DEADSOFTWARE

moved some geometry functions to shared/geom.pas; TODO: move most of g_basic.pas...
[d2df-sdl.git] / src / game / g_panel.pas
index 2ff9af5648006d2650a0b4e5e101e781e03f3003..f5a6bddcc70c0b38640f1e1153679eb815ca3519 100644 (file)
@@ -210,7 +210,7 @@ implementation
 
 uses
   e_texture, g_basic, g_map, g_game, g_gfx, e_graphics, g_weapons, g_triggers,
-  g_console, g_language, g_monsters, g_player, g_grid, e_log, GL, utils, xstreams;
+  g_console, g_language, g_monsters, g_player, g_grid, e_log, GL, geom, utils, xstreams;
 
 const
   PANEL_SIGNATURE = $4C4E4150; // 'PANL'