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android: export jni functions
[d2df-sdl.git]
/
src
/
game
/
opengl
/
2023-06-09
DeaDDooMER
cleanup: move init and main loop code from g_window
tree
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commitdiff
2023-06-09
DeaDDooMER
cleanup: remove g_main.pas
tree
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commitdiff
2023-06-09
DeaDDooMER
render: fix unused variable warnings
tree
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commitdiff
2023-06-09
DeaDDooMER
render: move e_texture -> r_texture
tree
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commitdiff
2023-06-09
DeaDDooMER
render: completely remove opengl calls form game code
tree
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commitdiff
2023-06-09
DeaDDooMER
render: remove g_window dependency on r_graphics and GL
tree
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commitdiff
2023-06-09
DeaDDooMER
cleanup: remove g_options dependency on r_graphics
tree
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commitdiff
2023-06-09
DeaDDooMER
render: remove from render some common types
tree
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commitdiff
2023-06-09
DeaDDooMER
render: e_graphics -> r_graphics
tree
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commitdiff
2023-06-09
DeaDDooMER
render: fix holmes
tree
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commitdiff
2023-06-09
DeaDDooMER
render: separate player model logic and drawing
tree
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commitdiff
2023-06-09
DeaDDooMER
render: separate player logic and drawing
tree
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commitdiff
2023-06-09
DeaDDooMER
render: separate server list logic and drawing
tree
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commitdiff
2023-06-09
DeaDDooMER
render: separate weapon shots logic and drawing
tree
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commitdiff
2023-06-09
DeaDDooMER
render: separate monster logic and drawing
tree
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commitdiff
2023-06-09
DeaDDooMER
render: separate panel logic and drawing
tree
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commitdiff
2023-06-09
DeaDDooMER
render: add r_game function prefixes
tree
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commitdiff
2023-06-09
DeaDDooMER
render: separate map logic and drawing
tree
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commitdiff
2023-06-09
DeaDDooMER
render: separate item logic and drawing
tree
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commitdiff
2023-06-09
DeaDDooMER
render: separate gfx logic and drawing
tree
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commitdiff
2023-06-09
DeaDDooMER
render: separate game logic and drawing
tree
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commitdiff
2023-06-09
DeaDDooMER
render: separate console logic and drawing
tree
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commitdiff