DEADSOFTWARE

gfx: fixed OpenGL extension checks; fixed NPOT emulation detection
[d2df-sdl.git] / src / game / g_gui.pas
2019-09-20 Ketmar Darkengine: game: hack-killed some warnings
2019-09-17 Ketmar Darkchanged license to GPLv3 only; sorry, no trust to FSF...
2019-09-05 DeaDDooMERallow to bind joystick button zero in menu
2019-09-04 Joseph StalinHacked-in main menu logo
2019-08-03 Joseph StalinFix warnings
2019-08-03 Joseph StalinFixed comments (UTF8<>CP1251)
2019-08-03 Joseph StalinCorrected aspect for menu background
2019-05-09 DeaDDooMERfixed input locking after load game
2019-04-20 DeaDDooMERfixed input when open console
2019-04-12 fgsfdsfile listboxes now have advanced hotkey technology
2019-04-09 DeaDDooMERmore input related fixes
2019-04-06 DeaDDooMERadded navigation in menu using joysticks
2019-01-27 Stas'MGUI: Make credits background darker
2018-06-23 DeaDDooMERAdded new OpenGL ES wrapper
2018-03-17 DeaDDooMERReserved key range for virtual keyboard + alternative...
2018-03-17 DeaDDooMERTextEdit now shows keyboard on android
2018-03-17 DeaDDooMERAdded support OpenGL ES 1.1 through nanoGL (have some...
2017-10-07 Ketmar DarkMerge branch 'master' of ssh://repo.or.cz/d2df-sdl
2017-10-05 Dmitry D. ChernovCosmetic: DooM 2D:Forever -> Doom 2D: Forever
2017-09-24 Ketmar Darkmempool is optional now
2017-09-22 Ketmar Darkrenamed `SArray` type to `SSArray`, and moved it to...
2017-09-17 Ketmar Darkturned on "SCOPEDENUMS" fpc option
2017-09-12 Ketmar Darksave/load UI cosmetix
2017-09-12 Ketmar Darkbye-bye, bineditor, we won't miss you
2017-09-11 Ketmar Darksimple allocation counter for classes
2017-09-04 Ketmar Darkfixed segfault on loading invalid maps
2017-09-02 Ketmar Darkcorrectly freeing dynrecords; as a consequence, no...
2017-09-01 Ketmar Darkno more old-styled map structured; sadly, most triggers...
2017-08-30 Ketmar Darkno more old mapreader: use textmap reader both for...
2017-08-18 Ketmar Darkchanged mode from DELPHI to OBJFPC (with heavy customiz...
2017-08-17 Ketmar Darkmoved compiler options to shared/a_modes.inc; turned...
2017-08-16 Ketmar Darkadded common file with compiler flags; cosmetic fix...
2017-08-09 binarymasterRefactor: Constants for first and last weapon
2017-08-04 Ketmar DarkGUI: "right align" hack; less empty space in "keybind2"
2017-08-04 Ketmar DarkGUI: keybindings menu now contains two keysets on one...
2017-08-04 Ketmar Darkbetter BS handling in keybinding menu (menu items now...
2017-08-04 Ketmar DarkGUI: backspace clears keybinding (sorry, it is Teh...
2016-04-25 Ketmar Darkadded license info
2016-04-22 Ketmar Darksfs, wadreader: much better searching for files inside...
2016-04-22 Ketmar Darkno more path splitting in wad reading, it's useless
2016-04-18 Ketmar Darkput "{$MODE ...}" directive in each source file; remove...
2016-04-18 Ketmar Darksfs and wad code refactoring: part 1
2016-04-17 Ketmar Darkadded alot of hacks and made "yes/no" menu a real menu
2016-04-17 Ketmar Darkgui: "yes/no" menu refactored to ease further changes
2016-04-08 Ketmar Darki'm an idiot, and forgot '+1'
2016-04-08 Ketmar Darkproper GUI fix for file listers
2016-04-08 Ketmar Darksfs: remove common dir from pk3 (this should fix invali...
2016-04-06 Ketmar Darkkeypad now works in menus
2016-04-06 Ketmar Darkremoved trailing spaces all over the source
2016-04-05 FGSFDSFGSinitial commit: