diff --git a/src/game/g_main.pas b/src/game/g_main.pas
index 050ee1fbea50d4e9dbc978a1f805cc21adbfd137..def9f2914d20b342539c8021c605dc93e39c353f 100644 (file)
--- a/src/game/g_main.pas
+++ b/src/game/g_main.pas
function IsSep (ch: Char): Boolean;
begin
- result := (ch = '/') or (ch = '\')
+ {$IFDEF WINDOWS}
+ result := (ch = '/') or (ch = '\');
+ {$ELSE}
+ result := (ch = '/');
+ {$ENDIF}
end;
function OptimizePath (dir: AnsiString): AnsiString;
e_InitWritelnDriver();
e_WriteLog('Doom 2D: Forever version ' + GAME_VERSION + ' proto ' + IntToStr(NET_PROTOCOL_VER), TMsgType.Notify);
e_WriteLog('Build date: ' + GAME_BUILDDATE + ' ' + GAME_BUILDTIME, TMsgType.Notify);
+ e_WriteLog('Build hash: ' + g_GetBuildHash(), TMsgType.Notify);
+ e_WriteLog('Build by: ' + g_GetBuilderName(), TMsgType.Notify);
e_LogWritefln('Force bin dir: %s', [forceBinDir], TMsgType.Notify);
e_LogWritefln('BINARY PATH: [%s]', [binPath], TMsgType.Notify);
e_InitInput;
sys_Init;
+ g_Options_SetDefault;
+ g_Options_SetDefaultVideo;
s := CONFIG_FILENAME;
if e_FindResource(ConfigDirs, s) = true then
- begin
- g_Options_Read(s)
- end
- else
- begin
- g_Options_SetDefault;
- g_Options_SetDefaultVideo
- end;
+ g_Options_Read(s);
+ g_Console_SysInit;
if sys_SetDisplayMode(gScreenWidth, gScreenHeight, gBPP, gFullScreen) = False then
raise Exception.Create('Failed to set videomode on startup.');
- g_Console_SysInit;
e_WriteLog(gLanguage, TMsgType.Notify);
g_Language_Set(gLanguage);
if assigned(oglDeinitCB) then oglDeinitCB;
{$ENDIF}
+ g_Console_WriteGameConfig;
sys_Final;
end;