DEADSOFTWARE

fix some warnings
[flatwaifu.git] / src / menu.c
1 /*
2 Copyright (C) Prikol Software 1996-1997
3 Copyright (C) Aleksey Volynskov 1996-1997
4 Copyright (C) <ARembo@gmail.com> 2011
6 This file is part of the Doom2D:Rembo project.
8 Doom2D:Rembo is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License version 2 as
10 published by the Free Software Foundation.
12 Doom2D:Rembo is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, see <http://www.gnu.org/licenses/> or
19 write to the Free Software Foundation, Inc.,
20 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
21 */
23 #include "glob.h"
24 #include <stdio.h>
25 #include <string.h>
26 #include <stdlib.h>
27 #include "files.h"
28 #include "memory.h"
29 #include "vga.h"
30 #include "error.h"
31 #include "keyb.h"
32 #include "sound.h"
33 #include "view.h"
34 #include "player.h"
35 #include "switch.h"
36 #include "menu.h"
37 #include "misc.h"
39 #include <SDL.h>
40 #include <sys/stat.h>
41 extern SDL_Surface *screen;
43 #define QSND_NUM 14
45 enum{HIT100,ARMOR,JUMP,WPNS,IMMORTAL,SPEED,OPEN,EXIT};
47 extern int PL_JUMP,PL_RUN;
48 extern byte _warp,cheat,p_fly;
50 extern char g_music[8];
52 extern byte savname[7][24],savok[7];
53 void load_game(int);
55 static byte panim[]=
56 "BBDDAACCDDAABBDDAACCDDAABBDDAACCDDAAEEEEEFEFEFEFEFEFEFEFEFEFEEEEE";
57 static byte *panimp=panim;
59 #define PCOLORN 10
60 byte pcolortab[PCOLORN]={
61 0x18,0x20,0x40,0x58,0x60,0x70,0x80,0xB0,0xC0,0xD0
62 };
63 int p1color=5,p2color=4;
65 static char ibuf[24];
66 static byte input=0;
67 static int icur;
69 enum{MENU,MSG};
70 enum{CANCEL,NEWGAME,LOADGAME,SAVEGAME,OPTIONS,QUITGAME,QUIT,ENDGAME,ENDGM,
71 PLR1,PLR2,COOP,DM,VOLUME,GAMMA,LOAD,SAVE,PLCOLOR,PLCEND,MUSIC,INTERP,
72 SVOLM,SVOLP,MVOLM,MVOLP,GAMMAM,GAMMAP,PL1CM,PL1CP,PL2CM,PL2CP};
74 #ifndef DEMO
75 static int qsnd[QSND_NUM];
76 #endif
78 static char *main_txt[]={
79 "NEW GAME","LOAD GAME","SAVE GAME","OPTIONS","EXIT"
80 },*opt_txt[]={
81 "RESTART","VOLUME","BRIGHTNESS","MUSIC","FULLSCREEN:"
82 },*ngplr_txt[]={
83 "ONE PLAYER","TWO PLAYERS"
84 },*ngdm_txt[]={
85 "COOPERATIVE","DEATHMATCH"
86 },*vol_txt[]={
87 "SOUND","MUSIC"
88 },*plcolor_txt[]={
89 "FIRST","SECOND"
90 },*gamma_txt[]={
91 ""
92 };
94 static byte main_typ[]={
95 NEWGAME,LOADGAME,SAVEGAME,OPTIONS,QUITGAME
96 },ngplr_typ[]={
97 PLR1,PLR2
98 },ngdm_typ[]={
99 COOP,DM
100 },opt_typ[]={
101 ENDGAME,VOLUME,GAMMA,MUSIC,INTERP
102 },quit_typ[]={
103 QUIT,CANCEL
104 },endgm_typ[]={
