2 # include <emscripten.h>
8 #include <stdlib.h> // srand exit
9 #include <string.h> // strcasecmp
14 #include "my.h" // fexists
15 #include "player.h" // pl1 pl2
16 #include "menu.h" // G_keyf
17 #include "error.h" // logo
19 #include "files.h" // F_startup F_addwad F_initwads F_allocres
20 #include "config.h" // CFG_args CFG_load CFG_save
21 #include "memory.h" // M_startup
22 #include "game.h" // G_init G_act
23 #include "sound.h" // S_init S_done
24 #include "music.h" // S_initmusic S_updatemusic S_donemusic
25 #include "render.h" // R_init R_draw R_done
27 #define TITLE_STR "Doom 2D (SDL2)"
31 static SDL_Window
*window
;
32 static SDL_GLContext context
;
33 static SDL_Surface
*surf
;
34 static videomode_t vlist
;
38 void logo (const char *s
, ...) {
46 void logo_gas (int cur
, int all
) {
50 void ERR_failinit (char *s
, ...) {
59 void ERR_fatal (char *s
, ...) {
66 puts("\nКРИТИЧЕСКАЯ ОШИБКА:");
74 void ERR_quit (void) {
78 /* --- system.h --- */
80 static int Y_resize_window (int w
, int h
, int fullscreen
) {
83 assert(window
!= NULL
);
85 if (surf
->w
!= w
|| surf
->h
!= h
) {
86 SDL_Surface
*s
= SDL_CreateRGBSurface(0, w
, h
, 8, 0, 0, 0, 0);
88 SDL_SetPaletteColors(s
->format
->palette
, surf
->format
->palette
->colors
, 0, surf
->format
->palette
->ncolors
);
89 SDL_FreeSurface(surf
);
94 SDL_SetWindowSize(window
, w
, h
);
95 Y_set_fullscreen(fullscreen
);
99 int Y_set_videomode_opengl (int w
, int h
, int fullscreen
) {
105 if (window
!= NULL
&& context
!= NULL
) {
106 Y_resize_window(w
, h
, fullscreen
);
109 flags
= SDL_WINDOW_RESIZABLE
| SDL_WINDOW_OPENGL
;
111 flags
= flags
| SDL_WINDOW_FULLSCREEN
;
113 // TODO set context version and type
114 #ifdef __EMSCRIPTEN__
115 SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK
, SDL_GL_CONTEXT_PROFILE_ES
);
116 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION
, 2);
117 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION
, 0);
119 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION
, 1);
120 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION
, 1);
122 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER
, 1);
123 win
= SDL_CreateWindow(TITLE_STR
, SDL_WINDOWPOS_CENTERED
, SDL_WINDOWPOS_CENTERED
, w
, h
, flags
);
125 ctx
= SDL_GL_CreateContext(win
);
130 SDL_GL_MakeCurrent(window
, context
);
132 SDL_DestroyWindow(win
);
138 logo("Y_set_videomode_opengl: error: %s\n", SDL_GetError());
143 int Y_set_videomode_software (int w
, int h
, int fullscreen
) {
149 if (window
!= NULL
&& surf
!= NULL
) {
150 Y_resize_window(w
, h
, fullscreen
);
153 flags
= SDL_WINDOW_RESIZABLE
;
155 flags
= flags
| SDL_WINDOW_FULLSCREEN
;
157 win
= SDL_CreateWindow(TITLE_STR
, SDL_WINDOWPOS_CENTERED
, SDL_WINDOWPOS_CENTERED
, w
, h
, flags
);
159 s
= SDL_CreateRGBSurface(0, w
, h
, 8, 0, 0, 0, 0);
165 SDL_DestroyWindow(win
);
171 logo("Y_set_videomode_software: error: %s\n", SDL_GetError());
176 void Y_get_videomode (int *w
, int *h
) {
177 if (window
!= NULL
) {
178 SDL_GetWindowSize(window
, w
, h
);
185 int Y_videomode_setted (void) {
186 return window
!= NULL
;
