2 Copyright (C) Prikol Software 1996-1997
3 Copyright (C) Aleksey Volynskov 1996-1997
4 Copyright (C) <ARembo@gmail.com> 2011
6 This file is part of the Doom2D:Rembo project.
8 Doom2D:Rembo is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License version 2 as
10 published by the Free Software Foundation.
12 Doom2D:Rembo is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, see <http://www.gnu.org/licenses/> or
19 write to the Free Software Foundation, Inc.,
20 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
46 #include <SDL_keysym.h>
55 int A8_nextframe(void);
59 void FX_trans1(int t
);
60 extern unsigned char fx_scr1
[64000],fx_scr2
[64000];
65 extern int hit_xv
,hit_yv
;
67 extern vgapal std_pal
;
70 extern int sw_secrets
;
76 extern map_block_t blk
;
78 extern byte clrmap
[256*12];
82 byte _2pl
=0,g_dm
=0,g_st
=GS_TITLE
,g_exit
=0,g_map
=1,_warp
=0,g_music
[8]="MENU";
86 int dm_pnum
,dm_pl1p
,dm_pl2p
;
89 static void *telepsnd
;
90 static void *scrnh
[3];
95 int lt_time
,lt_type
,lt_side
,lt_ypos
,lt_force
;
98 int g_trans
=0,g_transt
;
100 static void set_trans(int st
) {
102 case GS_ENDANIM
: case GS_END2ANIM
: case GS_DARKEN
:
103 case GS_BVIDEO
: case GS_EVIDEO
: case GS_END3ANIM
:
107 case GS_ENDANIM
: case GS_END2ANIM
: case GS_DARKEN
:
108 case GS_BVIDEO
: case GS_EVIDEO
: case GS_END3ANIM
:
111 g_trans
=1;g_transt
=0;
114 void G_savegame(FILE* h
) {
117 myfwrite8(g_exit
, h
);
119 myfwrite32(g_time
, h
);
120 myfwrite32(dm_pl1p
, h
);
121 myfwrite32(dm_pl2p
, h
);
122 myfwrite32(dm_pnum
, h
);
124 while (i
< dm_pnum
) {
125 myfwrite32(dm_pos
[i
].x
, h
);
126 myfwrite32(dm_pos
[i
].y
, h
);
127 myfwrite8(dm_pos
[i
].d
, h
);
131 myfwrite(g_music
, 8, 1, h
);
134 void G_loadgame(FILE* h
) {
137 myfread8(&g_exit
, h
);
139 myfread32(&g_time
, h
);
140 myfread32(&dm_pl1p
, h
);
141 myfread32(&dm_pl2p
, h
);
142 myfread32(&dm_pnum
, h
);
144 while (i
< dm_pnum
) {
145 myfread32(&dm_pos
[i
].x
, h
);
146 myfread32(&dm_pos
[i
].y
, h
);
147 myfread8(&dm_pos
[i
].d
, h
);
151 myfread(g_music
, 8, 1, h
);
155 int G_load (FILE *h
) {
158 myfread(g_music
, 8, 1, h
);
168 void load_game(int n
) {
173 V_setscr((g_trans
)?fx_scr2
:scrbuf
);V_setrect(0,SCRW
,0,SCRH
);//V_setrect(0,320,0,200);
174 V_clr(0,SCRW
,0,SCRH
,0);//V_clr(0,320,0,200,0);
175 if(_2pl
) {w_o
=0;Z_clrst();w_o
=SCRH
/2;Z_clrst();}//if(_2pl) {w_o=0;Z_clrst();w_o=100;Z_clrst();}
176 else {w_o
=0;Z_clrst();}//else {w_o=50;Z_clrst();}
179 if(_2pl
) pl2
.drawst
=0xFF;
181 BM_clear(BM_PLR1
|BM_PLR2
|BM_MONSTER
);
182 BM_mark(&pl1
.o
,BM_PLR1
);
183 if(_2pl
) BM_mark(&pl2
.o
,BM_PLR2
);
185 S_startmusic(music_time
);
192 sprintf(s
,"MAP%02u",(word
)g_map
);
