DEADSOFTWARE

gl: draw minimap
[d2df-sdl.git] / src / game / renders / opengl / r_draw.pas
index cd0c58fb3e5c2aace4d792c3e52d4ba1fae8ed88..1a6b573db136ff35341a7046f1d73d4471fcd74d 100644 (file)
@@ -271,10 +271,16 @@ implementation
       glVertex2i(r, b);
       glVertex2i(l, b);
 }
+{
       glVertex2f(l + 0.5, t + 0.5);
       glVertex2f(r - 0.5, t + 0.5);
       glVertex2f(r - 0.5, b - 0.5);
       glVertex2f(l + 0.5, b - 0.5);
+}
+      glVertex2f(l + 0, t + 0);
+      glVertex2f(r + 0.75, t + 0);
+      glVertex2f(r + 0.75, b + 0.75);
+      glVertex2f(l + 0, b + 0.75);
     glEnd;
   end;