diff --git a/android/README b/android/README
index de9cb1bab91ac03abe7e57b9357b7afb63e6385e..b10d352fa604c729e6b7e63aed1fe7d93a01edc7 100644 (file)
--- a/android/README
+++ b/android/README
* FPC >= 3.0.4;
* SDL >= 2.0.7;
* SDL_mixer >= 2.0;
-* libenet >= 1.3.13;
-* nanoGL.
+* libenet >= 1.3.13.
-D2DF uses special version of nanoGL ( https://github.com/DeaDDooMER/nanogl ) with some added functions.
Build all shared libraries using NDK toolchain and put into directory ./ass/lib/armeabi-v7a/.
Also you need to build FPC crosscompiler ( http://wiki.freepascal.org/Android ).
Put game resources into direcotor resources/ (or install it manually into external/internal storage).
mkdir -p tmp
cd ../src/game
ppcrossarm \
- -g -gl -dUSE_SDLMIXER -dUSE_NANOGL -O3 \
+ -g -gl -dUSE_SDLMIXER -dUSE_GLES1 -O3 \
-Tandroid \
-Cparmv7a \
-Cfvfpv3 \