diff --git a/src/game/g_main.pas b/src/game/g_main.pas
index 6a6df2af907e9a4c3f4d83943bb6ac24013ecc87..45432615c04762ff01a513553de4f9b7822043af 100644 (file)
--- a/src/game/g_main.pas
+++ b/src/game/g_main.pas
charbuff: packed array [0..15] of AnsiChar;
procedure Main();
-var
- sdlflags: LongWord;
-{$IF not DEFINED(HEADLESS) and DEFINED(ENABLE_HOLMES)}
- flexloaded: Boolean;
+{$IFDEF ENABLE_HOLMES}
+ var flexloaded: Boolean;
{$ENDIF}
begin
e_InitWritelnDriver();
e_WriteLog('Releasing engine', TMsgType.Notify);
e_ReleaseEngine();
- e_WriteLog('Releasing Input', TMsgType.Notify);
+ e_WriteLog('Releasing input', TMsgType.Notify);
e_ReleaseInput();
if not gNoSound then
begin
- e_WriteLog('Releasing FMOD', TMsgType.Notify);
+ e_WriteLog('Releasing sound', TMsgType.Notify);
e_ReleaseSoundSystem();
end;
end;