105 ENDGM,CANCEL
106 },vol_typ[]={
107 SVOLM,MVOLM
108 },plcolor_typ[]={
109 PL1CM,PL2CM
110 },gamma_typ[]={
111 GAMMAM
112 },load_typ[]={
113 LOAD,LOAD,LOAD,LOAD,LOAD,LOAD,LOAD
114 },save_typ[]={
115 SAVE,SAVE,SAVE,SAVE,SAVE,SAVE,SAVE
116 };
118 static menu_t main_mnu={
119 MENU,5,0,80,"MENU",main_txt,main_typ
120 },opt_mnu={
121 MENU,5,0,75,"OPTIONS",opt_txt,opt_typ
122 },ngplr_mnu={
123 MENU,2,0,90,"NEW GAME",ngplr_txt,ngplr_typ
124 },ngdm_mnu={
125 MENU,2,0,90,"GAME TYPE",ngdm_txt,ngdm_typ
126 },vol_mnu={
127 MENU,2,0,40,"VOLUME",vol_txt,vol_typ
128 },plcolor_mnu={
129 MENU,2,0,90,"COLOR",plcolor_txt,plcolor_typ
130 },gamma_mnu={
131 MENU,1,0,85,"BRIGHTNESS",gamma_txt,gamma_typ
132 },load_mnu={
133 MENU,7,0,85,"LOAD GAME",NULL,load_typ
134 },save_mnu={
135 MENU,7,0,85,"SAVE GAME",NULL,save_typ
136 },quit1_msg={
137 MSG,0,0,0,"ARE YOU SURE?",NULL,quit_typ
138 },quit2_msg={
139 MSG,0,0,0,"ARE YOU SURE?",NULL,quit_typ
140 },quit3_msg={
141 MSG,0,0,0,"ARE YOU SURE?",NULL,quit_typ
142 },endgm_msg={
143 MSG,0,0,0,"RESTART LEVEL?",NULL,endgm_typ
144 };
146 static menu_t *qmsg[3]={&quit1_msg,&quit2_msg,&quit3_msg};
148 static menu_t *mnu=NULL;
150 static byte gm_redraw=0;
151 static int gm_tm=0;
152 short lastkey=0;
153 static void *csnd1,*csnd2,*msnd1,*msnd2,*msnd3,*msnd4,*msnd5,*msnd6;
154 static int movsndt=0;
155 static vgaimg *msklh[2],*mbarl,*mbarm,*mbarr,*mbaro,*mslotl,*mslotm,*mslotr;
156 static byte cbuf[32];
158 static snd_t *voc=NULL;
159 static int voc_ch=0;
161 void GMV_stop(void) {
162 if(voc) {
163 if(voc_ch) {S_stop(voc_ch);voc_ch=0;}
164 free(voc);voc=NULL;
168 void GMV_say(char *nm) {
169 int r,len;
170 snd_t *p;
171 byte *d;
173 if((r=F_findres(nm))==-1) return;
174 if(!(p=malloc((len=F_getreslen(r))+16))) return;
175 p->len=len;p->rate=11000;
176 p->lstart=p->llen=0;
177 GMV_stop();
178 F_loadres(r,p+1,0,len);
179 for(d=(byte*)(p+1);len;--len,++d) *d^=128;
180 voc=p;
181 voc_ch=S_play(voc,-1,1024,255);
184 void G_code(void) {
185 void *s;
186 s=csnd2;
187 if(memcmp(cbuf+32-5,"IDDQD",5)==0) {
188 PL_hit(&pl1,400,0,HIT_SOME);
189 if(_2pl) PL_hit(&pl2,400,0,HIT_SOME);
190 s=csnd1;
191 }else if(memcmp(cbuf+32-4,"TANK",4)==0) {
192 pl1.life=pl1.armor=200;pl1.drawst|=PL_DRAWARMOR|PL_DRAWLIFE;
193 if(_2pl) {pl2.life=pl2.armor=200;pl2.drawst|=PL_DRAWARMOR|PL_DRAWLIFE;}
194 }else if(memcmp(cbuf+32-8,"BULLFROG",8)==0) {
195 PL_JUMP=(PL_JUMP==10)?20:10;
196 }else if(memcmp(cbuf+32-8,"FORMULA1",8)==0) {
197 PL_RUN=(PL_RUN==8)?24:8;
