2020-02-10 |
fgsfds | added optional framebuffer and resolution scaling |
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2019-10-18 |
Ketmar Dark | gfx: fixed OpenGL extension checks; fixed NPOT emulatio... |
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2019-10-15 |
Ketmar Dark | net: mostly restored master-comm logic |
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2019-10-15 |
Ketmar Dark | net: some more code for master-comm; init/deinit enet... |
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2019-10-13 |
DeaDDooMER | add stub opengl wrapper and remove nanogl wrapper. |
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2019-10-13 |
DeaDDooMER | fix stub system driver and some warnings |
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2019-10-13 |
DeaDDooMER | fix regresion: holmes with sdl2 |
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2019-10-13 |
DeaDDooMER | fix regression: check gl extensions |
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2019-10-13 |
DeaDDooMER | implement SDL1.2 system driver |
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2019-10-12 |
Ketmar Dark | window: touch: some fixes for headless |
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2019-10-12 |
Ketmar Dark | gfx: cleaned up and fixed progress update code (it... |
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2019-09-17 |
Ketmar Dark | changed license to GPLv3 only; sorry, no trust to FSF... |
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2019-08-30 |
DeaDDooMER | disable menu handling in headless version |
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2019-08-26 |
fgsfds | Net: Buffer outgoing messages buffers2 |
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2019-08-21 |
fgsfds | Game: Warn about ports; |
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2019-08-03 |
Joseph Stalin | Fix warnings |
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2019-08-03 |
Joseph Stalin | Fixed comments (UTF8<>CP1251) |
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2019-08-03 |
Joseph Stalin | Corrected aspect for menu background |
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2019-04-12 |
fgsfds | need that shit in chat input as well |
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2019-04-12 |
fgsfds | fix key repeat in GUI |
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2019-04-09 |
DeaDDooMER | more input related fixes |
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2019-04-08 |
DeaDDooMER | fix joysticks events |
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2019-04-08 |
DeaDDooMER | added debug output for input |
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2019-04-05 |
DeaDDooMER | e_input cleanup |
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2019-04-05 |
fgsfds | fix joystick deadzones |
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2019-04-05 |
DeaDDooMER | joysticks handled using SDL_PollEvent |
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2019-04-05 |
DeaDDooMER | added bind command + autoexec.cfg + dfconfig.cfg |
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2019-01-04 |
DeaDDooMER | Revert "no more delay between weapon switching: now... |
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2019-01-04 |
DeaDDooMER | Revert "Revert "no more delay between weapon switching... |
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2019-01-04 |
DeaDDooMER | Revert "Revert "Revert "no more delay between weapon... |
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2018-10-01 |
Ketmar Dark | Revert "Revert "no more delay between weapon switching... |
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2018-09-30 |
Ketmar Dark | Revert "no more delay between weapon switching: now... |
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2018-09-29 |
Ketmar Dark | no more delay between weapon switching: now player... |
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2018-09-15 |
DeaDDooMER | Android: Fix menu reset when open keyboard |
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2018-08-25 |
Stas'M | Main: Fix directives to hide compiler notices |
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2018-06-24 |
DeaDDooMER | Added check for support NPOT textures with OpenGL ES... |
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2018-06-23 |
DeaDDooMER | Added new OpenGL ES wrapper |
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2018-06-23 |
DeaDDooMER | Holmes now optional at compile-time |
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2018-05-19 |
Stas'M | Window: Update keyboard state before execute |
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2018-03-17 |
DeaDDooMER | Added touchscreen controls |
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2018-03-17 |
DeaDDooMER | Fix textures with nanoGL, disable particles with nanoGL... |
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2018-03-17 |
DeaDDooMER | Now ported to android! |
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2018-03-17 |
DeaDDooMER | Added support OpenGL ES 1.1 through nanoGL (have some... |
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2018-02-12 |
Ketmar Dark | even more vsync! i like to move it, move it! |
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2018-02-12 |
Ketmar Dark | set vsync after window creation (it should work better... |
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2018-02-10 |
Ketmar Dark | headless building fix |
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2018-02-07 |
fgsfds | temp hackfix for resolution changing |
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2018-02-06 |
Ketmar Dark | don't kill and recreate game window on resolution chang... |
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2018-02-06 |
Ketmar Dark | experiments with fullscreen switching -- failed, but... |
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2018-02-06 |
Ketmar Dark | hackfix for video resolution change (still not working... |
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2017-12-29 |
Ketmar Dark | MORE DARKNESS!!! |
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2017-12-29 |
