2017-08-16 |
Ketmar Dark | light: use proper scissoring instead of clearing the... |
tree | commitdiff |
2017-08-16 |
Ketmar Dark | shitlight experiment |
tree | commitdiff |
2017-08-15 |
Ketmar Dark | build "visible panels set" before rendering the frame |
tree | commitdiff |
2017-08-14 |
Ketmar Dark | "--opengl-dump-exts" cli arg fix |
tree | commitdiff |
2017-08-14 |
Ketmar Dark | autodetect NPOT texture support |
tree | commitdiff |
2017-08-14 |
Ketmar Dark | some refactoring (sorry, i need it for not-yet-commited... |
tree | commitdiff |
2017-08-14 |
binarymaster | Menu: Add flamethrower key binds |
tree | commitdiff |
2017-08-14 |
binarymaster | Player: Code formatting only |
tree | commitdiff |
2017-08-13 |
fgsfds | fixed segfault in bot ai |
tree | commitdiff |
2017-08-13 |
fgsfds | added network packet dumping |
tree | commitdiff |
2017-08-13 |
Ketmar Dark | we should set OpenGL flags before creating game window |
tree | commitdiff |
2017-08-12 |
fgsfds | more flame tweaks |
tree | commitdiff |
2017-08-12 |
fgsfds | more flamer shit again |
tree | commitdiff |
2017-08-12 |
fgsfds | more fucking flamer graphics fixes |
tree | commitdiff |
2017-08-12 |
fgsfds | more fucking flamer fixes |
tree | commitdiff |
2017-08-12 |
fgsfds | more fucking flamer fixes |
tree | commitdiff |
2017-08-12 |
fgsfds | medkits and suit extinguish fire |
tree | commitdiff |
2017-08-12 |
fgsfds | more flamer tweaks |
tree | commitdiff |
2017-08-12 |
fgsfds | slightly altered flame behavior |
tree | commitdiff |
2017-08-12 |
fgsfds | added flamer functionality |
tree | commitdiff |
2017-08-09 |
binarymaster | Add flamethrower weapon, item and ammo |
tree | commitdiff |
2017-08-09 |
binarymaster | Refactor: Add global ammo limits |
tree | commitdiff |
2017-08-09 |
binarymaster | Refactor: High value const for ammo |
tree | commitdiff |
2017-08-09 |
binarymaster | Refactor: Constants for first and last weapon |
tree | commitdiff |
2017-08-06 |
Ketmar Dark | IDIOTIC hackfix for weapon cycling (not even sure if... |
tree | commitdiff |
2017-08-06 |
Ketmar Dark | cosmetic fix in weapon queue updating (for bots, mostly) |
tree | commitdiff |
2017-08-06 |
Ketmar Dark | fixed bug with weapon updating in network mode (moved... |
tree | commitdiff |
2017-08-06 |
Ketmar Dark | fixed bug with weapon cycling direction |
tree | commitdiff |
2017-08-06 |
Ketmar Dark | even more shit in "give" |
tree | commitdiff |
2017-08-06 |
Ketmar Dark | more "give" items; bugfix in weapon switching |
tree | commitdiff |
2017-08-06 |
Ketmar Dark | no more hacks for sg/ssg and knuckles/chainsaw switches... |
tree | commitdiff |
2017-08-06 |
Ketmar Dark | if more than one weapon requested, don't select weapon... |
tree | commitdiff |
2017-08-06 |
Ketmar Dark | slow down weapon switching a little if more than one... |
tree | commitdiff |
2017-08-06 |
Ketmar Dark | network code for weapon queue (and protocol version... |
tree | commitdiff |
2017-08-06 |
Ketmar Dark | more "give" cheatcodes |
tree | commitdiff |
2017-08-06 |
Ketmar Dark | implemented weapon queue (no network code for it yet) |
tree | commitdiff |
2017-08-04 |
Ketmar Dark | GUI: Key0/Key1 fuckup for P1 strafe |
tree | commitdiff |
2017-08-04 |
Ketmar Dark | GUI: weapon keybinds now "two-set" too |
tree | commitdiff |
2017-08-04 |
Ketmar Dark | GUI: "right align" hack; less empty space in "keybind2" |
tree | commitdiff |
2017-08-04 |
Ketmar Dark | GUI: keybindings menu now contains two keysets on one... |
tree | commitdiff |
2017-08-04 |
Ketmar Dark | better BS handling in keybinding menu (menu items now... |
tree | commitdiff |
2017-08-04 |
Ketmar Dark | GUI: backspace clears keybinding (sorry, it is Teh... |
tree | commitdiff |
2017-08-02 |
fgsfds | updated enet headers |
tree | commitdiff |
2017-08-02 |
fgsfds | fixed player menu titles |
tree | commitdiff |
2017-08-01 |
fgsfds | raised protocol |
tree | commitdiff |
2017-08-01 |
fgsfds | add direct weapon switching |
tree | commitdiff |
2017-08-01 |
fgsfds | fixed pointer arithmetics; headless uses dummy audio... |
tree | commitdiff |
2017-07-31 |
fgsfds | remove scripts |
tree | commitdiff |
2017-06-10 |
binarymaster | Revert one line that breaks rocket parkour feature |
tree | commitdiff |
2017-06-06 |
Ketmar Dark | fixed strafe according to Jabberwock note; also, remove... |