198 }else if(memcmp(cbuf+32-5,"RAMBO",5)==0) {
199 pl1.ammo=pl1.shel=pl1.rock=pl1.cell=pl1.fuel=30000;
200 pl1.wpns=0x7FF;pl1.drawst|=PL_DRAWWPN|PL_DRAWKEYS;
201 pl1.keys=0x70;
202 if(_2pl) {
203 pl2.ammo=pl2.shel=pl2.rock=pl2.cell=pl1.fuel=30000;
204 pl2.wpns=0x7FF;pl2.drawst|=PL_DRAWWPN|PL_DRAWKEYS;
205 pl2.keys=0x70;
207 }else if(memcmp(cbuf+32-5,"UJHTW",5)==0) {
208 p_immortal=!p_immortal;
209 }else if(memcmp(cbuf+32-9,",TKSQJHTK",9)==0) {
210 p_fly=!p_fly;
211 }else if(memcmp(cbuf+32-6,"CBVCBV",6)==0) {
212 SW_cheat_open();
213 }else if(memcmp(cbuf+32-7,"GOODBYE",7)==0) {
214 g_exit=1;
215 }else if(memcmp(cbuf+32-9,"GJITKYF",7)==0) {
216 if(cbuf[30]>='0' && cbuf[30]<='9' && cbuf[31]>='0' && cbuf[31]<='9') {
217 g_map=(cbuf[30]=='0')?0:(cbuf[30]-'0')*10;
218 g_map+=(cbuf[31]=='0')?0:(cbuf[31]-'0');
219 G_start();
221 }else return;
222 memset(cbuf,0,32);
223 Z_sound(s,128);
226 void GM_set(menu_t *m) {
227 mnu=m;gm_redraw=1;
228 if(g_st==GS_GAME) {
229 //V_setrect(0,SCRW,0,SCRH);V_clr(0,SCRW,0,SCRH,0);//V_setrect(0,320,0,200);V_clr(0,320,0,200,0);
230 //if(_2pl) {V_setrect(SCRW-120,120,0,SCRH);w_o=0;Z_clrst();w_o=SCRH/2;Z_clrst();}//if(_2pl) {V_setrect(200,120,0,200);w_o=0;Z_clrst();w_o=100;Z_clrst();}
231 //else {V_setrect(SCRW-120,120,0,SCRH);w_o=0;Z_clrst();}//else {V_setrect(200,120,50,100);w_o=50;Z_clrst();}
232 //pl1.drawst=pl2.drawst=0xFF;V_setrect(0,SCRW,0,SCRH);//V_setrect(0,320,0,200);
236 void setgamma(int);
238 void GM_command(int c) {
239 switch(c) {
240 case CANCEL:
241 GM_set(NULL);break;
242 case INTERP:
243 fullscreen=!fullscreen;
244 V_toggle();
245 GM_set(mnu);
246 break;
247 case MUSIC:
248 F_freemus();
249 F_nextmus(g_music);
250 F_loadmus(g_music);
251 S_startmusic(music_time*2);
252 GM_set(mnu);
253 break;
254 case NEWGAME:
255 GMV_say("_NEWGAME");
256 GM_set(&ngplr_mnu);break;
257 case PLR2:
258 GMV_say("_2PLAYER");
259 GM_set(&ngdm_mnu);break;
260 case PLR1:
261 GMV_say("_1PLAYER");
262 ngdm_mnu.cur=0;
263 case COOP: case DM:
264 if(c==COOP) GMV_say("_COOP");
265 else if(c==DM) GMV_say("_DM");
266 if(c!=PLR1) {GM_set(&plcolor_mnu);break;}
267 case PLCEND:
268 _2pl=ngplr_mnu.cur;
269 g_dm=ngdm_mnu.cur;
270 g_map=(_warp)?_warp:1;
271 PL_reset();
272 if(_2pl) {
273 pl1.color=pcolortab[p1color];
274 pl2.color=pcolortab[p2color];
275 }else pl1.color=0x70;
276 G_start();
277 GM_set(NULL);break;
278 case OPTIONS:
279 GMV_say("_RAZNOE");
280 GM_set(&opt_mnu);break;
281 case LOADGAME:
282 GMV_say("_OLDGAME");
