diff --git a/src/game/g_menu.pas b/src/game/g_menu.pas
index 04f7331c5a00394ea29382d57da64604c4b7dbb4..05e32bf9d016ca27fca3883e4c2569a6f26d00d6 100644 (file)
--- a/src/game/g_menu.pas
+++ b/src/game/g_menu.pas
begin
TGUIEdit(TGUIMenu(g_GUI_GetWindow('LoadMenu').GetControl('mmLoadMenu')).GetControl('edSlot'+IntToStr(a))).Text := g_GetSaveName(a, valid);
TGUIEdit(TGUIMenu(g_GUI_GetWindow('LoadMenu').GetControl('mmLoadMenu')).GetControl('edSlot'+IntToStr(a))).Invalid := not valid;
- TGUIMenu(g_GUI_GetWindow('LoadMenu').GetControl('mmLoadMenu')).GetControl('edSlot'+IntToStr(a)).Enabled := valid;
+ //TGUIMenu(g_GUI_GetWindow('LoadMenu').GetControl('mmLoadMenu')).GetControl('edSlot'+IntToStr(a)).Enabled := valid;
end;
end;
if g_Game_IsNet then Exit;
a := StrToInt(Copy(Sender.Name, Length(Sender.Name), 1));
if g_LoadGame(a) then
+ begin
g_Game_PauseAllSounds(False)
+ end
else // Íå çàãðóçèëîñü - âîçâðàò â ìåíþ
+ begin
+ g_Console_Add(_lc[I_MSG_BAD_SAVE_VERSION], true);
g_GUI_GetWindow('LoadMenu').SetActive(g_GUI_GetWindow('LoadMenu').GetControl('mmLoadMenu'));
+ //g_ActiveWindow := nil;
+ end;
end;
procedure ProcSingle1Player();