DEADSOFTWARE

dbg_scale fixes; made non-sky textures always NEAREST
[d2df-sdl.git] / src / game / g_holmes.pas
index b6724a994d7c2fca015d85a67fbf8bbdb73584e1..96e86c97a5f93a15cc525122a79fcc2a3ed111a7 100644 (file)
@@ -103,7 +103,7 @@ var
 implementation
 
 uses
-  {rttiobj,} typinfo,
+  {rttiobj,} typinfo, e_texture,
   SysUtils, Classes, GL, SDL2,
   MAPDEF, g_main, g_options,
   utils, hashtable, xparser;