DEADSOFTWARE

gl: draw minimap
[d2df-sdl.git] / src / game / renders / opengl / r_map.pas
index 24bb31c54e3ae7beffa0f9de291939c0742fd6a2..535d56eeafd6ca3456eec9fe2359f2ab75ec81e9 100644 (file)
@@ -1510,7 +1510,6 @@ implementation
 
     r_Map_DrawScreenEffects(x, y, w, h, player);
 
-    // TODO draw minimap (gShowMap)
     // TODO draw g_debug_player
 
     glTranslatef(-x, -y, 0);