283 F_getsavnames();GM_set(&load_mnu);break;
284 case SAVEGAME:
285 if(g_st!=GS_GAME) break;
286 GMV_say("_SAVEGAM");
287 F_getsavnames();GM_set(&save_mnu);break;
288 case SAVE:
289 input=1;memcpy(ibuf,savname[save_mnu.cur],24);icur=strlen(ibuf);
290 GM_set(mnu);break;
291 case LOAD:
292 if(!savok[load_mnu.cur]) break;
293 load_game(load_mnu.cur);
294 GM_set(NULL);break;
295 case VOLUME:
296 GMV_say("_VOLUME");
297 GM_set(&vol_mnu);break;
298 case GAMMA:
299 GMV_say("_GAMMA");
300 GM_set(&gamma_mnu);break;
301 case QUITGAME:
302 GMV_say((rand()&1)?"_EXIT1":"_EXIT2");
303 GM_set(qmsg[myrand(3)]);break;
304 case ENDGAME:
305 if(g_st!=GS_GAME) break;
306 GMV_say("_RESTART");
307 GM_set(&endgm_msg);break;
308 case QUIT:
309 F_freemus();
310 GMV_stop();
311 #ifndef DEMO
312 c=Z_sound(M_lock(qsnd[myrand(QSND_NUM)]),256);//for(c=(Z_sound(M_lock(qsnd[random2(QSND_NUM)]),256)+9)<<16,timer=0;timer<c;);
313 S_wait();
314 #endif
315 ERR_quit();break;
316 case ENDGM:
317 PL_reset();G_start();
318 GM_set(NULL);break;
319 case PL1CM:
320 if(--p1color<0) p1color=PCOLORN-1; break;
321 case PL1CP:
322 if(++p1color>=PCOLORN) p1color=0; break;
323 case PL2CM:
324 if(--p2color<0) p2color=PCOLORN-1; break;
325 case PL2CP:
326 if(++p2color>=PCOLORN) p2color=0; break;
327 case SVOLM:
328 S_volume(snd_vol-8);break;
329 case SVOLP:
330 S_volume(snd_vol+8);break;
331 case MVOLM:
332 S_volumemusic(mus_vol-8);break;
333 case MVOLP:
334 S_volumemusic(mus_vol+8);break;
335 case GAMMAM: setgamma(gammaa-1);break;
336 case GAMMAP: setgamma(gammaa+1);break;
340 /*
341 byte keychar[2][128]={{
342 0,0,'1','2','3','4','5','6','7','8','9','0','-','=',0,0,
343 'Q','W','E','R','T','Y','U','I','O','P','[',']','\r',0,'A','S',
344 'D','F','G','H','J','K','L',';','\'',0,0,'\\','Z','X','C','V',
345 'B','N','M',',','.','/',0,'*',0,' ',0,0,0,0,0,0,
346 0,0,0,0,0,0,0,0,0,0,'-',0,0,0,'+',0,
347 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
348 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
349 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
350 },{
351 0,0,'!','\"','#','$','%',':','&','*','(',')','_','+',0,0,
352 'x','x','x','x','x','x','x','x','x','x','x','x','\r',0,'x','x',
353 'x','x','x','x','x','x','x','x','x',0,0,0,'x','x','x','x',
354 'x','x','x','x','x','?',0,'*',0,' ',0,0,0,0,0,0,
355 0,0,0,0,0,0,0,0,0,0,'-',0,0,0,'+',0,
356 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
357 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
358 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
