diff --git a/src/game/g_map.pas b/src/game/g_map.pas
index f87e6b7ef8f42454a0e464d07f18adbb738a08d9..722bd9bb1cdc2a8cf6625a9399795176a29979ea 100644 (file)
--- a/src/game/g_map.pas
+++ b/src/game/g_map.pas
if g_Game_IsClient then Exit;
if (gGameSettings.GameType = GT_SINGLE)
- or LongBool(gGameSettings.Options and GAME_OPTION_MONSTERS) then
+ or (TGameOption.MONSTERS in gGameSettings.Options) then
begin
mon := g_Monsters_Create(monster.MonsterType, monster.X, monster.Y, TDirection(monster.Direction));