DEADSOFTWARE

add p?_model commands; clean up p?_color and p?_name
[d2df-sdl.git] / src / game / g_console.pas
index 3f285b4badce5fe4d574e455d8715f9333e35ec0..cde25fedb4c279a6a55cb17da39a41b5019aa45c 100644 (file)
@@ -910,6 +910,8 @@ begin
   AddCommand('p2_name', GameCVars);
   AddCommand('p1_color', GameCVars);
   AddCommand('p2_color', GameCVars);
+  AddCommand('p1_model', GameCVars);
+  AddCommand('p2_model', GameCVars);
   AddCommand('r_showscore', GameCVars);
   AddCommand('r_showlives', GameCVars);
   AddCommand('r_showstat', GameCVars);
@@ -972,6 +974,7 @@ begin
   AddCommand('reconnect', GameCommands);
   AddCommand('say', GameCommands);
   AddCommand('tell', GameCommands);
+  AddCommand('centerprint', GameCommands);
   AddCommand('overtime', GameCommands);
   AddCommand('rcon_password', GameCommands);
   AddCommand('rcon', GameCommands);
@@ -1018,6 +1021,7 @@ begin
   WhitelistCommand('restart');
   WhitelistCommand('kick');
   WhitelistCommand('ban');
+  WhitelistCommand('centerprint');
 
   WhitelistCommand('addbot');
   WhitelistCommand('bot_add');
@@ -1032,6 +1036,9 @@ begin
   WhitelistCommand('g_allow_monsters');
   WhitelistCommand('g_scorelimit');
   WhitelistCommand('g_timelimit');
+  WhitelistCommand('g_dm_keys');
+  WhitelistCommand('g_spawn_invul');
+  WhitelistCommand('g_warmuptime');
 
   g_Console_ResetBinds;
   g_Console_ReadConfig(configScript);