DEADSOFTWARE

portability: avoid errors on some compilers
[flatwaifu.git] / src / sdl / main.c
1 /* Copyright (C) 2020 SovietPony
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, version 3 of the License ONLY.
6 *
7 * This program is distributed in the hope that it will be useful,
8 * but WITHOUT ANY WARRANTY; without even the implied warranty of
9 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10 * GNU General Public License for more details.
11 *
12 * You should have received a copy of the GNU General Public License
13 * along with this program. If not, see <http://www.gnu.org/licenses/>.
14 */
16 #ifdef __EMSCRIPTEN__
17 # include <emscripten.h>
18 #endif
20 #include <SDL/SDL.h>
21 #include <stdio.h>
22 #include <stdarg.h>
23 #include <stdlib.h> // srand exit
24 #include <assert.h>
25 #include "system.h"
26 #include "input.h"
28 #include "player.h" // pl1 pl2
29 #include "menu.h" // G_keyf
30 #include "error.h" // logo
31 #include "monster.h" // nomon
33 #include "files.h" // F_startup F_addwad F_initwads F_allocres
34 #include "config.h" // CFG_args CFG_load CFG_save
35 #include "args.h" // ARG_parse
36 #include "memory.h" // M_startup
37 #include "game.h" // G_init G_act
38 #include "sound.h" // S_init S_done
39 #include "music.h" // S_initmusic S_updatemusic S_donemusic
40 #include "render.h" // R_init R_draw R_done
42 #define MODE_NONE 0
43 #define MODE_OPENGL 1
44 #define MODE_SOFTWARE 2
46 static Uint32 ticks;
47 static int quit = 0;
48 static SDL_Surface *surf = NULL;
49 static int mode = MODE_NONE;
50 static int text_input;
51 static videomode_t vlist;
53 static const cfg_t arg[] = {
54 {"file", NULL, Y_FILES},
55 {"cheat", &cheat, Y_SW_ON},
56 // {"vga", &shot_vga, Y_SW_ON},
57 // {"musvol", &mus_vol, Y_WORD},
58 {"mon", &nomon, Y_SW_OFF},
59 {"warp", &_warp, Y_BYTE},
60 // {"config", NULL, cfg_file, Y_STRING},
61 {NULL, NULL, 0} // end
62 };
64 static const cfg_t cfg[] = {
65 // {"screenshot", &shot_vga, Y_SW_ON},
66 // {"music_volume", &mus_vol, Y_WORD},
67 // {"music_random", &music_random, Y_SW_ON},
68 // {"music_time", &music_time, Y_DWORD},
69 // {"music_fade", &music_fade, Y_DWORD},
70 {"pl1_left", &pl1.kl, Y_KEY},
71 {"pl1_right",&pl1.kr, Y_KEY},
72 {"pl1_up", &pl1.ku, Y_KEY},
73 {"pl1_down", &pl1.kd, Y_KEY},
74 {"pl1_jump", &pl1.kj, Y_KEY},
75 {"pl1_fire", &pl1.kf, Y_KEY},
76 {"pl1_next", &pl1.kwr, Y_KEY},
77 {"pl1_prev", &pl1.kwl, Y_KEY},
78 {"pl1_use", &pl1.kp, Y_KEY},
79 {"pl2_left", &pl2.kl, Y_KEY},
80 {"pl2_right", &pl2.kr, Y_KEY},
81 {"pl2_up", &pl2.ku, Y_KEY},
82 {"pl2_down", &pl2.kd, Y_KEY},
83 {"pl2_jump", &pl2.kj, Y_KEY},
84 {"pl2_fire", &pl2.kf, Y_KEY},
85 {"pl2_next", &pl2.kwr, Y_KEY},
86 {"pl2_prev", &pl2.kwl, Y_KEY},
87 {"pl2_use", &pl2.kp, Y_KEY},
88 {NULL, NULL, 0} // end
