DEADSOFTWARE
GIT
/
REPO
/
FRED-BOY
Projects
/
d2df-sdl.git
/ history
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first
⋅
prev
⋅
next
slightly better `traceBox()`
[d2df-sdl.git]
/
src
/
game
/
2017-08-18
Ketmar Dark
experimental grid with buckets
tree
|
commitdiff
2017-08-18
Ketmar Dark
tree: desperate attempts to win several microseconds...
tree
|
commitdiff
2017-08-18
Ketmar Dark
shit; "--dbg-mainwan" doesn't work; changed to "-dbg...
tree
|
commitdiff
2017-08-18
Ketmar Dark
"--dbg-mainwad-restore" and "--dbg-mainwad wad"
tree
|
commitdiff
2017-08-18
Ketmar Dark
cosmetix
tree
|
commitdiff
2017-08-18
Ketmar Dark
removed some "try/finally" (sorry, it is FUCKIN' SLOW!)
tree
|
commitdiff
2017-08-18
Ketmar Dark
cosmetic variable renamings
tree
|
commitdiff
2017-08-18
Ketmar Dark
added small speedup trick to gird (tree already has it)
tree
|
commitdiff
2017-08-18
Ketmar Dark
more tree/grid debug commands
tree
|
commitdiff
2017-08-18
Ketmar Dark
cosmetix
tree
|
commitdiff
2017-08-18
Ketmar Dark
don't use tree for drawing by default
tree
|
commitdiff
2017-08-18
Ketmar Dark
cosmetix
tree
|
commitdiff
2017-08-18
Ketmar Dark
"t_dump_node_queries" (temp debug, DO NOT TOUCH)
tree
|
commitdiff
2017-08-18
Ketmar Dark
tree: use integers instead of floats (we don't really...
tree
|
commitdiff
2017-08-18
Ketmar Dark
cosmetix
tree
|
commitdiff
2017-08-18
Ketmar Dark
cosmetix
tree
|
commitdiff
2017-08-18
Ketmar Dark
tree seems to work now
tree
|
commitdiff
2017-08-18
Ketmar Dark
"-dbg-mainwad" cli arg
tree
|
commitdiff
2017-08-18
Ketmar Dark
more tree code; still not working
tree
|
commitdiff
2017-08-18
Ketmar Dark
g_triggers.pas: fixed "Warning: Function result variabl...
tree
|
commitdiff
2017-08-18
Ketmar Dark
hidden "Game/DefaultMegawadStart" option to change...
tree
|
commitdiff
2017-08-18
Ketmar Dark
some statistics
tree
|
commitdiff
2017-08-18
Ketmar Dark
tree can render things (buggy)
tree
|
commitdiff
2017-08-18
Ketmar Dark
dynamic aabb tree implementation (ported from D, comple...
tree
|
commitdiff
2017-08-18
Ketmar Dark
more SAP code; still not working right
tree
|
commitdiff
2017-08-18
Ketmar Dark
Sweep-And-Prune broad phase implementation; not working yet
tree
|
commitdiff
2017-08-17
fgsfds
don't flush enet every message
tree
|
commitdiff
2017-08-17
Ketmar Dark
better memory locality and access patterns for grid...
tree
|
commitdiff
2017-08-17
Ketmar Dark
adaptive profiler history length (not really)
tree
|
commitdiff
2017-08-17
Ketmar Dark
"r_draw_grid" -> "r_gridrender"
tree
|
commitdiff
2017-08-17
Ketmar Dark
cosmetix
tree
|
commitdiff
2017-08-17
Ketmar Dark
more profiler fixes
tree
|
commitdiff
2017-08-17
Ketmar Dark
more profiling code
tree
|
commitdiff
2017-08-17
Ketmar Dark
new console commands: "r_draw_grid" and "dbg_coldet_grid"
tree
|
commitdiff
2017-08-17
Ketmar Dark
more profiler code; smoothing values, history
tree
|
commitdiff
2017-08-17
Ketmar Dark
more profiler code
tree
|
commitdiff
2017-08-17
Ketmar Dark
profiler
tree
|
commitdiff
2017-08-17
Ketmar Dark
moved compiler options to shared/a_modes.inc; turned...
tree
|
commitdiff
2017-08-16
fgsfds
flamer projectiles don't push
tree
|
commitdiff
2017-08-16
fgsfds
downloading resources...
tree
|
commitdiff
2017-08-16
Ketmar Dark
compatibility with older FPC
tree
|
commitdiff
2017-08-16
Ketmar Dark
added common file with compiler flags; cosmetic fix...
tree
|
commitdiff
2017-08-16
Ketmar Dark
light experiments integrated into main tree; use "...
tree
|
commitdiff
2017-08-16
Ketmar Dark
more map grid code
tree
|
commitdiff
2017-08-16
Ketmar Dark
grid now works for any map bounding box; collisions...
tree
|
commitdiff
2017-08-16
Ketmar Dark
replaced "pvs" for lights with grid
tree
|
commitdiff
2017-08-16
Ketmar Dark
removed "potentially visible panels" code in favor...
tree
|
commitdiff
2017-08-16
Ketmar Dark
simplified grid code (removed alot of pasta); rendering...
tree
|
commitdiff
2017-08-16
Ketmar Dark
grid: proxy pool (no more segfaults on reloading map...