359 }};
360 */
362 struct {
363 int keysym;
364 byte ch;
365 } keychar[] = {
366 {SDLK_SPACE, ' '},
367 {SDLK_0, '0'},
368 {SDLK_1, '1'},
369 {SDLK_2, '2'},
370 {SDLK_3, '3'},
371 {SDLK_4, '4'},
372 {SDLK_5, '5'},
373 {SDLK_6, '6'},
374 {SDLK_7, '7'},
375 {SDLK_8, '8'},
376 {SDLK_9, '9'},
377 {SDLK_UNDERSCORE, '_'},
378 {SDLK_a, 'A'},
379 {SDLK_b, 'B'},
380 {SDLK_c, 'C'},
381 {SDLK_d, 'D'},
382 {SDLK_e, 'E'},
383 {SDLK_f, 'F'},
384 {SDLK_g, 'G'},
385 {SDLK_h, 'H'},
386 {SDLK_i, 'I'},
387 {SDLK_j, 'J'},
388 {SDLK_k, 'K'},
389 {SDLK_l, 'L'},
390 {SDLK_m, 'M'},
391 {SDLK_n, 'N'},
392 {SDLK_o, 'O'},
393 {SDLK_p, 'P'},
394 {SDLK_q, 'Q'},
395 {SDLK_r, 'R'},
396 {SDLK_s, 'S'},
397 {SDLK_t, 'T'},
398 {SDLK_u, 'U'},
399 {SDLK_v, 'V'},
400 {SDLK_w, 'W'},
401 {SDLK_x, 'X'},
402 {SDLK_y, 'Y'},
403 {SDLK_z, 'Z'},
404 {SDLK_COMMA,','},
405 {0}
406 };
408 byte get_keychar(int keysym)
410 int i = 0;
411 while (keychar[i].keysym) {
412 if (keychar[i].keysym == keysym) return keychar[i].ch;
413 i++;
415 return 0;
418 extern vgapal main_pal,std_pal;
419 extern byte shot_vga;
421 static void shot(void) {
422 static int num=1;
423 char fn[100];//...
424 #ifndef WIN32
425 char *e = getenv("HOME");
426 strncpy(fn, e, 60);
427 sprintf(&fn[strlen(fn)],"/.doom2d-rembo",num);
428 mkdir(fn, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH);
429 sprintf(&fn[strlen(fn)],"/shot%04d.bmp",num);
430 #else
431 sprintf(fn,"shot%04d.bmp",num);
432 #endif
433 SDL_SaveBMP(screen, fn);
434 ++num;
437 int GM_act(void) {
438 byte c;
440 if(mnu==&plcolor_mnu) {
441 if(*(++panimp)==0) panimp=panim;
442 GM_set(mnu);
444 if(movsndt>0) --movsndt; else movsndt=0;
445 if(g_st==GS_TITLE) if(!mnu) if(lastkey) {
446 GM_set(&main_mnu);Z_sound(msnd3,128);
447 lastkey=0;
448 return 1;
450 if(input) switch(lastkey) {
451 case SDLK_RETURN: case SDLK_KP_ENTER://case 0x1C: case 0x9C:
452 F_savegame(save_mnu.cur,ibuf);
453 input=0;GM_set(NULL);break;
454 case 1: input=0;GM_set(mnu);break;
455 case SDLK_BACKSPACE://case 0x0E:
456 if(icur) {ibuf[--icur]=0;GM_set(mnu);} break;
457 default:
458 if(icur>=23) break;
459 c=get_keychar(lastkey);//c=keychar[(keys[0x2A] || keys[0x36])?1:0][lastkey];
460 if(!c) break;
461 ibuf[icur]=c;ibuf[++icur]=0;GM_set(mnu);
462 }else {
463 switch(lastkey) {
464 case SDLK_ESCAPE://case 1:
465 if(!mnu) {GM_set(&main_mnu);Z_sound(msnd3,128);}
466 else {GM_set(NULL);Z_sound(msnd4,128);}
467 break;
468 case SDLK_F5:
469 if(mnu) break;
470 Z_sound(msnd3,128);
