DEADSOFTWARE

do not save/receive absolute paths in saves/network
[d2df-sdl.git] / src / game / g_saveload.pas
index 09f5076c9b919fc95d9f96a09f672f20193bc24b..80fcbfc50dfd6520c42267454f7dce596895b309 100644 (file)
@@ -180,7 +180,7 @@ begin
       //if (Length(gCurrentMapFileName) <> 0) then e_LogWritefln('SAVE: current map is ''%s''...', [gCurrentMapFileName]);
       utils.writeStr(st, gCurrentMapFileName);
       // Ïóòü ê êàðòå
-      utils.writeStr(st, gGameSettings.WAD);
+      utils.writeStr(st, ExtractFileName(gGameSettings.WAD));
       // Èìÿ êàðòû
       utils.writeStr(st, g_ExtractFileName(gMapInfo.Map));
       // Êîëè÷åñòâî èãðîêîâ