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Console: Parsing flag should be set by default - addendum to 5c79a5c
[d2df-sdl.git]
/
src
/
game
/
2017-08-16
Ketmar Dark
added common file with compiler flags; cosmetic fix...
tree
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commitdiff
2017-08-16
Ketmar Dark
light experiments integrated into main tree; use "...
tree
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commitdiff
2017-08-16
Ketmar Dark
more map grid code
tree
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commitdiff
2017-08-16
Ketmar Dark
grid now works for any map bounding box; collisions...
tree
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commitdiff
2017-08-16
Ketmar Dark
replaced "pvs" for lights with grid
tree
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commitdiff
2017-08-16
Ketmar Dark
removed "potentially visible panels" code in favor...
tree
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commitdiff
2017-08-16
Ketmar Dark
simplified grid code (removed alot of pasta); rendering...
tree
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commitdiff
2017-08-16
Ketmar Dark
grid: proxy pool (no more segfaults on reloading map...
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commitdiff
2017-08-16
Ketmar Dark
grid
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commitdiff
2017-08-16
Ketmar Dark
optimized light drawing: process only "possible lit...
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commitdiff
2017-08-16
Ketmar Dark
light: use proper scissoring instead of clearing the...
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commitdiff
2017-08-16
Ketmar Dark
shitlight experiment
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commitdiff
2017-08-15
Ketmar Dark
build "visible panels set" before rendering the frame
tree
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commitdiff
2017-08-14
Ketmar Dark
"--opengl-dump-exts" cli arg fix
tree
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commitdiff
2017-08-14
Ketmar Dark
autodetect NPOT texture support
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commitdiff
2017-08-14
Ketmar Dark
some refactoring (sorry, i need it for not-yet-commited...
tree
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commitdiff
2017-08-14
binarymaster
Menu: Add flamethrower key binds
tree
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commitdiff
2017-08-14
binarymaster
Player: Code formatting only
tree
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commitdiff
2017-08-13
fgsfds
fixed segfault in bot ai
tree
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commitdiff
2017-08-13
fgsfds
added network packet dumping
tree
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commitdiff
2017-08-13
Ketmar Dark
we should set OpenGL flags before creating game window
tree
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commitdiff
2017-08-12
fgsfds
more flame tweaks
tree
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commitdiff
2017-08-12
fgsfds
more flamer shit again
tree
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commitdiff
2017-08-12
fgsfds
more fucking flamer graphics fixes
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commitdiff
2017-08-12
fgsfds
more fucking flamer fixes
tree
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commitdiff
2017-08-12
fgsfds
more fucking flamer fixes
tree
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commitdiff
2017-08-12
fgsfds
medkits and suit extinguish fire
tree
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commitdiff
2017-08-12
fgsfds
more flamer tweaks
tree
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commitdiff
2017-08-12
fgsfds
slightly altered flame behavior
tree
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commitdiff
2017-08-12
fgsfds
added flamer functionality
tree
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commitdiff
2017-08-09
binarymaster
Add flamethrower weapon, item and ammo
tree
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commitdiff
2017-08-09
binarymaster
Refactor: Add global ammo limits
tree
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commitdiff
2017-08-09
binarymaster
Refactor: High value const for ammo
tree
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commitdiff
2017-08-09
binarymaster
Refactor: Constants for first and last weapon
tree
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commitdiff
2017-08-06
Ketmar Dark
IDIOTIC hackfix for weapon cycling (not even sure if...
tree
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commitdiff
2017-08-06
Ketmar Dark
cosmetic fix in weapon queue updating (for bots, mostly)
tree
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commitdiff
2017-08-06
Ketmar Dark
fixed bug with weapon updating in network mode (moved...
tree
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commitdiff
2017-08-06
Ketmar Dark
fixed bug with weapon cycling direction
tree
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commitdiff
2017-08-06
Ketmar Dark
even more shit in "give"
tree
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commitdiff
2017-08-06
Ketmar Dark
more "give" items; bugfix in weapon switching
tree
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commitdiff
2017-08-06
Ketmar Dark
no more hacks for sg/ssg and knuckles/chainsaw switches...
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commitdiff
2017-08-06
Ketmar Dark
if more than one weapon requested, don't select weapon...
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commitdiff
2017-08-06
Ketmar Dark
slow down weapon switching a little if more than one...
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commitdiff
2017-08-06
Ketmar Dark
network code for weapon queue (and protocol version...
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commitdiff
2017-08-06
Ketmar Dark
more "give" cheatcodes
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commitdiff
2017-08-06
Ketmar Dark
implemented weapon queue (no network code for it yet)
tree
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commitdiff
2017-08-04
Ketmar Dark
GUI: Key0/Key1 fuckup for P1 strafe
tree
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commitdiff
2017-08-04
Ketmar Dark
GUI: weapon keybinds now "two-set" too
tree
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commitdiff
2017-08-04
Ketmar Dark
GUI: "right align" hack; less empty space in "keybind2"
tree
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commitdiff
2017-08-04
Ketmar Dark
GUI: keybindings menu now contains two keysets on one...
