DEADSOFTWARE

add p?_model commands; clean up p?_color and p?_name
[d2df-sdl.git] / src / game / g_console.pas
index 27ef5ecdb18b982c65cd625bb47e5ae86e356985..cde25fedb4c279a6a55cb17da39a41b5019aa45c 100644 (file)
@@ -910,6 +910,8 @@ begin
   AddCommand('p2_name', GameCVars);
   AddCommand('p1_color', GameCVars);
   AddCommand('p2_color', GameCVars);
+  AddCommand('p1_model', GameCVars);
+  AddCommand('p2_model', GameCVars);
   AddCommand('r_showscore', GameCVars);
   AddCommand('r_showlives', GameCVars);
   AddCommand('r_showstat', GameCVars);
@@ -1019,6 +1021,7 @@ begin
   WhitelistCommand('restart');
   WhitelistCommand('kick');
   WhitelistCommand('ban');
+  WhitelistCommand('centerprint');
 
   WhitelistCommand('addbot');
   WhitelistCommand('bot_add');
@@ -1033,6 +1036,9 @@ begin
   WhitelistCommand('g_allow_monsters');
   WhitelistCommand('g_scorelimit');
   WhitelistCommand('g_timelimit');
+  WhitelistCommand('g_dm_keys');
+  WhitelistCommand('g_spawn_invul');
+  WhitelistCommand('g_warmuptime');
 
   g_Console_ResetBinds;
   g_Console_ReadConfig(configScript);