index 31c5b1cde5c4147282cd52211f24446cd9a47e12..992d6dc4c7091de9906f6f9808ef695c7553542c 100644 (file)
// store real window size in gWinSize, downscale resolution now
w := round(w / r_pixel_scale);
h := round(h / r_pixel_scale);
- e_ResizeFramebuffer(w, h);
+ if not e_ResizeFramebuffer(w, h) then
+ begin
+ e_LogWriteln('GL: could not create framebuffer, falling back to --no-fbo');
+ glRenderToFBO := False;
+ w := gWinSizeX;
+ h := gWinSizeY;
+ end;
end;
gScreenWidth := w;
gScreenHeight := h;