189 void Y_unset_videomode (void) {
190 if (window
!= NULL
) {
191 if (context
!= NULL
) {
192 SDL_GL_MakeCurrent(window
, NULL
);
193 SDL_GL_DeleteContext(context
);
197 SDL_FreeSurface(surf
);
200 SDL_DestroyWindow(window
);
205 static void init_videomode_list (void) {
208 int n
= SDL_GetNumDisplayModes(0);
209 if (vlist
.modes
!= NULL
) {
215 vlist
.modes
= malloc(n
* sizeof(videomode_size_t
));
216 if (vlist
.modes
!= NULL
) {
218 for (i
= 0; i
< n
; i
++) {
219 SDL_GetDisplayMode(0, i
, &m
);
221 while (k
< j
&& (m
.w
!= vlist
.modes
[k
].w
|| m
.h
!= vlist
.modes
[k
].h
)) {
225 vlist
.modes
[j
] = (videomode_size_t
) {
237 const videomode_t
*Y_get_videomode_list_opengl (int fullscreen
) {
238 init_videomode_list();
242 const videomode_t
*Y_get_videomode_list_software (int fullscreen
) {
243 init_videomode_list();
247 void Y_set_fullscreen (int yes
) {
248 if (window
!= NULL
) {
249 SDL_SetWindowFullscreen(window
, yes
? SDL_WINDOW_FULLSCREEN
: 0);
253 int Y_get_fullscreen (void) {
254 return (window
!= NULL
) && (SDL_GetWindowFlags(window
) & SDL_WINDOW_FULLSCREEN
);
257 void Y_swap_buffers (void) {
258 assert(window
!= NULL
);
259 assert(context
!= NULL
);
260 SDL_GL_SwapWindow(window
);
263 void Y_get_buffer (byte
**buf
, int *w
, int *h
, int *pitch
) {
264 assert(window
!= NULL
);
265 assert(surf
!= NULL
);
269 *pitch
= surf
->pitch
;
272 void Y_set_vga_palette (byte
*vgapal
) {
273 assert(window
!= NULL
);
274 assert(surf
!= NULL
);
277 SDL_Color colors
[256];
278 for (i
= 0; i
< 256; i
++) {
279 colors
[i
] = (SDL_Color
) {
280 .r
= p
[0] * 255 / 63,
281 .g
= p
[1] * 255 / 63,
286 SDL_SetPaletteColors(surf
->format
->palette
, colors
, 0, 256);
289 void Y_repaint_rect (int x
, int y
, int w
, int h
) {
290 assert(window
!= NULL
);
291 assert(surf
!= NULL
);
292 SDL_Surface
*s
= SDL_GetWindowSurface(window
);
293 SDL_Rect r
= (SDL_Rect
) {
299 SDL_BlitSurface(surf
, &r
, s
, &r
);
300 SDL_UpdateWindowSurfaceRects(window
, &r
, 1);
303 void Y_repaint (void) {
304 Y_repaint_rect(0, 0, surf
->w
, surf
->h
);
307 void Y_enable_text_input (void) {
308 SDL_StartTextInput();
311 void Y_disable_text_input (void) {
317 static int sdl_to_key (int code
) {
319 case SDL_SCANCODE_0
: return KEY_0
;
320 case SDL_SCANCODE_1
: return KEY_1
;
321 case SDL_SCANCODE_2
: return KEY_2
;
322 case SDL_SCANCODE_3
: return KEY_3
;
323 case SDL_SCANCODE_4
: return KEY_4
;
324 case SDL_SCANCODE_5
: return KEY_5
;
325 case SDL_SCANCODE_6
: return KEY_6
;
326 case SDL_SCANCODE_7
: return KEY_7
;
327 case SDL_SCANCODE_8
: return KEY_8
;
328 case SDL_SCANCODE_9
: return KEY_9
;
329 case SDL_SCANCODE_A
: return KEY_A
;
330 case SDL_SCANCODE_B
: return KEY_B
;
331 case SDL_SCANCODE_C
: return KEY_C
;
332 case SDL_SCANCODE_D
: return KEY_D
;
333 case SDL_SCANCODE_E
: return KEY_E
;
334 case SDL_SCANCODE_F
: return KEY_F
;
335 case SDL_SCANCODE_G
: return KEY_G
;
336 case SDL_SCANCODE_H
: return KEY_H
;
337 case SDL_SCANCODE_I
: return KEY_I
;
338 case SDL_SCANCODE_J
: return KEY_J
;
339 case SDL_SCANCODE_K
: return KEY_K
;
340 case SDL_SCANCODE_L
: return KEY_L
;
341 case SDL_SCANCODE_M
