DEADSOFTWARE
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add glGetError to nogl
[d2df-sdl.git]
/
src
/
game
/
g_game.pas
2020-02-24
fgsfds
nuke doom2df.cfg; refactor some cvar-related stuff
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2020-02-24
fgsfds
clean up GameCVars; add sv_forwardports
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2020-02-24
fgsfds
clean up GameCVars
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2020-02-24
fgsfds
add p?_model commands; clean up p?_color and p?_name
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2020-02-24
fgsfds
nuke g_respawn_items
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2020-02-10
fgsfds
added optional framebuffer and resolution scaling
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2020-02-09
fgsfds
fix playerstats netmessage; zero gTime before spawning...
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2020-02-09
fgsfds
always calculate c and d in camera stuff
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2020-02-09
fgsfds
unscrew the camera handling (hopefully, scaled is still...
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2020-02-09
fgsfds
add 'respawn items' flag
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2020-02-08
fgsfds
fix host error message
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2020-02-08
fgsfds
added centerprint command
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2020-02-08
fgsfds
only save stats when there's multiple players present
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2020-02-08
fgsfds
add spawn invulnerability; add option to disable all...
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2019-12-24
fgsfds
escape strings in stat files
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2019-12-23
fgsfds
Remove useless arg from g_TakeScreenshot()
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2019-12-23
fgsfds
Game: Add CSV stats and inter screenshots
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2019-11-14
DeaDDooMER
save window position
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2019-11-13
DeaDDooMER
save window options after resizing by user
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2019-11-08
DeaDDooMER
move video, sound and language options to dfconfig.cfg
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2019-11-07
Ketmar Dark
engine: yet another attempt to fix map downloading...
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2019-11-07
DeaDDooMER
do not save/receive absolute paths in saves/network
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2019-11-02
DeaDDooMER
flush screenshot after writing
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2019-10-20
Ketmar Dark
game: do not use absolute path in wad selection widgets...
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2019-10-20
Ketmar Dark
net: game: other: hash database and resource downloader...
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2019-10-20
Ketmar Dark
game: better map wad lookup (it doesn't need to receive...
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2019-10-20
Ketmar Dark
game: `e_GetDir()` -> `e_GetWriteableDir()`, with sligh...
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2019-10-20
Ketmar Dark
game: better (somewhat) scanning for player models
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2019-10-20
DeaDDooMER
allow resources in non current directory (warning:...
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2019-10-16
Ketmar Dark
net: enet+shitdoze == clusterfuck; added workaround...
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2019-10-16
Ketmar Dark
net: it is now possible to use more than one master...
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2019-10-15
Ketmar Dark
net: mostly restored master-comm logic
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2019-10-15
Ketmar Dark
net: more callbacks and still-non-working crap for...
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2019-10-15
Ketmar Dark
net: started master-server communication rewrite (phase...
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2019-10-13
DeaDDooMER
implement SDL1.2 system driver
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2019-10-13
Ketmar Dark
net: better masterserver communication
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2019-10-13
Ketmar Dark
game: create/refresh hash databases only when the game...
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2019-10-13
Ketmar Dark
net: game: better hash management; calculate resource...
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2019-10-12
Ketmar Dark
game: slightly better debug logs
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2019-10-12
Ketmar Dark
net: i like to move the comment, move it...
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2019-10-12
Ketmar Dark
net: map downloading seems to work
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2019-10-12
Ketmar Dark
net: try to abort map downloading when client received...
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2019-10-12
Ketmar Dark
net: some Preliminary (but half-working) code for new...
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2019-10-10
Ketmar Dark
net: do not hiccup when the game is in progress, and...
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2019-09-22
Joseph Stalin
Added textual player indicator
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2019-09-22
Joseph Stalin
Updated indicator options
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2019-09-22
Joseph Stalin
Added teammate indication
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2019-09-17
Ketmar Dark
changed license to GPLv3 only; sorry, no trust to FSF...
