diff --git a/src/game/g_sound.pas b/src/game/g_sound.pas
index 5c2882daae9ca8ef2a22e4454bbb6be6ee5870d4..2676b425d4bbe34dcf99943aebea42cb582b4021 100644 (file)
--- a/src/game/g_sound.pas
+++ b/src/game/g_sound.pas
-{$MODE DELPHI}
+(* Copyright (C) DooM 2D:Forever Developers
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *)
+{$INCLUDE ../shared/a_modes.inc}
unit g_sound;
interface
Exit;
end;
- e_WriteLog(Format(_lc[I_GAME_ERROR_SOUND], [SoundName]), MSG_WARNING);
+ e_WriteLog(Format(_lc[I_GAME_ERROR_SOUND], [SoundName]), TMsgType.Warning);
end;
function g_Sound_PlayExPanVolume(SoundName: ShortString; Pan: Single; Volume: Single): Boolean;
Exit;
end;
- e_WriteLog(Format(_lc[I_GAME_ERROR_SOUND], [SoundName]), MSG_WARNING);
+ e_WriteLog(Format(_lc[I_GAME_ERROR_SOUND], [SoundName]), TMsgType.Warning);
end;
function PlaySoundAt(X, Y: Integer; var Pan: Single; var Volume: Single; InVolume: Single = 1.0): Boolean;
Exit;
end;
- e_WriteLog(Format(_lc[I_GAME_ERROR_SOUND], [SoundName]), MSG_WARNING);
+ e_WriteLog(Format(_lc[I_GAME_ERROR_SOUND], [SoundName]), TMsgType.Warning);
end;
function g_Sound_CreateFile(var ID: DWORD; FileName: string; isMusic: Boolean = False): Boolean;
begin
{$IFNDEF HEADLESS}
if isMusic then
- e_WriteLog(Format('Error loading music %s', [Resource]), MSG_WARNING)
+ e_WriteLog(Format('Error loading music %s', [Resource]), TMsgType.Warning)
else
- e_WriteLog(Format('Error loading sound %s', [Resource]), MSG_WARNING);
+ e_WriteLog(Format('Error loading sound %s', [Resource]), TMsgType.Warning);
Exit;
{$ENDIF}
end;
begin
{$IFNDEF HEADLESS}
if isMusic then
- e_WriteLog(Format('Error loading music %s', [Resource]), MSG_WARNING)
+ e_WriteLog(Format('Error loading music %s', [Resource]), TMsgType.Warning)
else
- e_WriteLog(Format('Error loading sound %s', [Resource]), MSG_WARNING);
+ e_WriteLog(Format('Error loading sound %s', [Resource]), TMsgType.Warning);
Exit;
{$ENDIF}
end;