diff --git a/src/game/g_window.pas b/src/game/g_window.pas
index 5d1c59476562a51e5857173ed10021712e2580f1..c4d1b0fb73a7984ce18686733833b6189abbac3e 100644 (file)
--- a/src/game/g_window.pas
+++ b/src/game/g_window.pas
if forceUpdate then
begin
+ e_SetRendertarget(True);
+ e_SetViewPort(0, 0, gScreenWidth, gScreenHeight);
+
DrawMenuBackground('INTER');
e_DarkenQuadWH(0, 0, gScreenWidth, gScreenHeight, 150);
-
DrawLoadingStat();
g_Console_Draw(True);
+
+ e_SetRendertarget(False);
+ e_SetViewPort(0, 0, gWinSizeX, gWinSizeY);
+ e_BlitFramebuffer(gWinSizeX, gWinSizeY);
+
sys_Repaint;
prevLoadingUpdateTime := getTimeMilli();
end;