DEADSOFTWARE

fix host error message
[d2df-sdl.git] / src / game / g_game.pas
index 23c09434500a78b91de1423888484296164d8a95..cf87c940dd9abc81ef4e179bcba5259f7a86c42c 100644 (file)
@@ -4641,7 +4641,7 @@ begin
 // Ñòàðòóåì ñåðâåð
   if not g_Net_Host(IPAddr, Port, NetMaxClients) then
   begin
-    g_FatalError(_lc[I_NET_MSG] + _lc[I_NET_ERR_HOST]);
+    g_FatalError(_lc[I_NET_MSG] + Format(_lc[I_NET_ERR_HOST], [Port]));
     Exit;
   end;