diff --git a/src/game/g_weapons.pas b/src/game/g_weapons.pas
index 0e80e5846c557f7846bc1b3f04890f3ac48ee0a1..f923b2de8f174d49ba7a36e60f6ba5f970edfa01 100644 (file)
--- a/src/game/g_weapons.pas
+++ b/src/game/g_weapons.pas
+{$MODE DELPHI}
unit g_weapons;
interface
else
e_Draw(TextureID, Obj.X, Obj.Y, 0, True, False);
end;
+
+ if g_debug_Frames then
+ begin
+ e_DrawQuad(Obj.X+Obj.Rect.X,
+ Obj.Y+Obj.Rect.Y,
+ Obj.X+Obj.Rect.X+Obj.Rect.Width-1,
+ Obj.Y+Obj.Rect.Y+Obj.Rect.Height-1,
+ 0, 255, 0);
+ end;
end;
end;