DEADSOFTWARE

openal: fix sound loading
[flatwaifu.git] / src / gl /
2021-04-07 DeaDDooMERcp866: move to common/
2021-04-07 DeaDDooMERfiles: remove my.h
2021-04-06 DeaDDooMERcommon: move endianness converters to common
2021-01-31 DeaDDooMERportability: remove dependency on str(n)casemp
2020-11-10 DeaDDooMERwindows: fix build with mingw
2020-05-15 DeaDDooMERgl: fix trap on emscripten
2020-05-15 DeaDDooMERbuild: fix emscripten
2020-05-13 DeaDDooMERupdate copyrights
2020-04-29 DeaDDooMERmenu: remove data field from menu_t
2020-04-22 DeaDDooMERmenu: fix menus with disabled assertions
2020-04-21 DeaDDooMERmanager: remove flag 0x8000 from resource handle id
2020-04-21 DeaDDooMERgame: switch textures in more abstract way
2020-04-17 DeaDDooMERconfig: read config and args by renders
2020-04-17 DeaDDooMERrender: opengl: add screen scaling
2020-04-16 DeaDDooMERmenu: make flexible menus
2020-04-14 DeaDDooMERmenu: draw menus without direct access to sutructures
2020-04-13 DeaDDooMERengine: use lib cp866 where needed
2020-04-10 DeaDDooMERmenu: change videomode at runtime
2020-04-10 DeaDDooMERrender: fix menu disappear on sdl1
2020-04-10 DeaDDooMERmenu: add video settings
2020-04-09 DeaDDooMERmenu: improve menu drawing
2020-04-09 DeaDDooMERmenu: rewrite menu code (software render are broken)
2020-04-01 DeaDDooMERsystem: optimize videomode and fullscreen changing
2020-04-01 DeaDDooMERopengl: fix node allocation error on start
2020-04-01 DeaDDooMERsdl: fix fullscreen
2020-04-01 DeaDDooMERsdl2: fix fullscreen
2020-03-30 DeaDDooMERsystem: add sdl2 system driver
2020-03-30 DeaDDooMERrender: remove dependency on sdl 1.2
2020-03-20 DeaDDooMERopengl: do not even try to allocate texture with size...
2020-03-20 DeaDDooMERopengl: implement texture deallocator
2020-03-19 DeaDDooMERopengl: rebind texture only when needed
2020-03-19 DeaDDooMERopengl: limit cache texture to 512x512
2020-03-19 DeaDDooMERopengl: fix segfault
2020-03-19 DeaDDooMERopengl: fix building on non osx
2020-03-19 DeaDDooMERopengl: implement texture cache
2020-03-19 DeaDDooMERimplement optional opengl render