index 694042c37dea2db0f756e690b4d14a00f63f16e7..6fff48bf9df526a268efb91334fdc23c31984b08 100644 (file)
begin
gWinSizeX := w;
gWinSizeY := h;
- gScreenWidth := w;
- gScreenHeight := h;
gRC_Width := w;
gRC_Height := h;
+ if glRenderToFBO then
+ begin
+ // store real window size in gWinSize, downscale resolution now
+ w := round(w / r_pixel_scale);
+ h := round(h / r_pixel_scale);
+ e_ResizeFramebuffer(w, h);
+ end;
+ gScreenWidth := w;
+ gScreenHeight := h;
{$IFDEF ENABLE_HOLMES}
fuiScrWdt := w;
fuiScrHgt := h;
if context <> nil then
begin
{$IFDEF NOGL_INIT}
- nogl_Init;
+ nogl_Init;
+ if glRenderToFBO and (not nogl_ExtensionSupported('GL_OES_framebuffer_object')) then
+ {$ELSE}
+ if glRenderToFBO and (not Load_GL_ARB_framebuffer_object()) then
{$ENDIF}
+ begin
+ e_LogWriteln('SDL: no framebuffer object support detected');
+ glRenderToFBO := False
+ end;
if (fullscreen = false) and (maximized = false) and (wc = false) then
begin
SDL_GetWindowPosition(window, @x, @y);
procedure sys_Repaint;
begin
+ if glRenderToFBO then
+ e_BlitFramebuffer(gWinSizeX, gWinSizeY);
SDL_GL_SwapWindow(window)
end;