195 V_setscr((g_trans
)?fx_scr2
:scrbuf
);V_setrect(0,SCRW
,0,SCRH
);//V_setrect(0,320,0,200);
196 V_clr(0,SCRW
,0,SCRH
,0);//V_clr(0,320,0,200,0);
197 if(_2pl
) {w_o
=0;Z_clrst();w_o
=SCRH
/2;Z_clrst();}//if(_2pl) {w_o=0;Z_clrst();w_o=100;Z_clrst();}
198 else {w_o
=0;Z_clrst();}//else {w_o=50;Z_clrst();}
201 if(_2pl
) pl2
.drawst
=0xFF;
203 itm_rtime
=(g_dm
)?1092:0;
204 p_immortal
=0;PL_JUMP
=10;
208 if(!_2pl
) pl1
.lives
=3;
210 BM_clear(BM_PLR1
|BM_PLR2
|BM_MONSTER
);
211 BM_mark(&pl1
.o
,BM_PLR1
);
212 if(_2pl
) BM_mark(&pl2
.o
,BM_PLR2
);
214 S_startmusic(music_time
);
217 #define GGAS_TOTAL (MN__LAST-MN_DEMON+16+10)
223 logo("G_init: настройка ресурсов игры ");
224 logo_gas(5,GGAS_TOTAL
);
225 telepsnd
=Z_getsnd("TELEPT");
226 scrnh
[0]=V_loadvgaimg("TITLEPIC");
227 scrnh
[1]=V_loadvgaimg("INTERPIC");
228 scrnh
[2]=V_loadvgaimg("ENDPIC");
229 cd_scr
=V_loadvgaimg("CD1PIC");
231 sprintf(s
,"LTN%c",i
+'1');
233 ltn
[i
][j
]=Z_getspr(s
,j
,0,NULL
);
235 ltnsnd
[0]=Z_getsnd("THUND1");
236 ltnsnd
[1]=Z_getsnd("THUND2");
246 logo_gas(GGAS_TOTAL
,GGAS_TOTAL
);
254 int G_beg_video(void) {
257 case 3: return A8_start("FALL");
258 case 4: return A8_start("KORIDOR");
259 case 5: return A8_start("SKULL");
260 case 6: return A8_start("TORCHES");
261 case 7: return A8_start("CACO");
262 case 8: return A8_start("DARTS");
263 case 9: return A8_start("FISH");
264 case 10: return A8_start("TRAP");
265 case 11: return A8_start("JAIL");
266 case 12: return A8_start("MMON1");
267 case 13: return A8_start("TOWER");
268 case 14: return A8_start("SAPOG");
269 case 15: return A8_start("SWITCH");
270 case 16: return A8_start("ACCEL");
271 case 17: return A8_start("MEAT");
272 case 18: return A8_start("LEGION");
273 case 19: return A8_start("CLOUDS");
280 int G_end_video(void) {
283 case 1: return A8_start("TRUBA");
284 case 10: return A8_start("GOTCHA");
291 static byte transdraw
=0;
298 V_setscr(NULL);memcpy(fx_scr1,scra,64000);
300 transdraw=1;G_draw();transdraw=0;
303 FX_trans1(g_transt*2);
304 V_copytoscr(0,320,0,200);
314 if(g_st
==GS_BVIDEO
|| g_st
==GS_EVIDEO
) {
315 if(!A8_nextframe() || lastkey
==SDLK_ESCAPE
) {
316 if(lastkey
==SDLK_ESCAPE
) lastkey
=0;
318 if(g_st
==GS_BVIDEO
) G_start();
321 V_copytoscr(0,SCRW
,0,SCRH
);//V_copytoscr(0,320,0,200);
323 }else if(g_st
==GS_ENDANIM
|| g_st
==GS_END2ANIM
|| g_st
==GS_END3ANIM
) {
324 if(!A8_nextframe()) {
326 case GS_ENDANIM
: g_st
=GS_DARKEN
;break;
327 case GS_END2ANIM
: g_st
=GS_END3ANIM
;A8_start("KONEC");break;
328 case GS_END3ANIM
: g_st
=GS_ENDSCR
;lastkey
=0;break;
331 V_copytoscr(0,SCRW
,0,SCRH
);//V_copytoscr(0,320,0,200);
333 }else if(g_st
==GS_DARKEN
) {
334 g_st
=GS_END2ANIM
;A8_start("CREDITS");
