DEADSOFTWARE

add loading text about port forwarding
[d2df-sdl.git] / src / game / g_game.pas
index fcb43f319d324f9cf568c3d6abd04837aabd3ebe..8e7174f31b8fd4cceea472c5fa66695c498cd220 100644 (file)
@@ -4206,6 +4206,10 @@ begin
     gPlayer2.Name := gPlayer2Settings.Name;
   end;
 
+  g_Game_SetLoadingText(_lc[I_LOAD_HOST], 0, False);
+  if NetForwardPorts then
+    g_Game_SetLoadingText(_lc[I_LOAD_PORTS], 0, False);
+
 // Ñòàðòóåì ñåðâåð
   if not g_Net_Host(IPAddr, Port, NetMaxClients) then
   begin