index ec47f58bc640ecd4d2a213246f19519ccaaef100..56d2656c8c17e0e556e70e8525fc06e7e718537e 100644 (file)
begin
// auto, max possible reccomended by driver
glGetIntegerv(GL_MAX_TEXTURE_SIZE, @size);
- if size < 1 then size := 64;
+ size := size div 2; (* hack: on some devices max size may produce invalid texture *)
+ if size < 64 then size := 64; (* at least 64x64 are guarantied by specification *)
end
else
begin
begin
currentTexture2D := 0;
maxTileSize := r_Textures_GetMaxHardwareSize();
- e_LogWritefln('TEXTURE SIZE: %s', [maxTileSize]);
+ e_LogWritefln('Texture Tile Size: %s', [maxTileSize]);
end;
procedure r_Textures_Finalize;
begin
for i := 0 to High(atl) do
begin
- glDeleteTextures(1, @atl[i].id);
- atl[i].id := 0;
- r_Common_FreeAndNil(atl[i]);
+ if atl[i] <> nil then
+ begin
+ glDeleteTextures(1, @atl[i].id);
+ atl[i].id := 0;
+ r_Common_FreeAndNil(atl[i]);
+ end;
end;
end;
SetLength(atl, 0);
begin
for i := 0 to High(ratl) do
begin
- glDeleteTextures(1, @ratl[i].id);
- ratl[i].id := 0;
- r_Common_FreeAndNil(ratl[i]);
+ if ratl[i] <> nil then
+ begin
+ glDeleteTextures(1, @ratl[i].id);
+ ratl[i].id := 0;
+ r_Common_FreeAndNil(ratl[i]);
+ end;
end;
end;
SetLength(ratl, 0);