DEADSOFTWARE

game: create/refresh hash databases only when the game is going to conntect to any...
[d2df-sdl.git] / src / game / g_game.pas
index 4e2382628b74a8faa5a2198439b96e5695ae8bc8..2b827412980e5292b5ecd3db459292af8ed0c734 100644 (file)
@@ -4610,6 +4610,10 @@ begin
   NetState := NET_STATE_AUTH;
 
   g_Game_SetLoadingText(_lc[I_LOAD_CONNECT], 0, False);
+
+  // create (or update) map/resource databases
+  g_Res_CreateDatabases(true);
+
 // Ñòàðòóåì êëèåíò
   if not g_Net_Connect(Addr, Port) then
   begin