2 Copyright (C) Prikol Software 1996-1997
3 Copyright (C) Aleksey Volynskov 1996-1997
5 This file is part of the Doom2D:Rembo project.
7 Doom2D:Rembo is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License version 2 as
9 published by the Free Software Foundation.
11 Doom2D:Rembo is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program; if not, see <http://www.gnu.org/licenses/> or
18 write to the Free Software Foundation, Inc.,
19 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
22 #ifndef ITEMS_H_INCLUDED
23 #define ITEMS_H_INCLUDED
25 #include "view.h" // obj_t
26 #include <stdio.h> // FILE
31 I_NONE
, I_CLIP
, I_SHEL
, I_ROCKET
, I_CELL
, I_AMMO
, I_SBOX
, I_RBOX
, I_CELP
,
32 I_STIM
, I_MEDI
, I_BPACK
, I_CSAW
, I_SGUN
, I_SGUN2
, I_MGUN
, I_LAUN
, I_PLAS
, I_BFG
,
33 I_ARM1
, I_ARM2
, I_MEGA
, I_INVL
, I_AQUA
, I_KEYR
, I_KEYG
, I_KEYB
, I_SUIT
, I_SUPER
,
34 I_RTORCH
, I_GTORCH
, I_BTORCH
, I_GOR1
, I_FCAN
, I_GUN2
43 extern item_t it
[MAXITEM
];
46 void IT_savegame (FILE *h
);
47 void IT_loadgame (FILE *h
);
50 int IT_load (FILE *h
);
52 void IT_spawn (int x
, int y
, int t
);
53 void IT_drop_ammo (int t
, int n
, int x
, int y
);
55 #endif /* ITEMS_H_INCLUDED */