uses
SysUtils, Classes, GL, SDL2,
- MAPDEF, g_options, utils, hashtable, xparser;
+ MAPDEF, g_main, g_options, utils, hashtable, xparser;
var
// load bindings from file
try
- st := openDiskFileRO('holmes.rc');
+ st := openDiskFileRO(GameDir+'holmes.rc');
pr := TFileTextParser.Create(st);
conwriteln('parsing "holmes.rc"...');
while (pr.tokType <> pr.TTEOF) do