diff --git a/src/game/Doom2DF.lpr b/src/game/Doom2DF.lpr
index e95d6232a2f72d66c17ce9631d2861e474129ee4..5162d93ca16ec6b53360d46a7fc4774d93719f98 100644 (file)
--- a/src/game/Doom2DF.lpr
+++ b/src/game/Doom2DF.lpr
envvars in '../shared/envvars.pas',
g_panel in 'g_panel.pas',
g_language in 'g_language.pas',
+
+ sdlcarcass in '../flexui/sdlcarcass.pas',
+ //sdlstandalone in '../flexui/sdlstandalone.pas',
+
+ fui_common in '../flexui/fui_common.pas',
+ fui_gfx_gl in '../flexui/fui_gfx_gl.pas',
+ fui_events in '../flexui/fui_events.pas',
+ fui_style in '../flexui/fui_style.pas',
+ fui_flexlay in '../flexui/fui_flexlay.pas',
+ fui_ctls in '../flexui/fui_ctls.pas',
+
ImagingTypes,
Imaging,
- ImagingUtility,
- sdlcarcass in '../gx/sdlcarcass.pas',
- glgfx in '../gx/glgfx.pas',
- gh_ui_common in '../gx/gh_ui_common.pas',
- gh_ui_style in '../gx/gh_ui_style.pas',
- gh_ui in '../gx/gh_ui.pas',
- gh_flexlay in '../gx/gh_flexlay.pas';
+ ImagingUtility;
{$IFDEF WINDOWS}
{$R *.res}