343 case GS_TITLE
: case GS_ENDSCR
:
348 if(keys
[0x39] || keys
[0x1C] || keys
[0x9C]) {
352 if(keys
[SDLK_SPACE
] || keys
[SDLK_RETURN
] || keys
[SDLK_KP_ENTER
])//if(keys[0x39] || keys[0x1C] || keys[0x9C])
353 if(!G_beg_video()) G_start(); else {
354 g_st
=GS_BVIDEO
;F_freemus();
362 if(lt_time
>LT_DELAY
|| lt_force
) {
363 if(!(rand()&31) || lt_force
) {
369 Z_sound(ltnsnd
[rand()&1],128);
374 pl1
.hit
=0;pl1
.hito
=-3;
375 if(_2pl
) {pl2
.hit
=0;pl2
.hito
=-3;}
382 if(pcnt
) {PL_act(&pl1
);PL_act(&pl2
);}
383 else {PL_act(&pl2
);PL_act(&pl1
);}
387 if(fld_need_remap
) BM_remapfld();
388 BM_clear(BM_PLR1
|BM_PLR2
|BM_MONSTER
);
389 BM_mark(&pl1
.o
,BM_PLR1
);
390 if(_2pl
) BM_mark(&pl2
.o
,BM_PLR2
);
397 PL_damage(&pl1
);PL_damage(&pl2
);
398 if(!(pl1
.f
&PLF_PNSND
) && pl1
.pain
) PL_cry(&pl1
);
399 if(!(pl2
.f
&PLF_PNSND
) && pl2
.pain
) PL_cry(&pl2
);
400 if((pl1
.pain
-=5) < 0) {pl1
.pain
=0;pl1
.f
&=(0xFFFF-PLF_PNSND
);}
401 if((pl2
.pain
-=5) < 0) {pl2
.pain
=0;pl2
.f
&=(0xFFFF-PLF_PNSND
);}
404 if(!(pl1
.f
&PLF_PNSND
) && pl1
.pain
) PL_cry(&pl1
);
405 if((pl1
.pain
-=5) < 0) {pl1
.pain
=0;pl1
.f
&=(0xFFFF-PLF_PNSND
);}
417 case 19: g_st
=GS_ENDANIM
;A8_start("FINAL");break;
418 case 31: case 32: g_map
=16;set_trans(GS_INTER
);break;
419 default: ++g_map
;set_trans(GS_INTER
);break;
423 F_loadmus("INTERMUS");
424 }else {F_loadmus("\x8a\x8e\x8d\x85\x96\x0");if(mus_vol
>0) {S_volumemusic(128);} }
426 }else if(g_exit
==2) {
428 case 31: g_map
=32;set_trans(GS_INTER
);break;
429 case 32: g_map
=16;set_trans(GS_INTER
);break;
430 default: g_map
=31;set_trans(GS_INTER
);break;
433 F_loadmus("INTERMUS");
438 if(g_dm
&& g_time
>10920) {set_trans(GS_INTER
);}
443 static void drawview(player_t *p) {
444 if(p->looky<-50) p->looky=-50;
445 else if(p->looky>50) p->looky=50;
446 w_x=p->o.x;w_y=p->o.y-12+p->looky;W_draw();PL_drawst(p);
449 static void drawview(player_t
*p
) {
450 if(p
->looky
<-SCRH
/4) p
->looky
=-SCRH
/4;
451 else if(p
->looky
>SCRH
/4) p
->looky
=SCRH
/4;
452 w_x
=p
->o
.x
;w_y
=p
->o
.y
-12+p
->looky
;
457 static int get_pu_st(int t
) {
458 if(t
>=PL_FLASH
) return 1;
459 if((t
/9)&1) return 0;
463 static void pl_info(player_t
*p
,int y
) {
466 t
=p
->kills
*10920/g_time
;
467 Z_gotoxy(25,y
);Z_printbf("KILLS");//Z_gotoxy(25,y);Z_printbf("KILLS");
468 Z_gotoxy(25,y
+15);Z_printbf("KPM");//Z_gotoxy(25,y+15);Z_printbf("KPM");
469 Z_gotoxy(25,y
+30);Z_printbf("SECRETS %u / %u",p
->secrets
,sw_secrets
);//Z_gotoxy(25,y+30);Z_printbf("SECRETS %u / %u",p->secrets,sw_secrets);
470 Z_gotoxy(255,y
);Z_printbf("%u",p
->kills
);//Z_gotoxy(255,y);Z_printbf("%u",p->kills);
471 Z_gotoxy(255,y
+15);Z_printbf("%u.%u",t
/10,t%10