89 };
91 static void CFG_args (int argc, char **argv) {
92 const cfg_t *list[] = { arg, R_args(), S_args(), MUS_args() };
93 ARG_parse(argc, argv, 4, list);
94 }
96 static void CFG_load (void) {
97 const cfg_t *list[] = { cfg, R_conf(), S_conf(), MUS_conf() };
98 CFG_read_config("default.cfg", 4, list);
99 CFG_read_config("doom2d.cfg", 4, list);
102 static void CFG_save (void) {
103 const cfg_t *list[] = { cfg, R_conf(), S_conf(), MUS_conf() };
104 CFG_update_config("doom2d.cfg", "doom2d.cfg", 4, list, "generated by doom2d, do not modify");
107 /* --- error.h --- */
109 void logo (const char *s, ...) {
110 va_list ap;
111 va_start(ap, s);
112 vprintf(s, ap);
113 va_end(ap);
114 fflush(stdout);
117 void logo_gas (int cur, int all) {
118 // stub
121 void ERR_failinit (char *s, ...) {
122 va_list ap;
123 va_start(ap, s);
124 vprintf(s, ap);
125 va_end(ap);
126 puts("");
127 abort();
130 void ERR_fatal (char *s, ...) {
131 va_list ap;
132 R_done();
133 MUS_done();
134 S_done();
135 SDL_Quit();
136 puts("\nCRITICAL ERROR:");
137 va_start(ap, s);
138 vprintf(s, ap);
139 va_end(ap);
140 puts("");
141 abort();
144 void ERR_quit (void) {
145 quit = 1;
148 /* --- system.h --- */
150 int Y_set_videomode_opengl (int w, int h, int fullscreen) {
151 assert(w > 0);
152 assert(h > 0);
153 Uint32 flags;
154 SDL_Surface *s;
155 if (mode == MODE_OPENGL && surf->w == w && surf->h == h && Y_get_fullscreen() == fullscreen) {
156 s = surf;
157 } else {
158 flags = SDL_DOUBLEBUF | SDL_OPENGL;
159 if (fullscreen) {
160 flags = flags | SDL_FULLSCREEN;
162 # ifdef WIN32
163 flags = flags | SDL_RESIZABLE;
164 # endif
165 s = SDL_SetVideoMode(w, h, 0, flags);
166 if (s != NULL) {
167 mode = MODE_OPENGL;
168 surf = s;
169 } else {
170 logo("Y_set_videomode_opengl: error: %s\n", SDL_GetError());
173 return s != NULL;
176 int Y_set_videomode_software (int w, int h, int fullscreen) {
177 assert(w > 0);
178 assert(h > 0);
179 Uint32 flags;
180 SDL_Surface *s;
181 if (mode == MODE_OPENGL && surf->w == w && surf->h == h && Y_get_fullscreen() == fullscreen) {
182 s = surf;
183 } else {
184 flags = SDL_DOUBLEBUF | SDL_SWSURFACE | SDL_HWPALETTE;
185 if (fullscreen) {
186 flags = flags | SDL_FULLSCREEN;
188 # ifdef WIN32
189 flags = flags | SDL_RESIZABLE;
190 # endif
191 s = SDL_SetVideoMode(w, h, 8, flags);
192 if (s != NULL) {
193 mode = MODE_SOFTWARE;
194 surf = s;
197 return s != NULL;
200 static void init_videomode_list (Uint32 flags) {
201 int i, n;
202 SDL_Rect **r;
203 if (vlist.modes != NULL) {
204 free(vlist.modes);
205 vlist.modes = NULL;
206 vlist.n = 0;
208 r = SDL_ListModes(NULL, flags);
209 if (r == (SDL_Rect **)-1) {
210 if ((flags & SDL_FULLSCREEN) == 0) {
211 init_videomode_list(flags | SDL_FULLSCREEN);
213 } else if (r != (SDL_Rect**)0) {