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2019-08-30
DeaDDooMER
disable menu handling in headless version
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2019-08-29
DeaDDooMER
add parameter --log-file <filename>
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2019-08-26
fgsfds
Net: Buffer outgoing messages
buffers2
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2019-08-16
DeaDDooMER
always set max volume in sound trigger bounds
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2019-08-15
DeaDDooMER
remove volume change at trigger bounds
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2019-08-14
Joseph Stalin
Fix single-player endpic drawing
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2019-08-12
Joseph Stalin
Turn on linear filtering for endpic
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2019-08-05
Joseph Stalin
Merge branch 'master' of ssh://repo.or.cz/d2df-sdl
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2019-08-05
fgsfds
Net: Headless server starts with 0 players by default
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2019-08-03
Joseph Stalin
Fix warnings
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2019-08-03
Joseph Stalin
Corrected aspect for menu background
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2019-05-08
fgsfds
r_showtime is now a cvar and 0 by default
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2019-05-06
fgsfds
added player handicap
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2019-05-01
fgsfds
added ready to interscreen; fixed client strafe (?...
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2019-05-01
fgsfds
can load non-looping music; fixed looping ROUNDMUS
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2019-04-20
DeaDDooMER
fixed input when open console
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2019-04-12
fgsfds
`map` command now looks for all pack extensions
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2019-04-10
DeaDDooMER
fixed exit from network related screens
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2019-04-10
DeaDDooMER
added temporary hack for cyclic switching (remove it...
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2019-04-10
DeaDDooMER
fixed weapon autochange
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2019-04-09
DeaDDooMER
more input related fixes
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2019-04-06
DeaDDooMER
added navigation in menu using joysticks
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2019-04-05
DeaDDooMER
e_input cleanup
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2019-04-05
DeaDDooMER
key binds and vars are stored in dfconfig.cfg
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2019-04-05
DeaDDooMER
improved bind command and co
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2019-04-05
DeaDDooMER
added bind command + autoexec.cfg + dfconfig.cfg
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2019-02-20
Stas'M
Game: Add secret notification
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2019-01-31
Stas'M
Add sounds for flamethrower
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2019-01-28
Stas'M
Player: Add sounds for CTF game
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2019-01-27
Stas'M
Refactor: Define constants for LiftType
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2019-01-04
DeaDDooMER
Revert "no more delay between weapon switching: now...
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2019-01-04
DeaDDooMER
Revert "fixed flawed "weapon switch key release" detect...
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2019-01-04
DeaDDooMER
Revert "Revert "fixed flawed "weapon switch key release...
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2019-01-04
DeaDDooMER
Revert "Revert "no more delay between weapon switching...
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2019-01-04
DeaDDooMER
Revert "Revert "Revert "no more delay between weapon...
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2019-01-04
DeaDDooMER
Revert "Revert "Revert "fixed flawed "weapon switch...
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2018-12-21
Joseph Stalin
Initial Player Indicator Implementation.
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2018-10-01
Ketmar Dark
Revert "Revert "fixed flawed "weapon switch key release...
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2018-10-01
Ketmar Dark
Revert "Revert "no more delay between weapon switching...
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2018-09-30
Ketmar Dark
Revert "no more delay between weapon switching: now...
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2018-09-30
Ketmar Dark
Revert "fixed flawed "weapon switch key release" detect...
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2018-09-29
Ketmar Dark
fixed flawed "weapon switch key release" detection...
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2018-09-29
Ketmar Dark
no more delay between weapon switching: now player...
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2018-09-24
Stas'M
Game: Add corpse kill announcer effect
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2018-09-18
Stas'M
Player: Always display punch animation
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2018-09-15
Ketmar Dark
fixed two compiler warnings (one is definitely false...
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2018-08-25
Stas'M
Game: Implement spectator autoview feature
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2018-08-25
Stas'M
Netmaster: Improve server list
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2018-06-23
DeaDDooMER
Added new OpenGL ES wrapper
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2018-06-23
DeaDDooMER
Holmes now optional at compile-time
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2018-05-19
Ketmar Dark
added some "key unpress" calls; maybe it will fix inter...
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2018-05-18
Ketmar Dark
non-headless game server should not crash on map view...
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