package ru.deadsoftware.cavecraft.game; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.GL20; import com.badlogic.gdx.graphics.OrthographicCamera; import com.badlogic.gdx.graphics.glutils.ShapeRenderer; import com.badlogic.gdx.graphics.Color; import ru.deadsoftware.cavecraft.GameScreen; public class GameRenderer { private OrthographicCamera camera; private ShapeRenderer shapeRenderer; public GameRenderer() { Gdx.gl.glClearColor(0f,.8f,.8f,1f); } public void render() { Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); } }