DEADSOFTWARE
GIT
/
REPO
/
FRED-BOY
Projects
/
d2df-sdl.git
/ history
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅ next
gl: add cvar r_gl_maxtexsize
[d2df-sdl.git]
/
src
/
game
/
renders
/
opengl
/
r_draw.pas
2023-06-09
DeaDDooMER
gl: draw minimap
blob
|
commitdiff
|
raw
2023-06-09
DeaDDooMER
gl: draw server list
blob
|
commitdiff
|
raw
|
diff to current
2023-06-09
DeaDDooMER
gl: implement split screen
blob
|
commitdiff
|
raw
|
diff to current
2023-06-09
DeaDDooMER
gl: remove bacanim flag from multitexture structure
blob
|
commitdiff
|
raw
|
diff to current
2023-06-09
DeaDDooMER
gl: use TAnimInfo for animations calculated by render
blob
|
commitdiff
|
raw
|
diff to current
2023-06-09
DeaDDooMER
gl: draw console
blob
|
commitdiff
|
raw
|
diff to current
2023-06-09
DeaDDooMER
gl: align hud elements
blob
|
commitdiff
|
raw
|
diff to current
2023-06-09
DeaDDooMER
gl: draw hud
blob
|
commitdiff
|
raw
|
diff to current
2023-06-09
DeaDDooMER
gl: implement font loading and drawing
blob
|
commitdiff
|
raw
|
diff to current
2023-06-09
DeaDDooMER
gl: draw screen flashes
blob
|
commitdiff
|
raw
|
diff to current
2023-06-09
DeaDDooMER
gl: draw sky with parallax
blob
|
commitdiff
|
raw
|
diff to current
2023-06-09
DeaDDooMER
gl: draw gibs
blob
|
commitdiff
|
raw
|
diff to current
2023-06-09
DeaDDooMER
gl: draw flags
blob
|
commitdiff
|
raw
|
diff to current
2023-06-09
DeaDDooMER
gl: colorize and blend textures
blob
|
commitdiff
|
raw
|
diff to current
2023-06-09
DeaDDooMER
gl: rotate shots
blob
|
commitdiff
|
raw
|
diff to current
2023-06-09
DeaDDooMER
gl: add new opengl render (initial implementation)
blob
|
commitdiff
|
raw
|
diff to current