diff --git a/src/game/g_player.pas b/src/game/g_player.pas
index 14a2fdcd4d17d4fb9c3478ce9383303c7fe14986..bcad3ca07b1ce6a1cd202e0a9613928ce45ad840 100644 (file)
--- a/src/game/g_player.pas
+++ b/src/game/g_player.pas
uses
SysUtils, Classes,
- mempool,
+ {$IFDEF USE_MEMPOOL}mempool,{$ENDIF}
e_graphics, g_playermodel, g_basic, g_textures,
g_weapons, g_phys, g_sound, g_saveload, MAPDEF,
g_panel;
Time: Word;
end;
- TPlayer = class(TPoolObject)
+ TPlayer = class{$IFDEF USE_MEMPOOL}(TPoolObject){$ENDIF}
private
FIamBot: Boolean;
FUID: Word;
procedure positionChanged (); inline; //WARNING! call this after entity position was changed, or coldet will not work right!
end;
- TCorpse = class(TPoolObject)
+ TCorpse = class{$IFDEF USE_MEMPOOL}(TPoolObject){$ENDIF}
private
FModelName: String;
FMess: Boolean;
procedure g_Bot_Add(Team, Difficult: Byte);
var
- m: SArray;
+ m: SSArray;
_name, _model: String;
a, tr, tb: Integer;
begin
procedure g_Bot_AddList(Team: Byte; lName: ShortString; num: Integer = -1);
var
- m: SArray;
+ m: SSArray;
_name, _model: String;
a: Integer;
begin
s: String;
a, b: Integer;
config: TConfig;
- sa: SArray;
+ sa: SSArray;
begin
BotNames := nil;