471 GMV_say("_GAMMA");
472 GM_set(&gamma_mnu);break;
473 case SDLK_F4://case 0x3E:
474 if(mnu) break;
475 Z_sound(msnd3,128);
476 GMV_say("_VOLUME");
477 GM_set(&vol_mnu);break;
478 case SDLK_F2://case 0x3C:
479 if(mnu) break;
480 if(g_st!=GS_GAME) break;
481 Z_sound(msnd3,128);
482 F_getsavnames();GM_set(&save_mnu);break;
483 case SDLK_F3://case 0x3D:
484 if(mnu) break;
485 Z_sound(msnd3,128);
486 F_getsavnames();GM_set(&load_mnu);break;
487 case SDLK_F10://case 0x44:
488 if(mnu) break;
489 Z_sound(msnd3,128);
490 GM_command(QUITGAME);break;
491 case SDLK_UP: case SDLK_KP8://case 0x48: case 0xC8:
492 if(!mnu) break;
493 if(mnu->type!=MENU) break;
494 if(--mnu->cur<0) mnu->cur=mnu->n-1;
495 GM_set(mnu);
496 Z_sound(msnd1,128);break;
497 case SDLK_DOWN: case SDLK_KP5: case SDLK_KP2://case 0x50: case 0xD0: case 0x4C:
498 if(!mnu) break;
499 if(mnu->type!=MENU) break;
500 if(++mnu->cur>=mnu->n) mnu->cur=0;
501 GM_set(mnu);
502 Z_sound(msnd1,128);break;
503 case SDLK_LEFT: case SDLK_RIGHT: case SDLK_KP4: case SDLK_KP6://case 0x4B: case 0x4D: case 0xCB: case 0xCD:
504 if(!mnu) break;
505 if(mnu->type!=MENU) break;
506 if(mnu->t[mnu->cur]<SVOLM) break;
507 GM_command(mnu->t[mnu->cur]+((lastkey==SDLK_LEFT || lastkey==SDLK_KP4)?0:1));//GM_command(mnu->t[mnu->cur]+((lastkey==0x4B || lastkey==0xCB)?0:1));
508 GM_set(mnu);
509 if(!movsndt) movsndt=Z_sound((lastkey==SDLK_LEFT || lastkey==SDLK_KP4)?msnd5:msnd6,255);//if(!movsndt) movsndt=Z_sound((lastkey==0x4B || lastkey==0xCB)?msnd5:msnd6,255);
510 break;
511 case SDLK_RETURN: case SDLK_SPACE: case SDLK_KP_ENTER://case 0x1C: case 0x39: case 0x9C:
512 if(!mnu) break;
513 if(mnu->type!=MENU) break;
514 if(mnu->t[mnu->cur]>=PL1CM) {
515 Z_sound(msnd2,128);
516 GM_command(PLCEND);
517 break;
519 if(mnu->t[mnu->cur]>=SVOLM) break;
520 Z_sound(msnd2,128);
521 GM_command(mnu->t[mnu->cur]);
522 break;
523 case SDLK_y://case 0x15:
524 if(!mnu) break;
525 if(mnu->type!=MSG) break;
526 Z_sound(msnd3,128);
527 GM_command(mnu->t[0]);
528 break;
529 case SDLK_n://case 0x31:
530 if(!mnu) break;
531 if(mnu->type!=MSG) break;
532 Z_sound(msnd4,128);
533 GM_command(mnu->t[1]);
534 break;
535 case SDLK_F1://case 0x3B:
536 if(shot_vga) {shot();Z_sound(msnd4,128);}
537 break;
540 lastkey=0;
541 return((mnu)?1:0);
544 void G_keyf(int k, int press) {
545 int i;
547 lastkey=k;
548 if(!_2pl || cheat) {
549 for(i=0;i<31;++i) cbuf[i]=cbuf[i+1];
550 cbuf[31]=get_keychar(k);
554 void GM_init(void) {
555 #ifndef DEMO
556 int i;
