONE2");
1321 keys
[0]=V_loadvgaimg("KEYRA0");
1322 keys
[1]=V_loadvgaimg("KEYGA0");
1323 keys
[2]=V_loadvgaimg("KEYBA0");
1324 for (i
= 0; i
< 22; ++i
) {
1325 sth
[i
] = V_loadvgaimg(mnm
[i
]);
1327 strcpy(s
, "STBF_*");
1328 for (i
= '!'; i
< 160; ++i
) {
1330 bfh
[i
- '!'] = V_getvgaimg(F_findres(s
));
1332 for (i
= '!'; i
< 160; ++i
) {
1333 sprintf(s
, "STCFN%03d", i
);
1334 sfh
[i
- '!'] = V_getvgaimg(F_findres(s
));
1336 strcpy(s
, "WINUM*");
1337 for (i
= '0'; i
<= '9'; ++i
) {
1339 bfh
[i
- '!'] = V_loadvgaimg(s
);
1341 bfh
[':' - '!'] = V_loadvgaimg("WICOLON");
1343 msklh
[0] = V_loadvgaimg("M_SKULL1");
1344 msklh
[1] = V_loadvgaimg("M_SKULL2");
1345 mbarl
= V_loadvgaimg("M_THERML");
1346 mbarm
= V_loadvgaimg("M_THERMM");
1347 mbarr
= V_loadvgaimg("M_THERMR");
1348 mbaro
= V_loadvgaimg("M_THERMO");
1349 mslotl
= V_loadvgaimg("M_LSLEFT");
1350 mslotm
= V_loadvgaimg("M_LSCNTR");
1351 mslotr
= V_loadvgaimg("M_LSRGHT");
1353 static char *anm
[ANIT
- 1][5] = {
1354 {"WALL22_1", "WALL23_1", "WALL23_2", NULL
, NULL
},
1355 {"WALL58_1", "WALL58_2", "WALL58_3", NULL
, NULL
},
1356 {"W73A_1", "W73A_2", NULL
, NULL
, NULL
},
1357 {"RP2_1", "RP2_2", "RP2_3", "RP2_4", NULL
}
1359 for (i
= 1; i
< ANIT
; i
++) {
1360 for (j
= 0; anm
[i
- 1][j
]; j
++) {
1361 anih
[i
][j
] = F_getresid(anm
[i
- 1][j
]);
1369 void R_get_name (int n
, char s
[8]) {
1370 if (walh
[n
] == -1) {
1372 } else if (walh
[n
] == -2) {
1373 memcpy(s
, "_WATER_", 8);
1374 s
[7] = (char)((intptr_t)walp
[n
] - 1 + '0');
1376 F_getresname(s
, walh
[n
] & 0x7FFF);
1380 static short getani (char n
[8]) {
1381 if (strncasecmp(n
, "WALL22_1", 8) == 0) {
1383 } else if (strncasecmp(n
, "WALL58_1", 8) == 0) {
1385 } else if (strncasecmp(n
, "W73A_1", 8) == 0) {
1387 } else if (strncasecmp(n
, "RP2_1", 8) == 0) {
1394 int R_get_special_id (int n
) {
1395 assert(n
>= 0 && n
< 256);
1396 intptr_t x
= (intptr_t)walp
[n
];
1397 return x
>= 0 && x
<= 3 ? x
: -1;
1400 void R_begin_load (void) {
1402 for (i
= 0; i
< 256; i
++) {
1403 if (walp
[i
] != NULL
&& walh
[i
] >= 0) {
1411 memset(anic
, 0, sizeof(anic
));
1415 void R_load (char s
[8], int f
) {
1416 assert(max_textures
< 256);
1418 walh
[max_textures
] = -1;
1419 walp
[max_textures
] = NULL
;
1421 if (strncasecmp(s
, "_WATER_", 7) == 0) {
1422 walh
[max_textures
] = -2;
1423 walp
[max_textures
] = (void*)((intptr_t)s
[7] - '0' + 1);
1425 walh
[max_textures
] = F_getresid(s
);
1426 walp
[max_textures
] = V_getvgaimg(walh
[max_textures
]);
1428 walh
[max_textures
] |= 0x8000;
1430 if (s
[0] == 'S' && s
[1] == 'W' && s
[4] == '_') {
1431 walswp
[max_textures
] = 0;
1434 walani
[max_textures
] = getani(s
);
1439 void R_end_load (void) {
1443 for (i
= 1; i
< 256 && j
< 256; i
++) {
1444 if (walswp
[i
] == 0) {
1447 g
= F_getresid(s
) | (walh
[i
] & 0x8000);
1449 while (k
< 256 && walh
[k
] != g
) {
1456 walp
[k
] = V_getvgaimg(g
);
1457 walf
[k
] = g
& 0x8000 ? 1 : 0;
1465 void R_loadsky (int sky
) {
1470 horiz
= V_loadvgaimg(s
);
1473 void R_setgamma(int g
) {
1475 g
= g
< 0 ? 0 : (g
> 4 ? 4 : g
);
1477 for (t
= 0; t
< 256; ++t
) {
1478 std_pal
[t
][0]=gamcor
[gammaa
][main_pal
[t
][0]];
1479 std_pal
[t
][1]=gamcor
[gammaa
][main_pal
[t
][1]];
1480 std_pal
[t
][2]=gamcor
[gammaa
][main_pal
[t
][2]];
1482 Y_set_vga_palette(std_pal
);
1485 int R_getgamma (void) {
1489 void R_set_videomode (int w
, int h
, int fullscreen
) {
1492 int was
= Y_videomode_setted();
1493 int res
= Y_set_videomode_software(w
, h
, fullscreen
);
1496 ERR_failinit("Unable to set video mode");