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commitdiff
2017-08-04
Ketmar Dark
better BS handling in keybinding menu (menu items now...
tree
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commitdiff
2017-08-04
Ketmar Dark
GUI: backspace clears keybinding (sorry, it is Teh...
tree
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commitdiff
2017-08-02
fgsfds
updated enet headers
tree
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commitdiff
2017-08-02
fgsfds
fixed player menu titles
tree
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commitdiff
2017-08-01
fgsfds
raised protocol
tree
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commitdiff
2017-08-01
fgsfds
add direct weapon switching
tree
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commitdiff
2017-08-01
fgsfds
fixed pointer arithmetics; headless uses dummy audio...
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commitdiff
2017-07-31
fgsfds
remove scripts
tree
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commitdiff
2017-06-10
binarymaster
Revert one line that breaks rocket parkour feature
tree
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commitdiff
2017-06-06
Ketmar Dark
fixed strafe according to Jabberwock note; also, remove...
tree
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commitdiff
2017-06-05
FGSFDSFGS
fixed strafe button crash; fixed analog triggers
tree
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commitdiff
2017-06-05
Ketmar Dark
some shitcode to make strafing work in network games...
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commitdiff
2017-06-05
Ketmar Dark
"strife" key for gaypad keyset
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commitdiff
2017-06-05
Ketmar Dark
fixed processing of alternate keyset in network games
tree
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commitdiff
2017-06-05
Ketmar Dark
refactored player controls processing code
tree
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commitdiff
2017-05-27
Ketmar Dark
added 2nd set of control keys (sore i kent inta bindeng...
tree
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commitdiff
2017-03-07
binarymaster
Player: Add blinking on low invisibility
tree
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commitdiff
2017-03-06
binarymaster
Player model: Add new die level 5 for corpse slop
tree
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commitdiff
2017-03-05
Jabberwock-RU
More accurate hitboxes and smoke for Rockets and Skeleshots
tree
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commitdiff
2017-03-02
binarymaster
trigger turret: add aim modes
tree
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commitdiff
2017-03-01
binarymaster
fix small spider pain sound and sensitivity
tree
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commitdiff
2017-03-01
binarymaster
fix turret and projectiles
tree
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commitdiff
2017-03-01
FGSFDSFGS
fucking tabs 2
tree
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commitdiff
2017-03-01
FGSFDSFGS
fucking tabs
tree
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commitdiff
2017-02-28
FGSFDSFGS
simpler fix
tree
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commitdiff
2017-02-28
FGSFDSFGS
make turret explosions ignore the turret trigger
tree
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commitdiff
2017-02-28
FGSFDSFGS
fixed monster teleport
tree
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commitdiff
2017-01-23
FGSFDSFGS
more cyber kick stuff
tree
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commitdiff
2017-01-20
FGSFDSFGS
cyber can now kick
tree
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commitdiff
2016-10-13
binarymaster
Merge FGSFDS branch, fix build
tree
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commitdiff
2016-06-29
FGSFDSFGS
fix script bugs; allow require()
tree
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commitdiff
2016-06-29
FGSFDSFGS
fuck you, git
tree
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commitdiff
2016-06-29
FGSFDSFGS
added some more script functions
tree
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commitdiff
2016-06-28
FGSFDSFGS
fixed something about TRIGGER_SCRIPT
tree
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commitdiff
2016-06-28
FGSFDSFGS
scripts: uid_get_pos() now returns center
tree
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commitdiff
2016-06-28
FGSFDSFGS
made TRIGGER_SCRIPT work
tree
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commitdiff
2016-06-28
FGSFDSFGS
can load map scripts from wads now
tree
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commitdiff
2016-06-21
Ketmar Dark
Merge branch 'master' of ssh://repo.or.cz/d2df-sdl
tree
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commitdiff
2016-06-19
binarymaster
Add Lazarus .lpi project and .gitignore files
tree
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commitdiff
2016-04-25
Ketmar Dark
fixed npot textures rendering
tree
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commitdiff
2016-04-25
Ketmar Dark
fixed build error
tree
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commitdiff
2016-04-25
Ketmar Dark
"--log" cli arg; fixed bug with console output (endless...
tree
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commitdiff
2016-04-25
Ketmar Dark
restored console logs in headless mode
tree
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commitdiff
2016-04-25
Ketmar Dark
console: restored important messages indication when...
tree
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commitdiff
2016-04-25
Ketmar Dark
added license info
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commitdiff
2016-04-24
Ketmar Dark
added `Game.FastScreenshots` options; slow screenshots...
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commitdiff
2016-04-24
Ketmar Dark
animated textures loader simplified alot
tree
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commitdiff
2016-04-24
Ketmar Dark
one game tick is closer to 28 milliseconds, so i made...
tree
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commitdiff
2016-04-24
Ketmar Dark
round aimg frame delays
tree
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commitdiff
2016-04-24
Ketmar Dark
"unscroll" console on "enter"
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