: return KEY_M
;
342 case SDL_SCANCODE_N
: return KEY_N
;
343 case SDL_SCANCODE_O
: return KEY_O
;
344 case SDL_SCANCODE_P
: return KEY_P
;
345 case SDL_SCANCODE_Q
: return KEY_Q
;
346 case SDL_SCANCODE_R
: return KEY_R
;
347 case SDL_SCANCODE_S
: return KEY_S
;
348 case SDL_SCANCODE_T
: return KEY_T
;
349 case SDL_SCANCODE_U
: return KEY_U
;
350 case SDL_SCANCODE_V
: return KEY_V
;
351 case SDL_SCANCODE_W
: return KEY_W
;
352 case SDL_SCANCODE_X
: return KEY_X
;
353 case SDL_SCANCODE_Y
: return KEY_Y
;
354 case SDL_SCANCODE_Z
: return KEY_Z
;
355 case SDL_SCANCODE_RETURN
: return KEY_RETURN
;
356 case SDL_SCANCODE_ESCAPE
: return KEY_ESCAPE
;
357 case SDL_SCANCODE_BACKSPACE
: return KEY_BACKSPACE
;
358 case SDL_SCANCODE_TAB
: return KEY_TAB
;
359 case SDL_SCANCODE_SPACE
: return KEY_SPACE
;
360 case SDL_SCANCODE_MINUS
: return KEY_MINUS
;
361 case SDL_SCANCODE_EQUALS
: return KEY_EQUALS
;
362 case SDL_SCANCODE_LEFTBRACKET
: return KEY_LEFTBRACKET
;
363 case SDL_SCANCODE_RIGHTBRACKET
: return KEY_RIGHTBRACKET
;
364 case SDL_SCANCODE_BACKSLASH
: return KEY_BACKSLASH
;
365 case SDL_SCANCODE_SEMICOLON
: return KEY_SEMICOLON
;
366 case SDL_SCANCODE_APOSTROPHE
: return KEY_APOSTROPHE
;
367 case SDL_SCANCODE_GRAVE
: return KEY_GRAVE
;
368 case SDL_SCANCODE_COMMA
: return KEY_COMMA
;
369 case SDL_SCANCODE_PERIOD
: return KEY_PERIOD
;
370 case SDL_SCANCODE_SLASH
: return KEY_SLASH
;
371 case SDL_SCANCODE_CAPSLOCK
: return KEY_CAPSLOCK
;
372 case SDL_SCANCODE_F1
: return KEY_F1
;
373 case SDL_SCANCODE_F2
: return KEY_F2
;
374 case SDL_SCANCODE_F3
: return KEY_F3
;
375 case SDL_SCANCODE_F4
: return KEY_F4
;
376 case SDL_SCANCODE_F5
: return KEY_F5
;
377 case SDL_SCANCODE_F6
: return KEY_F6
;
378 case SDL_SCANCODE_F7
: return KEY_F7
;
379 case SDL_SCANCODE_F8
: return KEY_F8
;
380 case SDL_SCANCODE_F9
: return KEY_F9
;
381 case SDL_SCANCODE_F10
: return KEY_F10
;
382 case SDL_SCANCODE_F11
: return KEY_F11
;
383 case SDL_SCANCODE_F12
: return KEY_F12
;
384 case SDL_SCANCODE_PRINTSCREEN
: return KEY_PRINTSCREEN
;
385 case SDL_SCANCODE_SCROLLLOCK
: return KEY_SCROLLLOCK
;
386 case SDL_SCANCODE_PAUSE
: return KEY_PAUSE
;
387 case SDL_SCANCODE_INSERT
: return KEY_INSERT
;
388 case SDL_SCANCODE_HOME
: return KEY_HOME
;
389 case SDL_SCANCODE_PAGEUP
: return KEY_PAGEUP
;
390 case SDL_SCANCODE_DELETE
: return KEY_DELETE
;
391 case SDL_SCANCODE_END
: return KEY_END
;
392 case SDL_SCANCODE_PAGEDOWN
: return KEY_PAGEDOWN
;
393 case SDL_SCANCODE_RIGHT
: return KEY_RIGHT
;
394 case SDL_SCANCODE_LEFT
: return KEY_LEFT
;
395 case SDL_SCANCODE_DOWN
: return KEY_DOWN
;
396 case SDL_SCANCODE_UP
: return KEY_UP
;
397 case SDL_SCANCODE_NUMLOCKCLEAR
: return KEY_NUMLOCK
;
398 case SDL_SCANCODE_KP_DIVIDE
: return KEY_KP_DIVIDE
;
399 case SDL_SCANCODE_KP_MULTIPLY
: return KEY_KP_MULTIPLY
;
400 case SDL_SCANCODE_KP_MINUS
: return KEY_KP_MINUS
;
401 case SDL_SCANCODE_KP_PLUS
: return KEY_KP_PLUS
;
402 case SDL_SCANCODE_KP_ENTER
: return KEY_KP_ENTER
;
403 case SDL_SCANCODE_KP_0
: return KEY_KP_0
;
404 case SDL_SCANCODE_KP_1
: return KEY_KP_1
;
405 case SDL_SCANCODE_KP_2
: return KEY_KP_2