tree | commitdiff |
2017-06-05 |
FGSFDSFGS | fixed strafe button crash; fixed analog triggers |
tree | commitdiff |
2017-06-05 |
Ketmar Dark | some shitcode to make strafing work in network games... |
tree | commitdiff |
2017-06-05 |
Ketmar Dark | "strife" key for gaypad keyset |
tree | commitdiff |
2017-06-05 |
Ketmar Dark | fixed processing of alternate keyset in network games |
tree | commitdiff |
2017-06-05 |
Ketmar Dark | refactored player controls processing code |
tree | commitdiff |
2017-05-27 |
Ketmar Dark | added 2nd set of control keys (sore i kent inta bindeng... |
tree | commitdiff |
2017-03-07 |
binarymaster | Player: Add blinking on low invisibility |
tree | commitdiff |
2017-03-06 |
binarymaster | Player model: Add new die level 5 for corpse slop |
tree | commitdiff |
2017-03-05 |
Jabberwock-RU | More accurate hitboxes and smoke for Rockets and Skeleshots |
tree | commitdiff |
2017-03-02 |
binarymaster | trigger turret: add aim modes |
tree | commitdiff |
2017-03-01 |
binarymaster | fix small spider pain sound and sensitivity |
tree | commitdiff |
2017-03-01 |
binarymaster | fix turret and projectiles |
tree | commitdiff |
2017-03-01 |
FGSFDSFGS | fucking tabs 2 |
tree | commitdiff |
2017-03-01 |
FGSFDSFGS | fucking tabs |
tree | commitdiff |
2017-02-28 |
FGSFDSFGS | simpler fix |
tree | commitdiff |
2017-02-28 |
FGSFDSFGS | make turret explosions ignore the turret trigger |
tree | commitdiff |
2017-02-28 |
FGSFDSFGS | fixed monster teleport |
tree | commitdiff |
2017-01-23 |
FGSFDSFGS | more cyber kick stuff |
tree | commitdiff |
2017-01-20 |
FGSFDSFGS | cyber can now kick |
tree | commitdiff |
2016-10-13 |
binarymaster | Merge FGSFDS branch, fix build |
tree | commitdiff |
2016-06-29 |
FGSFDSFGS | fix script bugs; allow require() |
tree | commitdiff |
2016-06-29 |
FGSFDSFGS | fuck you, git |
tree | commitdiff |
2016-06-29 |
FGSFDSFGS | added some more script functions |
tree | commitdiff |
2016-06-28 |
FGSFDSFGS | fixed something about TRIGGER_SCRIPT |
tree | commitdiff |
2016-06-28 |
FGSFDSFGS | scripts: uid_get_pos() now returns center |
tree | commitdiff |
2016-06-28 |
FGSFDSFGS | made TRIGGER_SCRIPT work |
tree | commitdiff |
2016-06-28 |
FGSFDSFGS | can load map scripts from wads now |
tree | commitdiff |
2016-06-21 |
Ketmar Dark | Merge branch 'master' of ssh://repo.or.cz/d2df-sdl |
tree | commitdiff |
2016-06-19 |
binarymaster | Add Lazarus .lpi project and .gitignore files |
tree | commitdiff |
2016-04-25 |
Ketmar Dark | fixed npot textures rendering |
tree | commitdiff |
2016-04-25 |
Ketmar Dark | fixed build error |
tree | commitdiff |
2016-04-25 |
Ketmar Dark | "--log" cli arg; fixed bug with console output (endless... |
tree | commitdiff |
2016-04-25 |
Ketmar Dark | restored console logs in headless mode |
tree | commitdiff |
2016-04-25 |
Ketmar Dark | console: restored important messages indication when... |
tree | commitdiff |
2016-04-25 |
Ketmar Dark | added license info |
tree | commitdiff |
2016-04-24 |
Ketmar Dark | added `Game.FastScreenshots` options; slow screenshots... |
tree | commitdiff |
2016-04-24 |
Ketmar Dark | animated textures loader simplified alot |
tree | commitdiff |
2016-04-24 |
Ketmar Dark | one game tick is closer to 28 milliseconds, so i made... |
tree | commitdiff |
2016-04-24 |
Ketmar Dark | round aimg frame delays |
tree | commitdiff |
2016-04-24 |
Ketmar Dark | "unscroll" console on "enter" |
tree | commitdiff |
2016-04-24 |
Ketmar Dark | animated images from gif/apng |
tree | commitdiff |
2016-04-23 |
Ketmar Dark | log messages now written to console too |
tree | commitdiff |
2016-04-22 |
Ketmar Dark | sfs, wadreader: much better searching for files inside... |
tree | commitdiff |
2016-04-22 |
Ketmar Dark | no more path splitting in wad reading, it's useless |
tree | commitdiff |
2016-04-22 |
Ketmar Dark | added hidden "goobers" console command to turn on cheats |
tree | commitdiff |
2016-04-22 |
Ketmar Dark | added Vampyre Imaging Library; now textures can be... |
tree | commitdiff |
2016-04-18 |
Ketmar Dark | removed redunant (second) protocol version |
tree | commitdiff |
2016-04-18 |
Ketmar Dark | fixed shitdoze warning |
tree | commitdiff |
2016-04-18 |
Ketmar Dark | network: fixed server pings |
tree | commitdiff |
2016-04-18 |
Ketmar Dark | screenshots now in PNG format |
tree | commitdiff |
next |