diff --git a/src/game/g_menu.pas b/src/game/g_menu.pas
index d808bf3bdc446bef705d698b86ea094b74892a6d..cdf0f13604090c4ba58716ec568d6cdbc43c660d 100644 (file)
--- a/src/game/g_menu.pas
+++ b/src/game/g_menu.pas
WAD := TGUIFileListBox(GetControl('lsWAD')).SelectedItem();
TwoPlayers := TGUISwitch(GetControl('swPlayers')).ItemIndex = 1;
end;
+ WAD := e_FindWadRel(MegawadDirs, WAD);
if TwoPlayers then
n := 2
if (wad = '') or (map = '') then
Exit;
+ wad := e_FindWadRel(MapDirs, WAD);
+
res := wad+':\'+map;
TGUILabel(TGUIMenu(g_GUI_GetWindow('CustomGameMenu').GetControl('mCustomGameMenu')).GetControl('lbMap')).Text := res;
end;
procedure ProcSetRussianLanguage;
- var s: AnsiString;
begin
if gLanguage <> LANGUAGE_RUSSIAN then
begin
gLanguage := LANGUAGE_RUSSIAN;
gLanguageChange := True;
gAskLanguage := False;
-
- s := e_GetWriteableDir(ConfigDirs);
- if s <> '' then
- g_Options_Write_Language(s + '/' + CONFIG_FILENAME);
-
- // Ñîõðàíÿåì èçìåíåíèÿ âñåõ íàñòðîåê:
ProcApplyOptions();
end;
end;
procedure ProcSetEnglishLanguage;
- var s: AnsiString;
begin
if gLanguage <> LANGUAGE_ENGLISH then
begin
gLanguage := LANGUAGE_ENGLISH;
gLanguageChange := True;
gAskLanguage := False;
-
- s := e_GetWriteableDir(ConfigDirs);
- if s <> '' then
- g_Options_Write_Language(s + '/' + CONFIG_FILENAME);
-
- // Ñîõðàíÿåì èçìåíåíèÿ âñåõ íàñòðîåê:
ProcApplyOptions();
end;
end;
with TGUIListBox(menu.GetControl('lsResolution')) do
begin
- list := sys_GetDispalyModes(gBPP);
+ list := sys_GetDisplayModes(gBPP);
if list <> nil then
begin
Items := list;
end;
procedure ProcSetFirstRussianLanguage;
- var s: AnsiString;
begin
gLanguage := LANGUAGE_RUSSIAN;
gLanguageChange := True;
gAskLanguage := False;
-
- s := e_GetWriteableDir(ConfigDirs);
- if s <> '' then
- g_Options_Write_Language(s + '/' + CONFIG_FILENAME)
end;
procedure ProcSetFirstEnglishLanguage;
- var s: AnsiString;
begin
gLanguage := LANGUAGE_ENGLISH;
gLanguageChange := True;
gAskLanguage := False;
-
- s := e_GetWriteableDir(ConfigDirs);
- if s <> '' then
- g_Options_Write_Language(s + '/' + CONFIG_FILENAME)
end;
procedure ProcRecallAddress();