diff --git a/src/game/g_netmsg.pas b/src/game/g_netmsg.pas
index 484f8bb2d0641fd8e131b552a50f92bf6df82eda..235cbb1b280b1ebb1c821f508f1cd3fc2bcbdc5d 100644 (file)
--- a/src/game/g_netmsg.pas
+++ b/src/game/g_netmsg.pas
end;
procedure MH_SEND_Info(ID: Byte);
-var
- Map: string;
begin
- Map := g_ExtractFileName(gMapInfo.Map);
-
NetOut.Clear();
NetOut.Write(Byte(NET_MSG_INFO));
NetOut.Write(ID);
NetOut.Write(NetClients[ID].Player);
- NetOut.Write(gGameSettings.WAD);
- NetOut.Write(Map);
+ NetOut.Write(ExtractFileName(gGameSettings.WAD));
+ NetOut.Write(g_ExtractFileName(gMapInfo.Map));
NetOut.Write(gWADHash);
NetOut.Write(gGameSettings.GameMode);
NetOut.Write(gGameSettings.GoalLimit);
NetOut.Write(Byte(FJetpack));
NetOut.Write(FFireTime);
NetOut.Write(Byte(FFlaming));
+ NetOut.Write(FSpawnInvul);
end;
g_Net_Host_Send(ID, True, NET_CHAN_PLAYER);