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fix key repeat in GUI
[d2df-sdl.git]
/
src
/
engine
/
e_input.pas
2019-04-09
DeaDDooMER
more input related fixes
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2019-04-06
DeaDDooMER
added navigation in menu using joysticks
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2019-04-05
DeaDDooMER
e_input cleanup
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2019-04-05
DeaDDooMER
joysticks handled using SDL_PollEvent
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2019-04-05
DeaDDooMER
fix virtual keyboard
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2019-04-05
DeaDDooMER
used spaceless key names
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2019-04-05
DeaDDooMER
key binds and vars are stored in dfconfig.cfg
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2018-03-17
DeaDDooMER
Virtual keyboard improvements: added strafe, up+fire...
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2018-03-17
DeaDDooMER
Reserved key range for virtual keyboard + alternative...
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2017-10-07
Ketmar Dark
Merge branch 'master' of ssh://repo.or.cz/d2df-sdl
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2017-10-05
Dmitry D. Chernov
Cosmetic: DooM 2D:Forever -> Doom 2D: Forever
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2017-09-28
Ketmar Dark
fixed keyboard polling (no more); ESC should work in...
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2017-09-17
Ketmar Dark
turned on "SCOPEDENUMS" fpc option
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2017-08-27
Ketmar Dark
panel outlines in Holmes
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2017-08-27
Ketmar Dark
Holmes should eat player keys now
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2017-08-17
Ketmar Dark
moved compiler options to shared/a_modes.inc; turned...
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2017-08-16
Ketmar Dark
added common file with compiler flags; cosmetic fix...
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2017-07-30
DeaDDooMER
NativeInt -> NativeUInt for pointers
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2017-07-30
DeaDDooMER
Fix access violation on x86_64
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2017-06-05
FGSFDSFGS
fixed strafe button crash; fixed analog triggers
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2016-04-25
Ketmar Dark
added license info
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2016-04-18
Ketmar Dark
put "{$MODE ...}" directive in each source file; remove...
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2016-04-06
Ketmar Dark
keypad now works in menus
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2016-04-06
FGSFDSFGS
fixed cheats and YN prompts
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2016-04-06
FGSFDSFGS
moved to SDL2
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2016-04-06
Ketmar Dark
removed trailing spaces all over the source
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2016-04-05
Ketmar Dark
warnings for -O3
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2016-04-05
FGSFDSFGS
initial commit:
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