DEADSOFTWARE

opengl: implement texture cache
[flatwaifu.git] / src / a8.h
1 #ifndef A8_H_INCLUDED
2 #define A8_H_INCLUDED
4 int A8_start(char *nm);
5 int A8_nextframe (void);
6 void A8_close (void);
8 #endif /* A8_H_INCLUDED */