DEADSOFTWARE

do not save/receive absolute paths in saves/network
[d2df-sdl.git] / src / game / g_net.pas
index 099ab76f4f248319c002751bd5d6f864a5c98c8b..74de6ec26d76f08cd8004763828bfd4550709018 100644 (file)
@@ -540,7 +540,6 @@ begin
           exit;
         end;
         tf.diskName := findDiskWad(fname);
-        //if (length(tf.diskName) = 0) then tf.diskName := findDiskWad(GameDir+'/wads/'+fname);
         if (length(tf.diskName) = 0) then
         begin
           e_LogWritefln('NETWORK: file "%s" not found!', [fname], TMsgType.Fatal);
@@ -682,7 +681,7 @@ begin
         // packet type
         trans_omsg.Write(Byte(NTF_SERVER_MAP_INFO));
         // map wad name
-        trans_omsg.Write(gGameSettings.WAD);
+        trans_omsg.Write(ExtractFileName(gGameSettings.WAD));
         // map wad md5
         trans_omsg.Write(md5);
         // map wad size