214 n = 0;
215 while (r[n] != NULL) {
216 n++;
218 vlist.modes = malloc(n * sizeof(videomode_size_t));
219 if (vlist.modes != NULL) {
220 vlist.n = n;
221 for (i = 0; i < n; i++) {
222 vlist.modes[i] = (videomode_size_t) {
223 .w = r[i]->w,
224 .h = r[i]->h
225 };
231 const videomode_t *Y_get_videomode_list_opengl (int fullscreen) {
232 init_videomode_list(SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0));
233 return &vlist;
236 const videomode_t *Y_get_videomode_list_software (int fullscreen) {
237 init_videomode_list(SDL_SWSURFACE | SDL_HWPALETTE | (fullscreen ? SDL_FULLSCREEN : 0));
238 return &vlist;
241 void Y_get_videomode (int *w, int *h) {
242 if (mode != MODE_NONE) {
243 *w = surf->w;
244 *h = surf->h;
245 } else {
246 *w = 0;
247 *h = 0;
251 int Y_videomode_setted (void) {
252 return mode != MODE_NONE;
255 void Y_unset_videomode (void) {
256 surf = NULL;
257 mode = MODE_NONE;
258 #ifndef __EMSCRIPTEN__
259 SDL_QuitSubSystem(SDL_INIT_VIDEO);
260 SDL_InitSubSystem(SDL_INIT_VIDEO);
261 #endif
264 void Y_set_fullscreen (int fullscreen) {
265 int fs = Y_get_fullscreen();
266 if (mode != MODE_NONE && fs != fullscreen) {
267 if (SDL_WM_ToggleFullScreen(surf) == 0) {
268 switch (mode) {
269 case MODE_OPENGL:
270 Y_set_videomode_opengl(surf->w, surf->h, fullscreen);
271 break;
272 case MODE_SOFTWARE:
273 Y_set_videomode_software(surf->w, surf->h, fullscreen);
274 break;
280 int Y_get_fullscreen (void) {
281 return (mode != MODE_NONE) && ((surf->flags & SDL_FULLSCREEN) != 0);
284 void Y_swap_buffers (void) {
285 assert(mode == MODE_OPENGL);
286 SDL_GL_SwapBuffers();
289 void Y_get_buffer (byte **buf, int *w, int *h, int *pitch) {
290 assert(mode == MODE_SOFTWARE);
291 *buf = surf->pixels;
292 *w = surf->w;
293 *h = surf->h;
294 *pitch = surf->pitch;
297 void Y_set_vga_palette (byte *vgapal) {
298 int i;
299 byte *p = vgapal;
300 assert(vgapal != NULL);
301 assert(mode == MODE_SOFTWARE);
302 SDL_Color colors[256];
303 for (i = 0; i < 256; i++) {
304 colors[i] = (SDL_Color) {
305 .r = p[0] * 255 / 63,
306 .g = p[1] * 255 / 63,
307 .b = p[2] * 255 / 63
308 };
309 p += 3;
311 SDL_SetColors(surf, colors, 0, 256);
314 void Y_repaint_rect (int x, int y, int w, int h) {
315 assert(mode == MODE_SOFTWARE);
316 SDL_UpdateRect(surf, x, y, w, h);
319 void Y_repaint (void) {
320 assert(mode == MODE_SOFTWARE);
321 SDL_Flip(surf);
324 void Y_enable_text_input (void) {
325 text_input = 1;
328 void Y_disable_text_input (void) {
329 text_input = 0;
332 /* --- main --- */
334 static int sdl_to_key (int code) {
335 switch (code) {
336 case SDLK_0: return KEY_0;
337 case SDLK_1: return KEY_1;
338 case SDLK_2: return KEY_2;
339 case SDLK_3: return KEY_3;
340 case SDLK_4: return KEY_4;
341 case SDLK_5: return KEY_5;
342 case SDLK_6: return KEY_6;
343 case SDLK_7: return KEY_7;
344 case SDLK_8: return KEY_8;
345 case SDLK_9: return KEY_9;
346 case SDLK_a: return KEY_A;
347 case SDLK_b: return KEY_B;
348 case SDLK_c: return KEY_C;
349 case SDLK_d: return KEY_D;
350 case SDLK_e: return KEY_E;
351 case SDLK_f: return KEY_F;
352 case SDLK_g: return KEY_G;
353 case SDLK_h: return KEY_H;
354 case SDLK_i: return KEY_I;
355 case SDLK_j: return KEY_J;
356 case SDLK_k: return KEY_K;
357 case SDLK_l: return KEY_L;
358 case SDLK_m: return KEY_M;
359 case SDLK_n: return KEY_N;
360 case SDLK_o: return KEY_O;
361 case SDLK_p: return KEY_P;
362 case SDLK_q: return KEY_Q;
363 case SDLK_r: return KEY_R;
364 case SDLK_s: return KEY_S;
365 case SDLK_t: return KEY_T;
366 case SDLK_u: return KEY_U;
367 case SDLK_v: return KEY_V;
368 case SDLK_w: return KEY_W;
369 case SDLK_x: return KEY_X;
370 case SDLK_y: return KEY_Y;
371 case SDLK_z: return KEY_Z;
372 case SDLK_RETURN: return KEY_RETURN;
373 case SDLK_ESCAPE: return KEY_ESCAPE;
374 case SDLK_BACKSPACE: return KEY_BACKSPACE;
375 case SDLK_TAB: return KEY_TAB;
376 case SDLK_SPACE: return KEY_SPACE;
377 case SDLK_MINUS: return KEY_MINUS;
378 case SDLK_EQUALS: return KEY_EQUALS;
379 case SDLK_LEFTBRACKET: return KEY_LEFTBRACKET;
380 case SDLK_RIGHTBRACKET: return KEY_RIGHTBRACKET;
381 case SDLK_BACKSLASH: return KEY_BACKSLASH;
382 case SDLK_SEMICOLON: return KEY_SEMICOLON;
383 case SDLK_QUOTE: return KEY_APOSTROPHE;
384 case SDLK_BACKQUOTE: return KEY_GRAVE;
385 case SDLK_COMMA: return KEY_COMMA;
386 case SDLK_PERIOD: return KEY_PERIOD;
387 case SDLK_SLASH: return KEY_SLASH;
388 case SDLK_CAPSLOCK: return KEY_CAPSLOCK;
389 case SDLK_F1: return KEY_F1;
390 case SDLK_F2: return KEY_F2;
391 case SDLK_F3: return KEY_F3;
392 case SDLK_F4: return KEY_F4;
393 case SDLK_F5: return KEY_F5;
394 case SDLK_F6: return KEY_F6;
395 case SDLK_F7: return KEY_F7;
396 case SDLK_F8: return KEY_F8;
397 case SDLK_F9: return KEY_F9;
398 case SDLK_F10: return KEY_F10;
399 case SDLK_F11: return KEY_F11;
400 case SDLK_F12: return KEY_F12;
401 case SDLK_PRINT: return KEY_PRINTSCREEN;
402 case SDLK_SCROLLOCK: return KEY_SCROLLLOCK;
403 case SDLK_PAUSE: return KEY_PAUSE;
404 case SDLK_INSERT: return KEY_INSERT;
405 case SDLK_HOME: return KEY_HOME;
406 case SDLK_PAGEUP: return KEY_PAGEUP;
407 case SDLK_DELETE: return KEY_DELETE;
408 case SDLK_END: return KEY_END;
409 case SDLK_PAGEDOWN: return KEY_PAGEDOWN;
410 case SDLK_RIGHT: return KEY_RIGHT;
411 case SDLK_LEFT: return KEY_LEFT;
412 case SDLK_DOWN: return KEY_DOWN;
413 case SDLK_UP: return KEY_UP;
414 case SDLK_NUMLOCK: return KEY_NUMLOCK;
415 case SDLK_KP_DIVIDE: return KEY_KP_DIVIDE;
416 case SDLK_KP_MULTIPLY: return KEY_KP_MULTIPLY;
417 case SDLK_KP_MINUS: return KEY_KP_MINUS;