;
406 case SDL_SCANCODE_KP_3
: return KEY_KP_3
;
407 case SDL_SCANCODE_KP_4
: return KEY_KP_4
;
408 case SDL_SCANCODE_KP_5
: return KEY_KP_5
;
409 case SDL_SCANCODE_KP_6
: return KEY_KP_6
;
410 case SDL_SCANCODE_KP_7
: return KEY_KP_7
;
411 case SDL_SCANCODE_KP_8
: return KEY_KP_8
;
412 case SDL_SCANCODE_KP_9
: return KEY_KP_9
;
413 case SDL_SCANCODE_KP_PERIOD
: return KEY_KP_PERIOD
;
414 case SDL_SCANCODE_SYSREQ
: return KEY_SYSREQ
;
415 case SDL_SCANCODE_LCTRL
: return KEY_LCTRL
;
416 case SDL_SCANCODE_LSHIFT
: return KEY_LSHIFT
;
417 case SDL_SCANCODE_LALT
: return KEY_LALT
;
418 case SDL_SCANCODE_LGUI
: return KEY_LSUPER
;
419 case SDL_SCANCODE_RCTRL
: return KEY_RCTRL
;
420 case SDL_SCANCODE_RSHIFT
: return KEY_RSHIFT
;
421 case SDL_SCANCODE_RALT
: return KEY_RALT
;
422 case SDL_SCANCODE_RGUI
: return KEY_RSUPER
;
423 default: return KEY_UNKNOWN
;
427 static void window_event_handler (SDL_WindowEvent
*ev
) {
429 case SDL_WINDOWEVENT_RESIZED
:
430 R_set_videomode(ev
->data1
, ev
->data2
, Y_get_fullscreen());
432 case SDL_WINDOWEVENT_CLOSE
:
438 static int utf8_to_wchar (char *x
) {
443 } else if (s
[0] < 0xE0) {
444 if (s
[0] - 192 >= 0 && s
[1] >= 0x80 && s
[1] < 0xE0) {
445 i
= (s
[0] - 192) * 64 + s
[1] - 128;
447 } else if (s
[0] < 0xF0) {
448 if (s
[1] >= 0x80 && s
[1] < 0xE0 && s
[2] >= 0x80 && s
[2] < 0xE0) {
449 i
= ((s
[0] - 224) * 64 + s
[1] - 128) * 64 + s
[2] - 128;
455 static int wchar_to_cp866 (int uch
) {
458 } else if (uch
>= 0x410 && uch
<= 0x43f) {
459 return uch
- 0x410 + 0x80;
460 } else if (uch
>= 0x440 && uch
<= 0x44f) {
461 return uch
- 0x440 + 0xe0;
464 // TODO graphics from 0xb0..0xdf
465 case 0x401: return 0xf0;
466 case 0x451: return 0xf1;
467 case 0x404: return 0xf2;
468 case 0x454: return 0xf3;
469 case 0x407: return 0xf4;
470 case 0x457: return 0xf5;
471 case 0x40e: return 0xf6;
472 case 0x45e: return 0xf7;
473 case 0xb0: return 0xf8;
474 case 0x2219: return 0xf9;
475 case 0xb7: return 0xfa;
476 case 0x221a: return 0xfb;
477 case 0x2116: return 0xfc;
478 case 0xa4: return 0xfd;
479 case 0x25a0: return 0xfe;
480 case 0xa0: return 0xff;
481 default: return 0; // unknown
486 static void poll_events (void) {
487 int key
, down
, uch
, ch
;
489 while (SDL_PollEvent(&ev
)) {
494 case SDL_WINDOWEVENT
:
495 if (ev
.window
.windowID
== SDL_GetWindowID(window
)) {
496 window_event_handler(&ev
.window
);
501 down
= ev
.type
== SDL_KEYDOWN
;
502 key
= sdl_to_key(ev
.key
.keysym
.scancode
);
507 uch
= utf8_to_wchar(ev
.text
.text
);
508 ch
= wchar_to_cp866(uch
);
515 static void step (void) {
518 Uint32 t
= SDL_GetTicks();
519 if (t
- ticks
> DELAY
) {
526 int main (int argc
, char **argv
) {
528 logo("system: initialize SDL2\n");
529 if (SDL_Init(SDL_INIT_TIMER
| SDL_INIT_VIDEO
| SDL_INIT_EVENTS
) == -1) {
530 logo("system: failed to init SDL2: %s\n", SDL_GetError());
538 pl1
.kf
= KEY_PAGEDOWN
;
553 srand(SDL_GetTicks());
556 pw
= "/usr/share/doom2d-rembo/doom2d.wad";
563 F_addwad("doom2d.wad");
565 CFG_args(argc
, argv
);
574 ticks
= SDL_GetTicks();
575 #ifdef __EMSCRIPTEN__
576 emscripten_set_main_loop(step
, 0, 1);