);//Z_gotoxy(255,y+15);Z_printbf("%u.%u",t/10,t%10);
478 if(g_trans
&& !transdraw
) return;
480 case GS_ENDANIM
: case GS_END2ANIM
: case GS_DARKEN
:
481 case GS_BVIDEO
: case GS_EVIDEO
: case GS_END3ANIM
:
490 V_clr(0,SCRW
,0,SCRH
,0);V_pic(0,0,scrnh
[2]);//V_clr(0,320,0,200,0);V_pic(0,0,scrnh[2]);
495 V_clr(0,SCRW
,0,SCRH
,0);//
497 Z_gotoxy(60,20);Z_printbf("LEVEL COMPLETE");
498 Z_calc_time(g_time
,&hr
,&mn
,&sc
);
499 Z_gotoxy(115,40);Z_printbf("TIME %u:%02u:%02u",hr
,mn
,sc
);
502 Z_gotoxy(80,h
);Z_printbf("PLAYER ONE");
503 Z_gotoxy(80,h
+70);Z_printbf("PLAYER TWO");
507 if(_2pl
) pl_info(&pl2
,h
+70);
515 V_copytoscr(0,SCRW
,0,SCRH
);//V_copytoscr(0,320,0,200);
521 w_o
=0;WD
=SCRW
-120;HT
=SCRH
/2-2;drawview(&pl1
);//w_o=0;drawview(&pl1);
522 w_o
=SCRH
/2;WD
=SCRW
-120;HT
=SCRH
/2-2;drawview(&pl2
);//w_o=100;drawview(&pl2);
524 w_o
=0;WD
=SCRW
-120;HT
=SCRH
-2;drawview(&pl1
);//w_o=50;drawview(&pl1);
529 pl1
.drawst
=pl2
.drawst
=0xFF;//pl1.drawst=pl2.drawst=0;
530 V_copytoscr(0,SCRW
,0,SCRH
);//V_copytoscr(0,320,0,200);
534 if(pl1
.invl
) h
=get_pu_st(pl1
.invl
)*6;
535 else if(pl1
.pain
<15) h
=0;
536 else if(pl1
.pain
<35) h
=1;
537 else if(pl1
.pain
<55) h
=2;
538 else if(pl1
.pain
<75) h
=3;
539 else if(pl1
.pain
<95) h
=4;
541 if(h
) V_maptoscr(0,SCRW
-120,1,(_2pl
)?(SCRH
/2-2):(SCRH
-2),clrmap
+h
*256);//if(h) V_maptoscr(0,200,(_2pl)?1:51,98,clrmap+h*256);
542 else V_copytoscr(0,SCRW
-120,1,(_2pl
)?(SCRH
/2-2):(SCRH
-2)); //else V_copytoscr(0,200,(_2pl)?1:51,98);
543 if(pl1
.drawst
) V_copytoscr(SCRW
-120,120,0,_2pl
?(SCRH
/2):SCRH
);//if(pl1.drawst) V_copytoscr(200,120,(_2pl)?0:50,100);
544 pl1
.drawst
=0xFF;//pl1.drawst=0;
546 if(pl2
.invl
) h
=get_pu_st(pl2
.invl
)*6;
547 else if(pl2
.pain
<15) h
=0;
548 else if(pl2
.pain
<35) h
=1;
549 else if(pl2
.pain
<55) h
=2;
550 else if(pl2
.pain
<75) h
=3;
551 else if(pl2
.pain
<95) h
=4;
553 if(h
) V_maptoscr(0,SCRW
-120,SCRH
/2+1,SCRH
/2-2,clrmap
+h
*256);//if(h) V_maptoscr(0,200,101,98,clrmap+h*256);
554 else V_copytoscr(0,SCRW
-120,SCRH
/2+1,SCRH
/2-2);//else V_copytoscr(0,200,101,98);
555 if(pl2
.drawst
) V_copytoscr(SCRW
-120,120,SCRH
/2,SCRH
/2);//if(pl2.drawst) V_copytoscr(200,120,100,100);
556 pl2
.drawst
=0xFF;//pl2.drawst=0;
560 void G_respawn_player(player_t
*p
) {
564 if(p
==&pl1
) i
=dm_pl1p
^=1;
566 p
->o
.x
=dm_pos
[i
].x
;p
->o
.y
=dm_pos
[i
].y
;p
->d
=dm_pos
[i
].d
;
567 FX_tfog(dm_pos
[i
].x
,dm_pos
[i
].y
);Z_sound(telepsnd
,128);
570 do{i
=myrand(dm_pnum
);}while(i
==dm_pl1p
|| i
==dm_pl2p
);
571 p
->o
.x
=dm_pos
[i
].x
;p
->o
.y
=dm_pos
[i
].y
;p
->d
=dm_pos
[i
].d
;
572 if(p
==&pl1
) dm_pl1p
=i
; else dm_pl2p
=i
;
573 FX_tfog(dm_pos
[i
].x
,dm_pos
[i
].y
);Z_sound(telepsnd
,128);