tree
|
commitdiff
2017-08-16
Ketmar Dark
grid
tree
|
commitdiff
2017-08-16
Ketmar Dark
optimized light drawing: process only "possible lit...
tree
|
commitdiff
2017-08-16
Ketmar Dark
light: use proper scissoring instead of clearing the...
tree
|
commitdiff
2017-08-16
Ketmar Dark
shitlight experiment
tree
|
commitdiff
2017-08-15
Ketmar Dark
build "visible panels set" before rendering the frame
tree
|
commitdiff
2017-08-14
Ketmar Dark
"--opengl-dump-exts" cli arg fix
tree
|
commitdiff
2017-08-14
Ketmar Dark
autodetect NPOT texture support
tree
|
commitdiff
2017-08-14
Ketmar Dark
some refactoring (sorry, i need it for not-yet-commited...
tree
|
commitdiff
2017-08-14
binarymaster
Menu: Add flamethrower key binds
tree
|
commitdiff
2017-08-14
binarymaster
Player: Code formatting only
tree
|
commitdiff
2017-08-13
fgsfds
fixed segfault in bot ai
tree
|
commitdiff
2017-08-13
fgsfds
added network packet dumping
tree
|
commitdiff
2017-08-13
Ketmar Dark
we should set OpenGL flags before creating game window
tree
|
commitdiff
2017-08-12
fgsfds
more flame tweaks
tree
|
commitdiff
2017-08-12
fgsfds
more flamer shit again
tree
|
commitdiff
2017-08-12
fgsfds
more fucking flamer graphics fixes
tree
|
commitdiff
2017-08-12
fgsfds
more fucking flamer fixes
tree
|
commitdiff
2017-08-12
fgsfds
more fucking flamer fixes
tree
|
commitdiff
2017-08-12
fgsfds
medkits and suit extinguish fire
tree
|
commitdiff
2017-08-12
fgsfds
more flamer tweaks
tree
|
commitdiff
2017-08-12
fgsfds
slightly altered flame behavior
tree
|
commitdiff
2017-08-12
fgsfds
added flamer functionality
tree
|
commitdiff
2017-08-09
binarymaster
Add flamethrower weapon, item and ammo
tree
|
commitdiff
2017-08-09
binarymaster
Refactor: Add global ammo limits
tree
|
commitdiff
2017-08-09
binarymaster
Refactor: High value const for ammo
tree
|
commitdiff
2017-08-09
binarymaster
Refactor: Constants for first and last weapon
tree
|
commitdiff
2017-08-06
Ketmar Dark
IDIOTIC hackfix for weapon cycling (not even sure if...
tree
|
commitdiff
2017-08-06
Ketmar Dark
cosmetic fix in weapon queue updating (for bots, mostly)
tree
|
commitdiff
2017-08-06
Ketmar Dark
fixed bug with weapon updating in network mode (moved...
tree
|
commitdiff
2017-08-06
Ketmar Dark
fixed bug with weapon cycling direction
tree
|
commitdiff
2017-08-06
Ketmar Dark
even more shit in "give"
tree
|
commitdiff
2017-08-06
Ketmar Dark
more "give" items; bugfix in weapon switching
tree
|
commitdiff
2017-08-06
Ketmar Dark
no more hacks for sg/ssg and knuckles/chainsaw switches...
tree
|
commitdiff
2017-08-06
Ketmar Dark
if more than one weapon requested, don't select weapon...
tree
|
commitdiff
2017-08-06
Ketmar Dark
slow down weapon switching a little if more than one...
tree
|
commitdiff
2017-08-06
Ketmar Dark
network code for weapon queue (and protocol version...
tree
|
commitdiff
2017-08-06
Ketmar Dark
more "give" cheatcodes
tree
|
commitdiff
2017-08-06
Ketmar Dark
implemented weapon queue (no network code for it yet)
tree
|
commitdiff
2017-08-04
Ketmar Dark
GUI: Key0/Key1 fuckup for P1 strafe
tree
|
commitdiff
2017-08-04
Ketmar Dark
GUI: weapon keybinds now "two-set" too
tree
|
commitdiff
2017-08-04
Ketmar Dark
GUI: "right align" hack; less empty space in "keybind2"
tree
|
commitdiff
2017-08-04
Ketmar Dark
GUI: keybindings menu now contains two keysets on one...
tree
|
commitdiff
2017-08-04
Ketmar Dark
better BS handling in keybinding menu (menu items now...
tree
|
commitdiff
2017-08-04
Ketmar Dark
GUI: backspace clears keybinding (sorry, it is Teh...
tree
|
commitdiff
2017-08-02
fgsfds
updated enet headers
tree
|
commitdiff
2017-08-02
fgsfds
fixed player menu titles
tree
|
commitdiff
2017-08-01
fgsfds
raised protocol
tree
|
commitdiff
2017-08-01
fgsfds
add direct weapon switching
tree
|
commitdiff
2017-08-01
fgsfds
fixed pointer arithmetics; headless uses dummy audio...
tree
|
commitdiff
2017-07-31
fgsfds
remove scripts
tree
|
commitdiff
2017-06-10
binarymaster
Revert one line that breaks rocket parkour feature
tree
|
commitdiff
next