Ketmar Dark | darkened interpic a little, to make loading log more... |
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2017-10-07 |
Ketmar Dark | Merge branch 'master' of ssh://repo.or.cz/d2df-sdl |
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2017-10-05 |
Dmitry D. Chernov | Cosmetic: DooM 2D:Forever -> Doom 2D: Forever |
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2017-10-04 |
Ketmar Dark | FlexUI: set window size vars to actual window size... |
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2017-10-04 |
Ketmar Dark | Merge branch 'master' of ssh://repo.or.cz/d2df-sdl |
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2017-10-04 |
Ketmar Dark | "flexui.wad" is not required now |
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2017-10-04 |
Ketmar Dark | cosmetix |
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2017-10-03 |
Ketmar Dark | moved FlexUI fonts to "flexui.wad" |
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2017-10-03 |
Ketmar Dark | it is now possible to use "--holmes-font <8|14|16>... |
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2017-10-02 |
Ketmar Dark | Merge branch 'master' of ssh://repo.or.cz/d2df-sdl |
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2017-10-02 |
Ketmar Dark | FlexUI: module renamings; moved standalone sdl carcass... |
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2017-09-28 |
Ketmar Dark | FlexUI: button control; slightly changed event consumin... |
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2017-09-28 |
Ketmar Dark | fixed keyboard polling (no more); ESC should work in... |
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2017-09-25 |
Ketmar Dark | NPOT message typo |
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2017-09-22 |
Ketmar Dark | moved Holmes UI and most of it's low-level gfx subsyste... |
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2017-09-22 |
Ketmar Dark | removed "unused vars" hints in headless mode |
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2017-09-22 |
Ketmar Dark | experimental (and ugly) loading progress bar |
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2017-09-22 |
Ketmar Dark | renamed `SArray` type to `SSArray`, and moved it to... |
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2017-09-21 |
Ketmar Dark | fixed bug 26 (broken sound triggers); actually, not... |
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2017-09-19 |
Ketmar Dark | code cleanup for headless mode (nothing interesting... |
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2017-09-17 |
Ketmar Dark | turned on "SCOPEDENUMS" fpc option |
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2017-09-14 |
Ketmar Dark | fixed build bug in headless server (lol, i am dumb) |
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2017-09-13 |
Ketmar Dark | less OpenGL calls for headless server |
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2017-09-11 |
Ketmar Dark | slightly faster map reloading on restart; enabled ... |
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2017-09-11 |
Ketmar Dark | dbg_scale fixes; made non-sky textures always NEAREST |
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2017-09-10 |
Ketmar Dark | cosmetix: `curTime*` -> `getTime*` |
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2017-09-06 |
Ketmar Dark | "--write-mapdef" cli arg to write "mapdef.txt" and... |
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2017-09-06 |
Ketmar Dark | removed duplicate ucs2->1251 conversion function |
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2017-09-05 |
Ketmar Dark | mplat fixes |
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2017-09-03 |
Ketmar Dark | gibs and corpses now affected by mplats |
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2017-09-03 |
Ketmar Dark | "hlm_ui_scale" convar; "--holmes_ui_scale" cli arg... |
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2017-09-01 |
Ketmar Dark | show map loading update once per 300 msec; it nearly... |
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2017-08-31 |
Ketmar Dark | Holmes, please, there are no criminals in dedicated... |
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2017-08-28 |
Ketmar Dark | Holmes UI: events now can be compared with strings |
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2017-08-27 |
Ketmar Dark | Holmes should eat player keys now |
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2017-08-23 |
Ketmar Dark | cosmetix |
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2017-08-23 |
Ketmar Dark | fixed passing thru disabled walls |
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2017-08-23 |
Ketmar Dark | "--holmes" now turns on debug mode too (and it really... |
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2017-08-23 |
Ketmar Dark | fixed bug in grid updates for moving objects |
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2017-08-23 |
Ketmar Dark | "dbg_holmes" console command; draw line to monster... |
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2017-08-23 |
Ketmar Dark | moved debug inspector to g_holmes.pas |
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2017-08-23 |
Ketmar Dark | alot of debugging code |
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2017-08-23 |
Ketmar Dark | more code for tracing and other shit; NOTHING IS WORKIN... |
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2017-08-23 |
Ketmar Dark | more particle control options |
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2017-08-21 |
Ketmar Dark | no more tree for map |
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2017-08-18 |
Ketmar Dark | tree can render things (buggy) |
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2017-08-18 |
Ketmar Dark | more SAP code; still not working right |
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2017-08-18 |
Ketmar Dark | Sweep-And-Prune broad phase implementation; not working yet |
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2017-08-17 |
Ketmar Dark | adaptive profiler history length (not really) |
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