1499 Y_get_videomode(&SCRW
, &SCRH
);
1505 void R_toggle_fullscreen (void) {
1506 Y_set_fullscreen(!Y_get_fullscreen());
1507 fullscreen
= Y_get_fullscreen();
1508 Y_get_videomode(&SCRW
, &SCRH
);
1513 static int video_menu_handler (menu_msg_t
*msg
, const menu_t
*m
, void *data
, int i
) {
1515 static int w
, h
, fullscreen
;
1516 static char buf
[16];
1519 const videomode_t
*v
;
1520 enum { VIDEOMODE
, FULLSCREEN
, APPLY
, __NUM__
};
1521 static const simple_menu_t sm
= {
1522 GM_BIG
, "Video", NULL
,
1525 { "Fullscreen: ", NULL
},
1529 if (msg
->type
== GM_ENTER
) {
1530 Y_get_videomode(&w
, &h
);
1531 fullscreen
= Y_get_fullscreen();
1532 v
= Y_get_videomode_list_opengl(fullscreen
);
1534 while (vmode
< v
->n
&& v
->modes
[vmode
].w
!= w
&& v
->modes
[vmode
].h
!= h
) {
1538 w
= v
->modes
[vmode
].w
;
1539 h
= v
->modes
[vmode
].h
;
1541 snprintf(buf
, 16, "%ix%i", w
, h
);
1542 buflen
= strlen(buf
);
1545 if (i
== VIDEOMODE
) {
1546 switch (msg
->type
) {
1547 case GM_GETSTR
: return GM_init_str(msg
, buf
, buflen
);
1549 v
= Y_get_videomode_list_opengl(fullscreen
);
1550 vmode
= vmode
+ 1 >= v
->n
? 0 : vmode
+ 1;
1552 w
= v
->modes
[vmode
].w
;
1553 h
= v
->modes
[vmode
].h
;
1555 Y_get_videomode(&w
, &h
);
1557 snprintf(buf
, 16, "%ix%i", w
, h
);
1558 buflen
= strlen(buf
);
1561 } else if (i
== FULLSCREEN
) {
1562 switch (msg
->type
) {
1563 case GM_GETSTR
: return GM_init_str(msg
, fullscreen
? "Yes" : "No ", 3);
1564 case GM_SELECT
: fullscreen
= !fullscreen
; return 1;
1566 } else if (i
== APPLY
) {
1567 switch (msg
->type
) {
1568 case GM_SELECT
: R_set_videomode(w
, h
, fullscreen
); return 1;
1571 return simple_menu_handler(msg
, i
, __NUM__
, &sm
, &cur
);
1574 static const menu_t video_menu
= {
1575 NULL
, &video_menu_handler
1578 const menu_t
*R_menu (void) {
1582 const cfg_t
*R_args (void) {
1583 static const cfg_t args
[] = {
1584 { "fullscr", &init_screen_full
, Y_SW_ON
},
1585 { "window", &init_screen_full
, Y_SW_OFF
},
1586 { "width", &init_screen_width
, Y_DWORD
},
1587 { "height", &init_screen_height
, Y_DWORD
},
1588 { "gamma", &init_screen_gammaa
, Y_DWORD
},
1589 { NULL
, NULL
, 0 } // end
1594 const cfg_t
*R_conf (void) {
1595 static const cfg_t conf
[] = {
1596 { "sky", &w_horiz
, Y_SW_ON
},
1597 { "fullscreen", &fullscreen
, Y_SW_ON
},
1598 { "screen_width", &SCRW
, Y_DWORD
},
1599 { "screen_height", &SCRH
, Y_DWORD
},
1600 { "gamma", &gammaa
, Y_DWORD
},
1601 { NULL
, NULL
, 0 } // end
1608 logo("R_init: initialize software render\n");
1609 F_loadres(F_getresid("PLAYPAL"), main_pal
, 0, 768);
1610 for (i
= 0; i
< 256; ++i
) {
1611 bright
[i
] = ((int) main_pal
[i
][0] + main_pal
[i
][1] + main_pal
[i
][2]) * 8 / (63 * 3);
1613 F_loadres(F_getresid("MIXMAP"), mixmap
, 0, 0x10000);
1614 F_loadres(F_getresid("COLORMAP"), clrmap
, 0, 256*12);
1615 SCRW
= init_screen_width
> 0 ? init_screen_width
: SCRW
;
1616 SCRH
= init_screen_height
> 0 ? init_screen_height
: SCRH
;
1617 fullscreen
= init_screen_full
!= 0xFF ? init_screen_full
: fullscreen
;
1618 gammaa
= init_screen_gammaa
>= 0 ? init_screen_gammaa
: gammaa
;
1619 R_set_videomode(SCRW
, SCRH
, fullscreen
);
1620 V_setrect(0, SCRW
, 0, SCRH
);
1621 V_clr(0, SCRW
, 0, SCRH
, 0);
1625 void R_done (void) {
1630 Y_unset_videomode();
1633 void R_switch_texture (int x
, int y
) {
1634 assert(x
>= 0 && x
< FLDW
);
1635 assert(y
>= 0 && y
< FLDH
);
1636 fldb
[y
][x
] = walswp
[fldb
[y
][x
]];
1639 int R_get_swp (int n
) {
1640 assert(n
>= 0 && n
< 256);