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Added stubs for gl, enet and sdl2
[d2df-sdl.git]
/
src
/
game
/
Doom2DF.lpr
2019-02-10
DeaDDooMER
Added stubs for gl, enet and sdl2
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2018-12-21
Ketmar Dark
fixed "unused variable" varning for non-droid builds
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2018-10-07
DeaDDooMER
Android: improved data unpacking
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2018-06-26
DeaDDooMER
Android: added timidity.cfg to game files, so midi...
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2018-06-23
DeaDDooMER
Added new OpenGL ES wrapper
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2018-06-23
DeaDDooMER
Holmes now optional at compile-time
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2018-05-13
DeaDDooMER
Now android version can contain game resources in APK
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2018-03-17
DeaDDooMER
Now ported to android!
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2018-03-17
DeaDDooMER
Added support OpenGL ES 1.1 through nanoGL (have some...
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2018-02-05
fgsfds
hackfix builds with upnp on unix
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2018-02-05
fgsfds
port forwarding and miniupnpc are now completely optional
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2018-02-05
fgsfds
added port forwarding via miniupnpc (disabled by defaul...
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2017-10-07
Ketmar Dark
Merge branch 'master' of ssh://repo.or.cz/d2df-sdl
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2017-10-05
Dmitry D. Chernov
Cosmetic: DooM 2D:Forever -> Doom 2D: Forever
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2017-10-03
Ketmar Dark
Holmes now require "data/flexui.wad" (it is not fatal...
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2017-10-02
Ketmar Dark
USE_FMOD fix (it MUST be optional)
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2017-10-02
Ketmar Dark
Merge branch 'master' of ssh://repo.or.cz/d2df-sdl
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2017-10-02
Dmitry D. Chernov
Configure Lazarus project to build game on Windows...
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2017-10-02
Dmitry D. Chernov
Change extension of the main project file from Delphi...
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