diff --git a/src/game/g_game.pas b/src/game/g_game.pas
index fcb43f319d324f9cf568c3d6abd04837aabd3ebe..8e7174f31b8fd4cceea472c5fa66695c498cd220 100644 (file)
--- a/src/game/g_game.pas
+++ b/src/game/g_game.pas
gPlayer2.Name := gPlayer2Settings.Name;
end;
+ g_Game_SetLoadingText(_lc[I_LOAD_HOST], 0, False);
+ if NetForwardPorts then
+ g_Game_SetLoadingText(_lc[I_LOAD_PORTS], 0, False);
+
// Ñòàðòóåì ñåðâåð
if not g_Net_Host(IPAddr, Port, NetMaxClients) then
begin