1 package ru
.deadsoftware
.cavecraft
.game
;
3 import com
.badlogic
.gdx
.Gdx
;
4 import com
.badlogic
.gdx
.graphics
.GL20
;
5 import com
.badlogic
.gdx
.graphics
.OrthographicCamera
;
6 import com
.badlogic
.gdx
.graphics
.glutils
.ShapeRenderer
;
7 import com
.badlogic
.gdx
.graphics
.Color
;
8 import ru
.deadsoftware
.cavecraft
.GameScreen
;
10 public class GameRenderer
{
12 private OrthographicCamera camera
;
13 private ShapeRenderer shapeRenderer
;
15 public GameRenderer() {
16 Gdx
.gl
.glClearColor(0f,.8f,.8f,1f);
19 public void render() {
20 Gdx
.gl
.glClear(GL20
.GL_COLOR_BUFFER_BIT
);