418 case SDLK_KP_PLUS: return KEY_KP_PLUS;
419 case SDLK_KP_ENTER: return KEY_KP_ENTER;
420 case SDLK_KP0: return KEY_KP_0;
421 case SDLK_KP1: return KEY_KP_1;
422 case SDLK_KP2: return KEY_KP_2;
423 case SDLK_KP3: return KEY_KP_3;
424 case SDLK_KP4: return KEY_KP_4;
425 case SDLK_KP5: return KEY_KP_5;
426 case SDLK_KP6: return KEY_KP_6;
427 case SDLK_KP7: return KEY_KP_7;
428 case SDLK_KP8: return KEY_KP_8;
429 case SDLK_KP9: return KEY_KP_9;
430 case SDLK_KP_PERIOD: return KEY_KP_PERIOD;
431 case SDLK_SYSREQ: return KEY_SYSREQ;
432 case SDLK_LCTRL: return KEY_LCTRL;
433 case SDLK_LSHIFT: return KEY_LSHIFT;
434 case SDLK_LALT: return KEY_LALT;
435 case SDLK_LSUPER: return KEY_LSUPER;
436 case SDLK_RCTRL: return KEY_RCTRL;
437 case SDLK_RSHIFT: return KEY_RSHIFT;
438 case SDLK_RALT: return KEY_RALT;
439 case SDLK_RSUPER: return KEY_RSUPER;
440 default: return KEY_UNKNOWN;
444 static void poll_events (void) {
445 int key, sym, down;
446 SDL_Event ev;
447 while (SDL_PollEvent(&ev)) {
448 switch (ev.type) {
449 case SDL_QUIT:
450 ERR_quit();
451 break;
452 case SDL_VIDEORESIZE:
453 R_set_videomode(ev.resize.w, ev.resize.h, Y_get_fullscreen());
454 break;
455 case SDL_KEYDOWN:
456 case SDL_KEYUP:
457 sym = ev.key.keysym.sym;
458 down = ev.type == SDL_KEYDOWN;
459 key = sdl_to_key(sym);
460 I_press(key, down);
461 GM_key(key, down);
462 if (down && text_input && sym >= 0x20 && sym <= 0x7e) {
463 // TODO fix this
464 GM_input(sym);
466 break;
471 static void step (void) {
472 poll_events();
473 MUS_update();
474 Uint32 t = SDL_GetTicks();
475 if (t - ticks > DELAY) {
476 ticks = t;
477 G_act();
479 R_draw();
482 int main (int argc, char *argv[]) {
483 logo("main: initialize SDL\n");
484 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) == -1) {
485 logo("main: failed to init SDL: %s\n", SDL_GetError());
486 return 1;
488 SDL_WM_SetCaption("Doom 2D (SDL)", "Doom 2D");
489 // Player 1 defaults
490 pl1.ku = KEY_KP_8;
491 pl1.kd = KEY_KP_5;
492 pl1.kl = KEY_KP_4;
493 pl1.kr = KEY_KP_6;
494 pl1.kf = KEY_PAGEDOWN;
495 pl1.kj = KEY_DELETE;
496 pl1.kwl = KEY_HOME;
497 pl1.kwr = KEY_END;
498 pl1.kp = KEY_KP_8;
499 // Player 2 defaults
500 pl2.ku = KEY_E;
501 pl2.kd = KEY_D;
502 pl2.kl = KEY_S;
503 pl2.kr = KEY_F;
504 pl2.kf = KEY_A;
505 pl2.kj = KEY_Q;
506 pl2.kwl = KEY_1;
507 pl2.kwr = KEY_2;
508 pl2.kp = KEY_E;
509 srand(SDL_GetTicks());
510 F_addwad("doom2d.wad");
511 CFG_args(argc, argv);
512 CFG_load();
513 F_initwads();
514 S_init();
515 MUS_init();
516 R_init();
517 G_init();
518 ticks = SDL_GetTicks();
519 #ifdef __EMSCRIPTEN__
520 emscripten_set_main_loop(step, 0, 1);
521 #else
522 while (!quit) {
523 step();
525 #endif
526 CFG_save();
527 R_done();
528 MUS_done();
529 S_done();
530 SDL_Quit();
531 return 0;