557 static char nm[QSND_NUM][6]={
558 "CYBSIT","KNTDTH","MNPAIN","PEPAIN","SLOP","MANSIT","BOSPN","VILACT",
559 "PLFALL","BGACT","BGDTH2","POPAIN","SGTATK","VILDTH"
560 };
561 char s[8];
563 s[0]='D';s[1]='S';
564 for(i=0;i<QSND_NUM;++i) {
565 memcpy(s+2,nm[i],6);
566 qsnd[i]=F_getresid(s);
568 #endif
569 csnd1=Z_getsnd("HAHA1");
570 csnd2=Z_getsnd("RADIO");
571 msnd1=Z_getsnd("PSTOP");
572 msnd2=Z_getsnd("PISTOL");
573 msnd3=Z_getsnd("SWTCHN");
574 msnd4=Z_getsnd("SWTCHX");
575 msnd5=Z_getsnd("SUDI");
576 msnd6=Z_getsnd("TUDI");
577 msklh[0]=V_loadvgaimg("M_SKULL1");
578 // msklh[0]=load_vga("vga\\spr.vga","M_SKULL1");
579 msklh[1]=V_loadvgaimg("M_SKULL2");
580 mbarl=V_loadvgaimg("M_THERML");
581 mbarm=V_loadvgaimg("M_THERMM");
582 mbarr=V_loadvgaimg("M_THERMR");
583 mbaro=V_loadvgaimg("M_THERMO");
584 mslotl=V_loadvgaimg("M_LSLEFT");
585 mslotm=V_loadvgaimg("M_LSCNTR");
586 mslotr=V_loadvgaimg("M_LSRGHT");
587 K_setkeyproc(G_keyf);
590 int GM_draw(void) {
591 int i,j,k,y;
593 ++gm_tm;
594 V_setrect(0,SCRW,0,SCRH);//V_setrect(0,320,0,200);
595 if(!mnu && !gm_redraw) return 0;
596 gm_redraw=0;
597 if(!mnu) return 1;
598 if(mnu->type==MENU) {
599 y=(200-mnu->n*16-20)/2;
600 Z_gotoxy(mnu->x,y-10);Z_printbf(mnu->ttl);
601 for(i=0;i<mnu->n;++i) {
602 if(mnu->t[i]==LOAD || mnu->t[i]==SAVE) {
603 V_spr(mnu->x,j=y+i*16+29,mslotl);
604 for(k=8;k<184;k+=8)
605 V_spr(mnu->x+k,j,mslotm);
606 V_spr(mnu->x+184,j,mslotr);
607 Z_gotoxy(mnu->x+4,j-8);
608 if(input && i==save_mnu.cur) Z_printsf("%s_",ibuf);
609 else Z_printsf("%s",savname[i]);
610 }else{
611 Z_gotoxy(mnu->x+((mnu->t[i]>=SVOLM)?((mnu->t[i]>=PL1CM)?50:152):0),y+i*16+20);
612 Z_printbf(mnu->m[i]);
614 if(mnu->t[i]==MUSIC) {
615 Z_printbf(" '%.8s'",g_music);
616 }else if(mnu->t[i]==INTERP) {
617 Z_printbf("%s",fullscreen?"ON":"OFF");
618 }else if(mnu->t[i]>=PL1CM) {
619 V_manspr(mnu->x+((mnu->t[i]==PL1CM)?15:35),y+i*16+20+14,
620 PL_getspr(*panimp,0),
621 pcolortab[(mnu->t[i]==PL1CM)?p1color:p2color]
622 );
623 }else if(mnu->t[i]>=SVOLM) {
624 V_spr(mnu->x,j=y+i*16+20,mbarl);
625 for(k=8;k<144;k+=8)
626 V_spr(mnu->x+k,j,mbarm);
627 V_spr(mnu->x+144,j,mbarr);
628 switch(mnu->t[i]) {
629 case SVOLM: k=snd_vol;break;
630 case MVOLM: k=mus_vol;break;
631 case GAMMAM: k=gammaa<<5;break;
633 V_spr(mnu->x+8+k,j,mbaro);
636 V_spr(mnu->x-25,y+mnu->cur*16+20-8,msklh[(gm_tm/6)&1]);
637 }else{
638 Z_gotoxy((320-strlen(mnu->ttl)*7)/2,90);Z_printsf(mnu->ttl);
639 Z_gotoxy(136,100);Z_printsf("(Y/N)");
641 return 1;