DEADSOFTWARE

texture switching on "effect" trigger should work now
[d2df-sdl.git] / src / game / g_triggers.pas
index ee77fded2fcf6630294bd53e9e3568412fa1ece5..f378cd1be611aad2b8a0b0197a64e0c50125a299 100644 (file)
@@ -2304,6 +2304,7 @@ begin
             Dec(idx);
           end;
           TimeOut := tgcWait;
+          result := true;
         end;
     end;
   end;