DEADSOFTWARE

gl: do not used max bound texture size automatically
[d2df-sdl.git] / src / game / g_animations.pas
2023-06-09 DeaDDooMERanim: add get time from state function (unused now)
2023-06-09 DeaDDooMERanim: add state interpolation function (unused now)
2023-06-09 DeaDDooMERgl: remove bacanim flag from multitexture structure
2023-06-09 DeaDDooMERgl: use TAnimInfo for animations calculated by render