DEADSOFTWARE

render: system: move gl related code from system driver
[d2df-sdl.git] / src / game / opengl / r_game.pas
index 9b5d96718405dfd8f0fa9dda2598088bf3101f22..641544f8e5978e35226f063bb8d953766c18725f 100644 (file)
@@ -33,7 +33,7 @@ implementation
     g_system, g_touch,
     MAPDEF, xprofiler, utils, wadreader,
     g_textures, e_input, e_sound,
-    g_language, g_console, g_menu, g_triggers, g_player, g_options, g_monsters, g_map, g_panel, g_window,
+    g_language, g_console, g_menu, g_triggers, g_player, g_options, g_monsters, g_map, g_panel,
     g_items, g_weapons, g_gfx, g_phys, g_net, g_gui, g_netmaster,
     g_game, r_console, r_gfx, r_items, r_map, r_panel, r_monsters, r_weapons, r_netmaster, r_player
   ;